shenjianxing 7002723f5e 合并
2025-03-26 14:11:26 +08:00

14 lines
180 B
C#

using UnityEngine.Events;
using UnityEngine;
public interface IObjDrag
{
bool isOn { get; set; }
UnityEvent<GameObject> OnDragEnd { get; }
void OnDoubleClick();
}