VirtualFramework/Assets/Scripts/Tools/SkinedMeshCollider.cs

18 lines
447 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SkinedMeshCollider : MonoBehaviour
{
public SkinnedMeshRenderer meshRenderer;
public MeshCollider collider;
void Update()
{
Mesh colliderMesh = new Mesh();
meshRenderer.BakeMesh(colliderMesh); //更新mesh
collider.sharedMesh = null;
collider.sharedMesh = colliderMesh; //将新的mesh赋给meshcollider
}
}