using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.Example { // Generate Id:fccb4559-e4f7-489f-9594-d808ed76c7ae public partial class UIImageTip { public const string Name = "UIImageTip"; private UIImageTipData mPrivateData = null; protected override void ClearUIComponents() { mData = null; } public UIImageTipData Data { get { return mData; } } UIImageTipData mData { get { return mPrivateData ?? (mPrivateData = new UIImageTipData()); } set { mUIData = value; mPrivateData = value; } } } }