538 lines
20 KiB
C#
538 lines
20 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using XMLTool;
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using System;
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using static XMLTool.Body3D;
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namespace QFramework.Example
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{
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public class UIBody3DData : UIPanelData
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{
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public Body3D.Body body = new Body3D.Body();
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}
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public partial class UIBody3D : UIPanel
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{
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GameObject root;
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public Dictionary<string, Body> bodyList { get; set; } = new Dictionary<string, Body>();
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public class BodyListItem
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{
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public Body3D.Body root;
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public List<string> bodys = new List<string>();
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public int index = 0;
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public string GetCurName()
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{
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if (index > bodys.Count - 1 || index < 0)
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{
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return null;
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}
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return bodys[index];
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}
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public void Add()
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{
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if (index < bodys.Count)
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{
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string name = bodys[index];
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var body = root.subBody[name];
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Utility.FindObj(body.Path)?.SetActive(true);
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index++;
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}
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}
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public void Sub()
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{
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if (index > 0)
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{
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index--;
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string name = bodys[index];
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var body = root.subBody[name];
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Utility.FindObj(body.Path)?.SetActive(false);
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}
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}
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}
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Dictionary<string, BodyListItem> bodyListIndex = new Dictionary<string, BodyListItem>();
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float leftBgOriginalY = 0;
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ResLoader loader;
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Shader shader;
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protected override void OnInit(IUIData uiData = null)
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{
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TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuithandler).UnRegisterWhenGameObjectDestroyed(this);
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StringEventSystem.Global.Register($"On{UIBody3DMenuTree.Name}Close", OnUIBody3DMenuTreeClose);
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loader = ResLoader.Allocate();
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leftBgOriginalY = LeftBg.rectTransform.sizeDelta.y;
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DragBtn.onValueChanged.AddListener(isOn =>
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{
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CheckHighUI(DragBtn.transform, isOn);
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DragBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.allowDrag = isOn;
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Body3DController.Instance.SetStatus(Body3DController.Status.Drag, isOn);
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TypeEventSystem.Global.Send<OnBody3DDragChanged>();
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});
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DragBack.onClick.AddListener(() =>
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{
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GameObject obj = Body3DController.Instance.PopMoveObj();
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if (obj != null)
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{
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obj.GetComponent<IObjDrag>().OnDoubleClick();
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}
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});
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ActiveBtn.onValueChanged.AddListener(isOn =>
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{
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CheckHighUI(ActiveBtn.transform, isOn);
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ActiveBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.SetStatus(Body3DController.Status.Active, isOn);
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});
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ActiveBack.onClick.AddListener(() =>
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{
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Body3DController.Instance.PopActiveObj()?.gameObject.SetActive(true);
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});
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ResetBtn.onClick.AddListener(() =>
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{
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ResetCamera(0.5f);
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});
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MenuBtn.onClick.AddListener(() =>
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{
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UIKit.OpenPanelAsync<UIBody3DMenuTree>(canvasLevel: UILevel.PopUI, new UIBody3DMenuTreeData() { body = mData.body }).ToAction().StartGlobal();
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//HideSelf(true);
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});
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DragReset.onClick.AddListener(() =>
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{
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while (Body3DController.Instance.moveObjs.Count > 0)
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{
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GameObject obj = Body3DController.Instance.PopMoveObj();
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if (obj != null)
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{
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obj.GetComponent<IObjDrag>().OnDoubleClick();
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}
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}
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});
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HideAll.onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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LeftBg.GetComponent<Mask>().enabled = true;
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DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
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(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, 52f, 0.5f).OnComplete(() =>
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{
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//LeftBg.transform.GetChild(0).gameObject.SetActive(false);
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HideAll.transform.SetAsFirstSibling();
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});
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RightContent.GetComponent<DOTweenAnimation>().DORestart();
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HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><>ʾ";
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}
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else
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{
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HideAll.transform.SetAsLastSibling();
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DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
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(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, leftBgOriginalY, 0.5f).OnComplete(() =>
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{
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LeftBg.GetComponent<Mask>().enabled = false;
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});
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RightContent.GetComponent<DOTweenAnimation>().DOPlayBackwards();
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HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD>";
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}
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CloseBtn.gameObject.SetActive(!isOn);
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});
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MouseBtn.onValueChanged.AddListener(isOn =>
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{
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CheckHighUI(MouseBtn.transform, isOn);
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if (isOn)
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{
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UIKit.OpenPanelAsync<UIBody3DMouse>().ToAction().StartGlobal();
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}
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else
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{
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UIKit.HidePanel<UIBody3DMouse>();
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}
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});
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DrawBtn.onValueChanged.AddListener((isOn) =>
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{
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CheckHighUI(DrawBtn.transform, isOn);
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if (isOn)
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{
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UIKit.OpenPanelAsync<UIDraw>().ToAction().StartGlobal();
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}
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else
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{
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UIKit.HidePanel<UIDraw>();
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}
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});
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RotMode.onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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RotMode.transform.Find("Normal").gameObject.SetActive(false);
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RotMode.transform.Find("High").gameObject.SetActive(true);
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RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת";
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RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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Show3DCamera.instance.ChangeMode(Show3DCamera.RotationType.Spherical);
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}
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else
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{
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RotMode.transform.Find("Normal").gameObject.SetActive(true);
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RotMode.transform.Find("High").gameObject.SetActive(false);
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RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "ֱ<><D6B1><EFBFBD><EFBFBD>ת";
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RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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Show3DCamera.instance.ChangeMode(Show3DCamera.RotationType.Orbit);
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}
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});
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LineMode.onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "ȡ<><C8A1><EFBFBD>߿<EFBFBD>";
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LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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if (shader == null)
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{
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shader = Shader.Find("URP/WhiteOutline");
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}
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TypeEventSystem.Global.Send(new OnChangeMat() { shader = shader });
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}
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else
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{
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LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22>߿<EFBFBD>ģʽ";
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LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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TypeEventSystem.Global.Send(new OnChangeMat() { shader = null });
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}
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});
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LockMode.onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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LockMode.transform.Find("Normal").gameObject.SetActive(false);
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LockMode.transform.Find("High").gameObject.SetActive(true);
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LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ";
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LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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}
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else
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{
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LockMode.transform.Find("Normal").gameObject.SetActive(true);
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LockMode.transform.Find("High").gameObject.SetActive(false);
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LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ";
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LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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}
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TypeEventSystem.Global.Send<OnLock>(new OnLock() { isLock = isOn });
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});
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CloseBtn.onClick.AddListener(() =>
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{
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Hide();
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TypeEventSystem.Global.Send<OnModuleQuit>();
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UIKit.OpenPanelAsync<UIModuleSelect>().ToAction().StartGlobal();
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});
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BgBtn.onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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BgBtn.transform.Find("High").gameObject.SetActive(true);
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BgSelect.GetComponent<DOTweenAnimation>().DOPlayForward();
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}
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else
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{
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BgBtn.transform.Find("High").gameObject.SetActive(false);
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BgSelect.GetComponent<DOTweenAnimation>().DOPlayBackwards();
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}
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});
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White.onValueChanged.AddListener(isOn =>
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{
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White.transform.Find("High").gameObject.SetActive(isOn);
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if (isOn)
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{
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StringEventSystem.Global.Send<string>("BgChange", White.name);
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White.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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}
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else
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{
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White.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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}
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});
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Black.onValueChanged.AddListener(isOn =>
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{
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Black.transform.Find("High").gameObject.SetActive(isOn);
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if (isOn)
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{
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StringEventSystem.Global.Send<string>("BgChange", Black.name);
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Black.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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}
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else
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{
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Black.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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}
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});
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Grey.onValueChanged.AddListener(isOn =>
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{
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Grey.transform.Find("High").gameObject.SetActive(isOn);
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if (isOn)
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{
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StringEventSystem.Global.Send<string>("BgChange", Grey.name);
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Grey.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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}
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else
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{
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Grey.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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}
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});
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Gradient.onValueChanged.AddListener(isOn =>
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{
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Gradient.transform.Find("High").gameObject.SetActive(isOn);
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if (isOn)
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{
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StringEventSystem.Global.Send<string>("BgChange", Gradient.name);
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Gradient.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
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}
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else
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{
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Gradient.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
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}
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});
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PicBtn.onClick.AddListener(() =>
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{
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string fileName = ChinarFileController.SaveProject(".png");
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if (string.IsNullOrEmpty(fileName))
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{
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return;
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}
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TypeEventSystem.Global.Send<BeginScreenShot>(new BeginScreenShot());
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gameObject.SetActive(false);
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// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>
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//string fileName = "Screenshot_" + System.DateTime.Now.ToString("yyyyMMddHHmmss") + ".png";
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// <20><><EFBFBD>ý<EFBFBD><C3BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ScreenCapture.CaptureScreenshot(fileName);
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ActionKit.DelayFrame(1, () =>
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{
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gameObject.SetActive(true);
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TypeEventSystem.Global.Send<EndScreenShot>(new EndScreenShot());
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}).StartGlobal();
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});
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help.onClick.AddListener(() =>
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{
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UIKit.OpenPanelAsync<UIHelp>(canvasLevel: UILevel.PopUI).ToAction().Start(this);
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});
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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private void OnUIBody3DMenuTreeClose()
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{
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OnShow();
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>UI
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/// <20><>ΪUI<55><49><EFBFBD>Ƶ<EFBFBD><C6B5>µ<EFBFBD>ӷ<EFBFBD>״<EFBFBD><D7B4><EFBFBD>
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/// </summary>
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public void CheckHighUI(Transform trans, bool isOn)
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{
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Transform target = trans.Find("High");
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if (target != null)
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{
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target.gameObject.SetActive(isOn);
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}
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}
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private void OnModuleQuithandler(OnModuleQuit quit)
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{
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Hide();
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}
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public void HideSelf(bool isTrue)
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{
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if (isTrue)
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{
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HideAll.GetComponent<DOTweenAnimation>().DORestart();
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}
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else
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{
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HideAll.GetComponent<DOTweenAnimation>().DOPlayBackwards();
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}
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HideAll.isOn = isTrue;
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CloseBtn.gameObject.SetActive(!isTrue);
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}
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protected override void OnOpen(IUIData uiData = null)
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{
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if (uiData != null)
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{
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mData = uiData as UIBody3DData ?? new UIBody3DData();
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}
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BodyContent.RemoveAllChildren();
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root = Utility.FindObj(mData.body.Path);
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root.SetActive(true);
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bodyList.Clear();
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TitleName.text = Global.Instance.curModule.ModuleName;
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foreach (var bodyData in mData.body.subBody)
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{
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if (bodyData.Value.isBodyList == true)
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{
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bodyList.Add(bodyData.Value.Name, bodyData.Value);
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}
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else
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{
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var body = bodyData.Value;
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var bodyItem = GameObject.Instantiate(BodyItem.gameObject, BodyContent);
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bodyItem.transform.Find("Content/Btns").gameObject.SetActive(false);
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bodyItem.transform.Find("Content/Label").GetComponent<TextMeshProUGUI>().text = body.Name;
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var bodyToggle = bodyItem.GetComponent<Toggle>();
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GameObject obj = Utility.FindObj(body.Path);
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obj.SetActive(body.isShow);
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bodyToggle.onValueChanged.AddListener(isOn =>
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{
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SetAllChildren<Transform>(obj.transform, isOn);
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obj.SetActive(isOn);
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});
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bodyToggle.isOn = body.isShow;
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var iconImg = bodyItem.transform.Find("Icon").GetComponent<Image>();
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LoadIcon(body.Icon, body, iconImg);
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}
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}
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BodyList.RemoveAllChildren();
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bodyListIndex.Clear();
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foreach (var list in bodyList)
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{
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var body = list.Value;
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Utility.FindObj(body.Path)?.SetActive(true);
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bodyListIndex.Add(body.Name, new BodyListItem() { index = 0, root = body });
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bodyListIndex[body.Name].bodys.Clear();
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foreach (var subList in body.subBody)
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{
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bodyListIndex[body.Name].bodys.Add(subList.Value.Name);
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Utility.FindObj(subList.Value.Path)?.SetActive(false);
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}
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var bodyItem = GameObject.Instantiate(BodyItem.gameObject, BodyContent);
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bodyItem.transform.Find("Content/Label").GetComponent<TextMeshProUGUI>().text = body.Name;
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bodyItem.GetComponent<Toggle>().interactable = false;
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var add = bodyItem.transform.Find("Content/Btns/Add").gameObject;
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var sub = bodyItem.transform.Find("Content/Btns/Sub").gameObject;
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sub.name = add.name = body.Name;
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add.GetComponent<Button>().onClick.AddListener(() =>
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{
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bodyListIndex[add.name]?.Add();
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});
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sub.GetComponent<Button>().onClick.AddListener(() =>
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{
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bodyListIndex[add.name]?.Sub();
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});
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var iconImg = bodyItem.transform.Find("Icon").GetComponent<Image>();
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LoadIcon(body.Icon, body, iconImg);
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}
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FreeCameraController.instance.gameObject.SetActive(false);
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Show3DCamera.instance.gameObject.SetActive(true);
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ResetCamera(-1);
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loader.LoadAsync();
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}
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public void SetAllChildren<T>(Transform parent, bool isOn)
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{
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for (int i = 0; i < parent.childCount; i++)
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{
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Transform trans = parent.GetChild(i);
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T t = trans.GetComponent<T>();
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if (t != null)
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{
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trans.gameObject.SetActive(isOn);
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}
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SetAllChildren<T>(trans, isOn);
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}
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}
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public void LoadIcon(string path, Body body, Image iconImg)
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{
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if (string.IsNullOrEmpty(body.Icon) == false)
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{
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iconImg.gameObject.name = body.Icon;
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var localImageUrl = Global.imagePath + body.Icon;
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loader.Add2Load(localImageUrl.ToNetImageResName(),
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(bool success, IRes res) =>
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{
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if (success)
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{
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iconImg.sprite = Utility.GetSprite(res.Asset as Texture2D);
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iconImg.SetNativeSize();
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}
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});
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}
|
||
}
|
||
|
||
public void ResetCamera(float moveTime)
|
||
{
|
||
Show3DCamera.instance.ResetCamera(root.transform);
|
||
}
|
||
|
||
protected override void OnShow()
|
||
{
|
||
if (mData != null && mData.body != null && mData.body.subBody != null)
|
||
{
|
||
int index = 0;
|
||
foreach (var item in mData.body.subBody)
|
||
{
|
||
Transform trans = BodyContent.GetChild(index);
|
||
index++;
|
||
if (item.Value.isBodyList == true)
|
||
{
|
||
continue;
|
||
}
|
||
trans.GetComponent<Toggle>().isOn = Utility.FindObj(item.Value.Path).activeSelf;
|
||
}
|
||
}
|
||
}
|
||
|
||
protected override void OnHide()
|
||
{
|
||
}
|
||
|
||
protected override void OnClose()
|
||
{
|
||
}
|
||
}
|
||
}
|