38 lines
770 B
C#
38 lines
770 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using QFramework;
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namespace QFramework.Example
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{
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public class UIInput_AnHuiBaoShiData : UIPanelData
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{
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}
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public partial class UIInput_AnHuiBaoShi : UIPanel
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{
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protected override void OnInit(IUIData uiData = null)
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{
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mData = uiData as UIInput_AnHuiBaoShiData ?? new UIInput_AnHuiBaoShiData();
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// please add init code here
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}
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protected override void OnOpen(IUIData uiData = null)
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{
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var max = VarController.Instance.Get("Max");
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var min = VarController.Instance.Get("Min");
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}
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protected override void OnShow()
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{
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}
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protected override void OnHide()
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{
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StringEventSystem.Global.Send("InputUIʹÓýáÊø");
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}
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protected override void OnClose()
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{
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}
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}
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}
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