VirtualFramework/Assets/Scripts/UI/UIPointQuestion.Designer.cs
2024-12-14 18:27:59 +08:00

50 lines
814 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:19c80d13-0572-47c6-96be-671136573ea8
public partial class UIPointQuestion
{
public const string Name = "UIPointQuestion";
[SerializeField]
public UnityEngine.UI.Button PointPrefab;
[SerializeField]
public RectTransform Content;
private UIPointQuestionData mPrivateData = null;
protected override void ClearUIComponents()
{
PointPrefab = null;
Content = null;
mData = null;
}
public UIPointQuestionData Data
{
get
{
return mData;
}
}
UIPointQuestionData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIPointQuestionData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}