2025-04-09 13:17:42 +08:00

19 lines
419 B
C#

using QFramework.Example;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CustomUIMap : MonoBehaviour
{
// 注意:此处专门给支线用的 主线的UI类型映射填写到 ActionHelper.cs的typeDict中
public static readonly Dictionary<string, Type> typeDict = new Dictionary<string, Type>()
{
{ "UIChangeOperation", typeof(UIChangeOperation) },
};
}