VirtualFramework/Assets/Scripts/UI/UIOperationList.Designer.cs
2024-12-14 18:27:59 +08:00

53 lines
878 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:7f3729cb-5c02-4d2e-93e7-429eee23423f
public partial class UIOperationList
{
public const string Name = "UIOperationList";
[SerializeField]
public RectTransform StepContent;
[SerializeField]
public RectTransform Step;
[SerializeField]
public UnityEngine.UI.Button SubStep;
private UIOperationListData mPrivateData = null;
protected override void ClearUIComponents()
{
StepContent = null;
Step = null;
SubStep = null;
mData = null;
}
public UIOperationListData Data
{
get
{
return mData;
}
}
UIOperationListData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIOperationListData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}