2024-12-14 18:27:59 +08:00

28 lines
427 B
C#

using QFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace XMLTool
{
public class MoveOrAction : Action
{
public Vector3 to;
public float time;
}
public class AnimationAction : Action
{
public string animName;
}
public class StringListAction : Action
{
public List<string> args = new List<string>();
}
}