81 lines
2.6 KiB
C#
81 lines
2.6 KiB
C#
/****************************************************************************
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* Copyright (c) 2017 magicbell
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* Copyright (c) 2018.3 ~ 2021.1 liangxie
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*
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* http://qframework.io
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* https://github.com/liangxiegame/QFramework
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.IO;
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using UnityEngine;
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namespace QFramework
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{
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using UnityEditor;
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[Serializable]
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public class UIKitSettingData
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{
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static string mConfigSavedDir => (Application.dataPath + "/QFrameworkData/").CreateDirIfNotExists() + "ProjectConfig/";
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private const string mConfigSavedFileName = "ProjectConfig.json";
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public string Namespace;
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public string UIScriptDir = "/Scripts/UI";
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public string UIPrefabDir = "/Art/UIPrefab";
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public bool IsDefaultNamespace => Namespace == "QFramework.Example";
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public static UIKitSettingData Load()
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{
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mConfigSavedDir.CreateDirIfNotExists();
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if (!File.Exists(mConfigSavedDir + mConfigSavedFileName))
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{
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using (var fileStream = File.Create(mConfigSavedDir + mConfigSavedFileName))
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{
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fileStream.Close();
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}
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}
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var frameworkConfigData =
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JsonUtility.FromJson<UIKitSettingData>(File.ReadAllText(mConfigSavedDir + mConfigSavedFileName));
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if (frameworkConfigData == null || string.IsNullOrEmpty(frameworkConfigData.Namespace))
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{
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frameworkConfigData = new UIKitSettingData {Namespace = "QFramework.Example"};
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}
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return frameworkConfigData;
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}
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public void Save()
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{
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File.WriteAllText(mConfigSavedDir + mConfigSavedFileName,JsonUtility.ToJson(this));
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AssetDatabase.Refresh();
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}
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}
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} |