2024-12-14 18:27:59 +08:00

35 lines
550 B
C#

using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
public class UITextTipData : UIPanelData
{
}
public partial class UITextTip : UIPanel
{
protected override void OnInit(IUIData uiData = null)
{
mData = uiData as UITextTipData ?? new UITextTipData();
// please add init code here
}
protected override void OnOpen(IUIData uiData = null)
{
}
protected override void OnShow()
{
}
protected override void OnHide()
{
}
protected override void OnClose()
{
}
}
}