VirtualFramework/Assets/Scripts/Controller/PreLoadController.cs
2024-12-18 16:20:06 +08:00

17 lines
231 B
C#

using QFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PreLoadController : MonoSingleton<PreLoadController>
{
public ResLoader resLoader => ResLoader.Allocate();
}