VirtualFramework/Assets/Scripts/UI/UITools.Designer.cs
2025-03-07 16:02:36 +08:00

56 lines
911 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:be7133cf-6b67-4ebc-b151-f39cadcba0d2
public partial class UITools
{
public const string Name = "UITools";
[SerializeField]
public UnityEngine.UI.Image bg;
[SerializeField]
public UnityEngine.UI.ScrollRect Scroll;
[SerializeField]
public RectTransform Content;
[SerializeField]
public UnityEngine.UI.Button ItemPrefab;
private UIToolsData mPrivateData = null;
protected override void ClearUIComponents()
{
bg = null;
Scroll = null;
Content = null;
ItemPrefab = null;
mData = null;
}
public UIToolsData Data
{
get
{
return mData;
}
}
UIToolsData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIToolsData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}