using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestGraffitiComponent : MonoBehaviour { public bool isFullScreen; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void FullScreenGraffiti() { ScreenShotPainter.instance.SwitchOn(true); } public void FreeScreenGraffiti() { ScreenShotPainter.instance.SwitchOn(false); } }