2025-03-06 18:07:35 +08:00

180 lines
5.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace QAssetBundle
{
public class Line_prefab
{
public const string BundleName = "line_prefab";
public const string LINE = "Line";
}
public class Title_quan_png
{
public const string BundleName = "title_quan_png";
public const string TITLE = "Title";
}
public class Ui3dbodyinfo_prefab
{
public const string BundleName = "ui3dbodyinfo_prefab";
public const string UIBODY3DINFO = "UIBody3DInfo";
}
public class Ui3dobjselect_prefab
{
public const string BundleName = "ui3dobjselect_prefab";
public const string UI3DOBJSELECT = "UI3DObjSelect";
}
public class Ui3dobjshow_prefab
{
public const string BundleName = "ui3dobjshow_prefab";
public const string UI3DOBJSHOW = "UI3DObjShow";
}
public class Uibody3d_prefab
{
public const string BundleName = "uibody3d_prefab";
public const string UIBODY3D = "UIBody3D";
}
public class Uibody3dmenutree_prefab
{
public const string BundleName = "uibody3dmenutree_prefab";
public const string UIBODY3DMENUTREE = "UIBody3DMenuTree";
}
public class Uibody3dmouse_prefab
{
public const string BundleName = "uibody3dmouse_prefab";
public const string UIBODY3DMOUSE = "UIBody3DMouse";
}
public class Uibtns_prefab
{
public const string BundleName = "uibtns_prefab";
public const string UIBTNS = "UIBtns";
}
public class Uicameraswitch_prefab
{
public const string BundleName = "uicameraswitch_prefab";
public const string UICAMERASWITCH = "UICameraSwitch";
}
public class Uidevicetip_prefab
{
public const string BundleName = "uidevicetip_prefab";
public const string UIDEVICETIP = "UIDeviceTip";
}
public class Uidraw_prefab
{
public const string BundleName = "uidraw_prefab";
public const string UIDRAW = "UIDraw";
}
public class Uihint_prefab
{
public const string BundleName = "uihint_prefab";
public const string UIHINT = "UIHint";
}
public class Uiimagetip_prefab
{
public const string BundleName = "uiimagetip_prefab";
public const string UIIMAGETIP = "UIImageTip";
}
public class Uiinput_anhuibaoshi_prefab
{
public const string BundleName = "uiinput_anhuibaoshi_prefab";
public const string UIINPUT_ANHUIBAOSHI = "UIInput_AnHuiBaoShi";
}
public class Uiinput_prefab
{
public const string BundleName = "uiinput_prefab";
public const string UIINPUT = "UIInput";
}
public class Uiinstruction_prefab
{
public const string BundleName = "uiinstruction_prefab";
public const string UIINSTRUCTION = "UIInstruction";
}
public class Uiloading_prefab
{
public const string BundleName = "uiloading_prefab";
public const string UILOADING = "UILoading";
}
public class Uimain_prefab
{
public const string BundleName = "uimain_prefab";
public const string UIMAIN = "UIMain";
}
public class Uimodeselect_prefab
{
public const string BundleName = "uimodeselect_prefab";
public const string UIMODESELECT = "UIModeSelect";
}
public class Uimoduleselect_prefab
{
public const string BundleName = "uimoduleselect_prefab";
public const string UIMODULESELECT = "UIModuleSelect";
}
public class Uioperationlist_prefab
{
public const string BundleName = "uioperationlist_prefab";
public const string UIOPERATIONLIST = "UIOperationList";
}
public class Uipointquestion_prefab
{
public const string BundleName = "uipointquestion_prefab";
public const string UIPOINTQUESTION = "UIPointQuestion";
}
public class Uiresulttip_prefab
{
public const string BundleName = "uiresulttip_prefab";
public const string UIRESULTTIP = "UIResultTip";
}
public class Uirighttop_prefab
{
public const string BundleName = "uirighttop_prefab";
public const string UIRIGHTTOP = "UIRightTop";
}
public class Uiscore_prefab
{
public const string BundleName = "uiscore_prefab";
public const string UISCORE = "UIScore";
}
public class Uisetting_prefab
{
public const string BundleName = "uisetting_prefab";
public const string UISETTING = "UISetting";
}
public class Uitextquestion_prefab
{
public const string BundleName = "uitextquestion_prefab";
public const string UITEXTQUESTION = "UITextQuestion";
}
public class Uitexttip_prefab
{
public const string BundleName = "uitexttip_prefab";
public const string UITEXTTIP = "UITextTip";
}
public class Uitimetip_prefab
{
public const string BundleName = "uitimetip_prefab";
public const string UITIMETIP = "UITimeTip";
}
public class Uitipwindow_prefab
{
public const string BundleName = "uitipwindow_prefab";
public const string UITIPWINDOW = "UITipWindow";
}
public class Uitools_prefab
{
public const string BundleName = "uitools_prefab";
public const string UITOOLS = "UITools";
}
public class Uivideo_prefab
{
public const string BundleName = "uivideo_prefab";
public const string UIVIDEO = "UIVideo";
}
}