using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.Example { // Generate Id:871a3ba2-7736-4dea-8dcd-0de4193d79af public partial class UITipWindowResetModule { public const string Name = "UITipWindowResetModule"; public Button Btn1; public Button Btn2; private UITipWindowResetModuleData mPrivateData = null; protected override void ClearUIComponents() { mData = null; } public UITipWindowResetModuleData Data { get { return mData; } } UITipWindowResetModuleData mData { get { return mPrivateData ?? (mPrivateData = new UITipWindowResetModuleData()); } set { mUIData = value; mPrivateData = value; } } } }