23 lines
434 B
C#
23 lines
434 B
C#
using UnityEngine;
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using System.Collections;
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public class AutoAddCollision: MonoBehaviour
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{
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// Use this for initialization
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//void Start()
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//{
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// ModelAddMeshCollider();
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//}
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[ContextMenu("Ìí¼Ó")]
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void ModelAddMeshCollider()
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{
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foreach (var render in transform.GetComponentsInChildren<MeshRenderer>())
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{
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render.gameObject.AddComponent<MeshCollider>();
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}
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}
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}
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