using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.Example { // Generate Id:64794f28-ece0-44e2-a7d6-11ac5ac3097f public partial class DaTiUI { public const string Name = "DaTiUI"; private DaTiUIData mPrivateData = null; protected override void ClearUIComponents() { mData = null; } public DaTiUIData Data { get { return mData; } } DaTiUIData mData { get { return mPrivateData ?? (mPrivateData = new DaTiUIData()); } set { mUIData = value; mPrivateData = value; } } } }