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ce409c6a0a
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Assets/Draw/Resources/Shaders/BrushIcon.shader
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63
Assets/Draw/Resources/Shaders/BrushIcon.shader
Normal file
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83
Assets/Draw/Resources/Shaders/BrushIconMat.mat
Normal file
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Normal file
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Normal file
85
Assets/Draw/Resources/Shaders/CaptureBGMat.mat
Normal file
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10
Assets/Draw/Resources/Shaders/CaptureBGMat.mat.meta
Normal file
10
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Normal file
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68
Assets/Draw/Resources/Shaders/CaptureGray.shader
Normal file
68
Assets/Draw/Resources/Shaders/CaptureGray.shader
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
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|
|
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|
Shader "Unlit/CaptureGray"
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{
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Properties
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{
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{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
fixed4 col =_Color;
|
||||||
|
float2 uv = i.uv ;
|
||||||
|
if(uv.x> _Rect.x&&uv.x< _Rect.z && uv.y> _Rect.y&&uv.y< _Rect.w)
|
||||||
|
col.a = 0;
|
||||||
|
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
Assets/Draw/Resources/Shaders/CaptureGray.shader.meta
Normal file
10
Assets/Draw/Resources/Shaders/CaptureGray.shader.meta
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a48b37570e9694f4388befba363bc962
|
||||||
|
timeCreated: 1575611893
|
||||||
|
licenseType: Pro
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
56
Assets/Draw/Resources/Shaders/ClearBrush.shader
Normal file
56
Assets/Draw/Resources/Shaders/ClearBrush.shader
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
|
||||||
|
|
||||||
|
Shader "Unlit/ClearBrush"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_MainTex ("Texture", 2D) = "white" {}
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType"="Opaque" }
|
||||||
|
LOD 100
|
||||||
|
ZTest Always Cull Off ZWrite Off Fog{ Mode Off }
|
||||||
|
Blend One DstColor
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
struct appdata
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct v2f
|
||||||
|
{
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
float4 vertex : SV_POSITION;
|
||||||
|
};
|
||||||
|
|
||||||
|
sampler2D _MainTex;
|
||||||
|
float4 _MainTex_ST;
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
// sample the texture
|
||||||
|
fixed4 col = tex2D(_MainTex, i.uv);
|
||||||
|
col = 0;
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
Assets/Draw/Resources/Shaders/ClearBrush.shader.meta
Normal file
10
Assets/Draw/Resources/Shaders/ClearBrush.shader.meta
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 914277ceb0abbd24f8b6d9ef1d036232
|
||||||
|
timeCreated: 1575447443
|
||||||
|
licenseType: Pro
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
86
Assets/Draw/Resources/Shaders/EraserBrush.shader
Normal file
86
Assets/Draw/Resources/Shaders/EraserBrush.shader
Normal file
@ -0,0 +1,86 @@
|
|||||||
|
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
|
||||||
|
|
||||||
|
Shader "Unlit/EraserBrush"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_MainTex ("Texture", 2D) = "white" {}
|
||||||
|
_BrushTex("Brush Texture",2D)= "white" {}
|
||||||
|
_Color("Color",Color)=(1,1,1,1)
|
||||||
|
_UV("UV",Vector)=(0,0,0,0)
|
||||||
|
_Size("Size",Range(1,1000))=1
|
||||||
|
|
||||||
|
|
||||||
|
_SizeY("SizeY",Range(1,1000))=1
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType"="Transparent" }
|
||||||
|
LOD 100
|
||||||
|
ZTest Always Cull Off ZWrite Off Fog{ Mode Off }
|
||||||
|
Blend Off
|
||||||
|
//Blend One DstColor
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
struct appdata
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct v2f
|
||||||
|
{
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
float4 vertex : SV_POSITION;
|
||||||
|
};
|
||||||
|
|
||||||
|
sampler2D _MainTex;
|
||||||
|
float4 _MainTex_ST;
|
||||||
|
sampler2D _BrushTex;
|
||||||
|
fixed4 _UV;
|
||||||
|
float _Size;
|
||||||
|
float _SizeY;
|
||||||
|
fixed4 _Color;
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
// sample the texture
|
||||||
|
float size = _Size;
|
||||||
|
float2 uv = i.uv + (0.5f / size);
|
||||||
|
uv = uv - _UV.xy;
|
||||||
|
uv *= size;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
float sizeY = _SizeY;
|
||||||
|
uv.y=uv.y*sizeY/size;
|
||||||
|
|
||||||
|
float cirle = pow(uv.x-0.5f, 2)+pow(uv.y-0.5f*sizeY/size, 2);
|
||||||
|
if(cirle>0.25f)
|
||||||
|
discard;
|
||||||
|
fixed4 col = tex2D(_BrushTex,uv);
|
||||||
|
col.rgb = 1;
|
||||||
|
col *= _Color;
|
||||||
|
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
Assets/Draw/Resources/Shaders/EraserBrush.shader.meta
Normal file
10
Assets/Draw/Resources/Shaders/EraserBrush.shader.meta
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e21211aad6317ba438958cafe3bbc621
|
||||||
|
timeCreated: 1575545892
|
||||||
|
licenseType: Pro
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
81
Assets/Draw/Resources/Shaders/PaintBrush.shader
Normal file
81
Assets/Draw/Resources/Shaders/PaintBrush.shader
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
|
||||||
|
|
||||||
|
Shader "Unlit/PaintBrush"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_MainTex ("Texture", 2D) = "white" {}
|
||||||
|
_BrushTex("Brush Texture",2D)= "white" {}
|
||||||
|
_Color("Color",Color)=(1,1,1,1)
|
||||||
|
_UV("UV",Vector)=(0,0,0,0)
|
||||||
|
_Size("Size",Range(1,1000))=1
|
||||||
|
|
||||||
|
_SizeY("SizeY",Range(1,1000))=1
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType"="Transparent" }
|
||||||
|
LOD 100
|
||||||
|
ZTest Always Cull Off ZWrite Off Fog{ Mode Off }
|
||||||
|
Blend SrcAlpha OneMinusSrcAlpha
|
||||||
|
//Blend One DstColor
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
struct appdata
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct v2f
|
||||||
|
{
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
float4 vertex : SV_POSITION;
|
||||||
|
};
|
||||||
|
|
||||||
|
sampler2D _MainTex;
|
||||||
|
float4 _MainTex_ST;
|
||||||
|
sampler2D _BrushTex;
|
||||||
|
fixed4 _UV;
|
||||||
|
float _Size;
|
||||||
|
float _SizeY;
|
||||||
|
fixed4 _Color;
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
// sample the texture
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
float size = _Size;
|
||||||
|
float2 uv = i.uv + (0.5f / size);
|
||||||
|
uv = uv - _UV.xy;
|
||||||
|
uv *= size;
|
||||||
|
|
||||||
|
float sizeY = _SizeY;
|
||||||
|
uv.y=uv.y*sizeY/size;
|
||||||
|
|
||||||
|
fixed4 col = tex2D(_BrushTex,uv);
|
||||||
|
|
||||||
|
col.rgb = 1;
|
||||||
|
col *= _Color;
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
10
Assets/Draw/Resources/Shaders/PaintBrush.shader.meta
Normal file
10
Assets/Draw/Resources/Shaders/PaintBrush.shader.meta
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5a1d0a91d22cbad448c70ea8be65d261
|
||||||
|
timeCreated: 1575447443
|
||||||
|
licenseType: Pro
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Draw/Resources/brush-1.png
Normal file
BIN
Assets/Draw/Resources/brush-1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 21 KiB |
166
Assets/Draw/Resources/brush-1.png.meta
Normal file
166
Assets/Draw/Resources/brush-1.png.meta
Normal file
@ -0,0 +1,166 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 65913fb5fa490a5419b2807fc55348de
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 1
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 1
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
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|
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Assets/Draw/Scripts/GraffitiSettingView.cs
Normal file
194
Assets/Draw/Scripts/GraffitiSettingView.cs
Normal file
@ -0,0 +1,194 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class GraffitiSettingView : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject ViewRootNode;
|
||||||
|
public Slider BrushSizeSlider;
|
||||||
|
public Slider EraserSizeSlider;
|
||||||
|
public Image BrushUIIcon;
|
||||||
|
public Image EraserUIIcon;
|
||||||
|
public Button SaveButton;
|
||||||
|
|
||||||
|
public Button EraserButton;
|
||||||
|
public Button PaintButton;
|
||||||
|
public Text Tip;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[Range(0,1)]
|
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|
public float DefaultBrushSliderValue;
|
||||||
|
[Range(0, 1)]
|
||||||
|
public float DefaultEraserSliderValue;
|
||||||
|
|
||||||
|
public Color DefaultBrushColor;
|
||||||
|
public RawImage EraserIcon;
|
||||||
|
void Start () {
|
||||||
|
DefaultBrushSliderValue = 1-(PaintingParams.BrushDefaultSize- PaintingParams.BrushSizeMaxValue) /PaintingParams.BrushSizeFactor;
|
||||||
|
DefaultEraserSliderValue = 1 - (PaintingParams.EraserDefaultSize - PaintingParams.EraserSizeMaxValue) / PaintingParams.EraserSizeFactor;
|
||||||
|
|
||||||
|
|
||||||
|
DefaultBrushColor = new Color(0, 0, 0, 1);
|
||||||
|
ScreenShotPainter.instance.FinishedRegionEvent.AddListener(() =>
|
||||||
|
{
|
||||||
|
ViewRootNode.SetActive(true);
|
||||||
|
|
||||||
|
});
|
||||||
|
ScreenShotPainter.instance.CannelRegionEvent.AddListener(() =>
|
||||||
|
{
|
||||||
|
ViewRootNode.SetActive(false);
|
||||||
|
});
|
||||||
|
ScreenShotPainter.instance.FinishedCapture.AddListener(() =>
|
||||||
|
{
|
||||||
|
ViewRootNode.SetActive(false);
|
||||||
|
Tip.gameObject.SetActive(false);
|
||||||
|
});
|
||||||
|
ScreenShotPainter.instance.EnterCaptureModeEvent.AddListener(() =>
|
||||||
|
{
|
||||||
|
InitBrushUI();
|
||||||
|
InitEraserUI();
|
||||||
|
Tip.gameObject.SetActive(true);
|
||||||
|
|
||||||
|
});
|
||||||
|
ScreenShotPainter.instance.EscapeCaptureEvent.AddListener(() =>
|
||||||
|
{
|
||||||
|
ViewRootNode.SetActive(false);
|
||||||
|
Tip.gameObject.SetActive(false);
|
||||||
|
EraserIcon.gameObject.SetActive(false);
|
||||||
|
});
|
||||||
|
ScreenShotPainter.instance.EraserModeUpdateEvent.AddListener(EraserIconUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeBrushColor(Color color)
|
||||||
|
{
|
||||||
|
BrushUIIcon.material.SetColor("_Color", color);
|
||||||
|
ScreenShotPainter.instance.SetPaintColor(color);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnBrushSliderValueChange()
|
||||||
|
{
|
||||||
|
|
||||||
|
float size = PaintingParams.BrushSizeMaxValue + (1-BrushSizeSlider.value) * PaintingParams.BrushSizeFactor;
|
||||||
|
//ScreenShotPainter.instance.SetPaintingSize(size);
|
||||||
|
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
|
||||||
|
ScreenShotPainter.instance.SetPaintingSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
BrushUIIcon.transform.localScale = new Vector3(width / BrushUIIcon.rectTransform.rect.width, height / BrushUIIcon.rectTransform.rect.height, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnEraserSliderValueChange()
|
||||||
|
{
|
||||||
|
|
||||||
|
float size = PaintingParams.EraserSizeMaxValue + (1 - EraserSizeSlider.value) * PaintingParams.EraserSizeFactor;
|
||||||
|
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
|
||||||
|
ScreenShotPainter.instance.SetEraserSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
EraserUIIcon.transform.localScale = new Vector3(width / EraserUIIcon.rectTransform.rect.width, height / EraserUIIcon.rectTransform.rect.height, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
public void SaveScreenShot()
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SaveCapture();
|
||||||
|
ViewRootNode.SetActive(false);
|
||||||
|
Tip.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeToEraserBtn()
|
||||||
|
{
|
||||||
|
BrushSizeSlider.gameObject.SetActive(false);
|
||||||
|
BrushUIIcon.gameObject.SetActive(false);
|
||||||
|
EraserSizeSlider.gameObject.SetActive(true);
|
||||||
|
EraserUIIcon.gameObject.SetActive(true);
|
||||||
|
ScreenShotPainter.instance.ChangeToEraser(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
public void ChangeToPaintBtn()
|
||||||
|
{
|
||||||
|
BrushSizeSlider.gameObject.SetActive(true);
|
||||||
|
BrushUIIcon.gameObject.SetActive(true);
|
||||||
|
EraserSizeSlider.gameObject.SetActive(false);
|
||||||
|
EraserUIIcon.gameObject.SetActive(false);
|
||||||
|
ScreenShotPainter.instance.ChangeToEraser(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void EraserIconUpdate(bool show)
|
||||||
|
{
|
||||||
|
if (show)
|
||||||
|
{
|
||||||
|
EraserIcon.rectTransform.anchoredPosition=new Vector2(Input.mousePosition.x, Input.mousePosition.y);
|
||||||
|
//大小
|
||||||
|
float size = PaintingParams.EraserSizeMaxValue + (1 - EraserSizeSlider.value) * PaintingParams.EraserSizeFactor;
|
||||||
|
float width = Screen.width/ size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
EraserIcon.transform.localScale=new Vector3(width/EraserIcon.rectTransform.rect.width, height / EraserIcon.rectTransform.rect.height,1);
|
||||||
|
//EraserIcon.transform.localScale=new Vector3(300/width);
|
||||||
|
EraserIcon.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EraserIcon.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 初始化画笔
|
||||||
|
/// </summary>
|
||||||
|
public void InitBrushUI()
|
||||||
|
{
|
||||||
|
BrushUIIcon.material.SetColor("_Color", DefaultBrushColor);
|
||||||
|
ScreenShotPainter.instance.SetPaintColor(DefaultBrushColor);
|
||||||
|
|
||||||
|
BrushSizeSlider.value = DefaultBrushSliderValue;
|
||||||
|
float size = PaintingParams.BrushSizeMaxValue + (1 - DefaultBrushSliderValue) * PaintingParams.BrushSizeFactor;
|
||||||
|
//ScreenShotPainter.instance.SetPaintingSize(size);
|
||||||
|
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
|
||||||
|
|
||||||
|
ScreenShotPainter.instance.SetPaintingSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
BrushUIIcon.transform.localScale = new Vector3(width / BrushUIIcon.rectTransform.rect.width, height / BrushUIIcon.rectTransform.rect.height, 1);
|
||||||
|
|
||||||
|
BrushSizeSlider.gameObject.SetActive(true);
|
||||||
|
BrushUIIcon.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 初始化橡皮擦
|
||||||
|
/// </summary>
|
||||||
|
public void InitEraserUI()
|
||||||
|
{
|
||||||
|
EraserSizeSlider.value = DefaultEraserSliderValue;
|
||||||
|
float size = PaintingParams.EraserSizeMaxValue + (1 - DefaultEraserSliderValue) * PaintingParams.EraserSizeFactor;
|
||||||
|
//ScreenShotPainter.instance.SetPaintingSize(size);
|
||||||
|
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
|
||||||
|
ScreenShotPainter.instance.SetEraserSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
EraserUIIcon.transform.localScale = new Vector3(width / EraserUIIcon.rectTransform.rect.width, height / EraserUIIcon.rectTransform.rect.height, 1);
|
||||||
|
EraserUIIcon.gameObject.SetActive(false);
|
||||||
|
EraserSizeSlider.gameObject.SetActive(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
13
Assets/Draw/Scripts/GraffitiSettingView.cs.meta
Normal file
13
Assets/Draw/Scripts/GraffitiSettingView.cs.meta
Normal file
@ -0,0 +1,13 @@
|
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|
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|
guid: 2a66f3e5857929944836f4346e9b1476
|
||||||
|
timeCreated: 1575447009
|
||||||
|
licenseType: Pro
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
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userData:
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assetBundleVariant:
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1223
Assets/Draw/Scripts/ScreenShotPainter.cs
Normal file
1223
Assets/Draw/Scripts/ScreenShotPainter.cs
Normal file
File diff suppressed because it is too large
Load Diff
13
Assets/Draw/Scripts/ScreenShotPainter.cs.meta
Normal file
13
Assets/Draw/Scripts/ScreenShotPainter.cs.meta
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 79b0867c9de34f244993591484ca0dfb
|
||||||
|
timeCreated: 1575706423
|
||||||
|
licenseType: Pro
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
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||||||
28
Assets/Draw/Scripts/TestGraffitiComponent.cs
Normal file
28
Assets/Draw/Scripts/TestGraffitiComponent.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TestGraffitiComponent : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool isFullScreen;
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void FullScreenGraffiti()
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SwitchOn(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
public void FreeScreenGraffiti()
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SwitchOn(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
13
Assets/Draw/Scripts/TestGraffitiComponent.cs.meta
Normal file
13
Assets/Draw/Scripts/TestGraffitiComponent.cs.meta
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 20b5c33222cb1134ca378a897b59b851
|
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|
timeCreated: 1575460289
|
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|
licenseType: Pro
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
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1501
Assets/Draw/Test.unity
Normal file
1501
Assets/Draw/Test.unity
Normal file
File diff suppressed because it is too large
Load Diff
9
Assets/Draw/Test.unity.meta
Normal file
9
Assets/Draw/Test.unity.meta
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f1f73df32e71233469be718fcff1f704
|
||||||
|
timeCreated: 1575453536
|
||||||
|
licenseType: Pro
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Plugins/Aspose.Words.dll
Normal file
BIN
Assets/Plugins/Aspose.Words.dll
Normal file
Binary file not shown.
33
Assets/Plugins/Aspose.Words.dll.meta
Normal file
33
Assets/Plugins/Aspose.Words.dll.meta
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba16243601d48674bbd94478034635d0
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
validateReferences: 1
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
- first:
|
||||||
|
Windows Store Apps: WindowsStoreApps
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Plugins/I18N.CJK.dll
Normal file
BIN
Assets/Plugins/I18N.CJK.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.CJK.dll.meta
Normal file
105
Assets/Plugins/I18N.CJK.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 011acf0a952213a4b97dec494970b89c
|
||||||
|
timeCreated: 1557824456
|
||||||
|
licenseType: Pro
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
platformData:
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
data:
|
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|
first:
|
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|
Editor: Editor
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||||||
|
second:
|
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|
enabled: 0
|
||||||
|
settings:
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|
CPU: x86_64
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||||||
|
DefaultValueInitialized: true
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||||||
|
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|
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|
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||||||
|
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|
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|
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||||||
|
settings:
|
||||||
|
CPU: None
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||||||
|
data:
|
||||||
|
first:
|
||||||
|
Facebook: Win64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: Linux
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
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|
||||||
|
Standalone: Linux64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: LinuxUniversal
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXIntel
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||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXIntel64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXUniversal
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
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|
||||||
|
Standalone: Win
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: Win64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Windows Store Apps: WindowsStoreApps
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Plugins/I18N.MidEast.dll
Normal file
BIN
Assets/Plugins/I18N.MidEast.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.MidEast.dll.meta
Normal file
105
Assets/Plugins/I18N.MidEast.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7753f3b607b83164cbf74e2e36d090c9
|
||||||
|
timeCreated: 1557824457
|
||||||
|
licenseType: Pro
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
platformData:
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Facebook: Win
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Facebook: Win64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: Linux
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: Linux64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: LinuxUniversal
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXIntel
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXIntel64
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Standalone: OSXUniversal
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
data:
|
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|
first:
|
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|
Standalone: Win
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|
second:
|
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|
enabled: 0
|
||||||
|
settings:
|
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|
CPU: None
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|
data:
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|
first:
|
||||||
|
Standalone: Win64
|
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|
second:
|
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|
enabled: 1
|
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|
settings:
|
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|
CPU: AnyCPU
|
||||||
|
data:
|
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|
first:
|
||||||
|
Windows Store Apps: WindowsStoreApps
|
||||||
|
second:
|
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|
enabled: 0
|
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|
settings:
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|
CPU: AnyCPU
|
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|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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BIN
Assets/Plugins/I18N.Other.dll
Normal file
BIN
Assets/Plugins/I18N.Other.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.Other.dll.meta
Normal file
105
Assets/Plugins/I18N.Other.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9c94780bdbcb48240b70f6c632e3fb73
|
||||||
|
timeCreated: 1557824458
|
||||||
|
licenseType: Pro
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
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|
executionOrder: {}
|
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|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
platformData:
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Any:
|
||||||
|
second:
|
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|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
data:
|
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|
first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
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|
CPU: x86_64
|
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|
DefaultValueInitialized: true
|
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|
data:
|
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|
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|
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|
Facebook: Win
|
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|
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|
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|
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|
settings:
|
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|
CPU: None
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|
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|
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|
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|
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|
Facebook: Win64
|
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|
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|
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|
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|
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|
settings:
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|
CPU: AnyCPU
|
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|
data:
|
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|
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|
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|
Standalone: Linux
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
Standalone: Linux64
|
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|
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|
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|
enabled: 1
|
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|
settings:
|
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|
CPU: x86_64
|
||||||
|
data:
|
||||||
|
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|
||||||
|
Standalone: LinuxUniversal
|
||||||
|
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|
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|
enabled: 1
|
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|
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|
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|
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|
||||||
|
data:
|
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|
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|
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|
Standalone: OSXIntel
|
||||||
|
second:
|
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|
enabled: 0
|
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|
settings:
|
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|
CPU: None
|
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|
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|
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|
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|
Standalone: OSXIntel64
|
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|
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|
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|
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|
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|
CPU: AnyCPU
|
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|
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|
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|
Standalone: OSXUniversal
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|
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|
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|
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|
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|
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|
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|
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|
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|
Standalone: Win
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|
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|
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|
Standalone: Win64
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|
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|
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|
Windows Store Apps: WindowsStoreApps
|
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|
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|
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BIN
Assets/Plugins/I18N.Rare.dll
Normal file
BIN
Assets/Plugins/I18N.Rare.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.Rare.dll.meta
Normal file
105
Assets/Plugins/I18N.Rare.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 6c8687baf70c2e44899226fcf87bd57b
|
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|
timeCreated: 1557824457
|
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|
licenseType: Pro
|
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|
PluginImporter:
|
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|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
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|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
|
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||||||
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|
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|
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|
||||||
|
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|
||||||
|
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||||||
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||||||
|
userData:
|
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assetBundleName:
|
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|
assetBundleVariant:
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||||||
BIN
Assets/Plugins/I18N.West.dll
Normal file
BIN
Assets/Plugins/I18N.West.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.West.dll.meta
Normal file
105
Assets/Plugins/I18N.West.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f97ed92fe8f098e40835de50638f9bfb
|
||||||
|
timeCreated: 1557824458
|
||||||
|
licenseType: Pro
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
platformData:
|
||||||
|
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||||||
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|
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|
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|
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|
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||||||
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|
CPU: None
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||||||
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data:
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|
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Standalone: Linux64
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settings:
|
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data:
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Standalone: Win64
|
||||||
|
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enabled: 1
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|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
data:
|
||||||
|
first:
|
||||||
|
Windows Store Apps: WindowsStoreApps
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
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||||||
|
CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Plugins/I18N.dll
Normal file
BIN
Assets/Plugins/I18N.dll
Normal file
Binary file not shown.
105
Assets/Plugins/I18N.dll.meta
Normal file
105
Assets/Plugins/I18N.dll.meta
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 69712f7176d85a4428351b6b7cb03045
|
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|
timeCreated: 1557824456
|
||||||
|
licenseType: Pro
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
platformData:
|
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|
data:
|
||||||
|
first:
|
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|
Any:
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|
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|
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|
enabled: 1
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|
settings: {}
|
||||||
|
data:
|
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|
first:
|
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|
Editor: Editor
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|
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|
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|
enabled: 0
|
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|
CPU: x86_64
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DefaultValueInitialized: true
|
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CPU: None
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Standalone: OSXIntel
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|
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CPU: None
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Assets/Plugins/System.Windows.Forms.dll
Normal file
BIN
Assets/Plugins/System.Windows.Forms.dll
Normal file
Binary file not shown.
33
Assets/Plugins/System.Windows.Forms.dll.meta
Normal file
33
Assets/Plugins/System.Windows.Forms.dll.meta
Normal file
@ -0,0 +1,33 @@
|
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|
fileFormatVersion: 2
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|
guid: 82549cd4bc10d654d876aaf0f7f4b64d
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|
PluginImporter:
|
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|
externalObjects: {}
|
||||||
|
serializedVersion: 2
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|
iconMap: {}
|
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|
executionOrder: {}
|
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|
defineConstraints: []
|
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|
isPreloaded: 0
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|
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|
isExplicitlyReferenced: 0
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validateReferences: 1
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|
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Any:
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|
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Windows Store Apps: WindowsStoreApps
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|
enabled: 0
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File diff suppressed because it is too large
Load Diff
@ -60,7 +60,22 @@ namespace QFramework
|
|||||||
int.TryParse(index, out matIndex);
|
int.TryParse(index, out matIndex);
|
||||||
if (string.IsNullOrEmpty(matName) == false)
|
if (string.IsNullOrEmpty(matName) == false)
|
||||||
{
|
{
|
||||||
mesh.materials[matIndex] = Resources.Load<Material>("Mat/" + matName);
|
//mesh.materials[matIndex].CopyMatchingPropertiesFromMaterial();
|
||||||
|
var mat = Resources.Load<Material>("Mat/" + matName);
|
||||||
|
var mats = new Material[mesh.materials.Length];
|
||||||
|
for (int i = 0; i < mesh.materials.Length; i++)
|
||||||
|
{
|
||||||
|
if (i == matIndex)
|
||||||
|
{
|
||||||
|
mats[i] = mat;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mats[i] = mesh.materials[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mesh.materials = mats;
|
||||||
}
|
}
|
||||||
if (mainTexture != null)
|
if (mainTexture != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -22,6 +22,7 @@ public class TimeLineAction : IAction
|
|||||||
string frame;
|
string frame;
|
||||||
string endFrame;
|
string endFrame;
|
||||||
float curEndFrame = -1;
|
float curEndFrame = -1;
|
||||||
|
string speed = "1";
|
||||||
GameObject obj = null;
|
GameObject obj = null;
|
||||||
PlayableDirector play = null;
|
PlayableDirector play = null;
|
||||||
float fps = 24;
|
float fps = 24;
|
||||||
@ -38,6 +39,7 @@ public class TimeLineAction : IAction
|
|||||||
retNode.isWait = datas.ContainsKey("isWait") ? datas["isWait"] : "true";
|
retNode.isWait = datas.ContainsKey("isWait") ? datas["isWait"] : "true";
|
||||||
retNode.frame = datas.ContainsKey("frame") ? datas["frame"] : string.Empty;
|
retNode.frame = datas.ContainsKey("frame") ? datas["frame"] : string.Empty;
|
||||||
retNode.endFrame = datas.ContainsKey("endFrame") ? datas["endFrame"] : string.Empty;
|
retNode.endFrame = datas.ContainsKey("endFrame") ? datas["endFrame"] : string.Empty;
|
||||||
|
retNode.speed = datas.ContainsKey("speed") ? datas["speed"] : string.Empty;
|
||||||
retNode.curEndFrame = -1;
|
retNode.curEndFrame = -1;
|
||||||
retNode.play = null;
|
retNode.play = null;
|
||||||
return retNode;
|
return retNode;
|
||||||
@ -102,6 +104,16 @@ public class TimeLineAction : IAction
|
|||||||
float.TryParse(frame, out curFrame);
|
float.TryParse(frame, out curFrame);
|
||||||
}
|
}
|
||||||
play.time = curFrame / fps;
|
play.time = curFrame / fps;
|
||||||
|
float curSpeed = 1;
|
||||||
|
if (float.TryParse(speed, out curSpeed) == false)
|
||||||
|
{
|
||||||
|
curSpeed = 1;
|
||||||
|
}
|
||||||
|
if (!play.playableGraph.IsValid())
|
||||||
|
{
|
||||||
|
play.RebuildGraph();
|
||||||
|
}
|
||||||
|
play.playableGraph.GetRootPlayable(0).SetSpeed(curSpeed);
|
||||||
play.Play();
|
play.Play();
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(endFrame) == false)
|
if (string.IsNullOrEmpty(endFrame) == false)
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 150740f8c53e3e042b1b3bbba9639cc6
|
guid: 6bb2448096f447040ac74cd700f14893
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
46
Assets/Scripts/Tools/AsposeHelper.cs
Normal file
46
Assets/Scripts/Tools/AsposeHelper.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
using Aspose.Words;
|
||||||
|
using Aspose.Words.Replacing;
|
||||||
|
using QFramework;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
|
public class AsposeHelper : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
public static void Writer(string json)
|
||||||
|
{
|
||||||
|
Debug.LogError(File.Exists(Global.reportDemoPath));
|
||||||
|
// 加载Word文档
|
||||||
|
Document doc = new Document(Global.reportDemoPath);
|
||||||
|
|
||||||
|
JObject jObject = JObject.Parse(json);
|
||||||
|
|
||||||
|
foreach (JProperty property in jObject.Properties())
|
||||||
|
{
|
||||||
|
string key = property.Name;
|
||||||
|
string value = property.Value.ToString();
|
||||||
|
doc.Range.Replace($"{{{key}}}", $"{value}", new FindReplaceOptions());
|
||||||
|
}
|
||||||
|
// 替换文本
|
||||||
|
SaveWithDialog(doc);
|
||||||
|
//Debug.Log("文档处理完成,新文档已保存到: " + outputFilePath);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SaveWithDialog(Document doc)
|
||||||
|
{
|
||||||
|
SaveFileDialog dialog = new SaveFileDialog();
|
||||||
|
dialog.Filter = "Word文档|*.docx";
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
doc.Save(dialog.FileName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
11
Assets/Scripts/Tools/AsposeHelper.cs.meta
Normal file
11
Assets/Scripts/Tools/AsposeHelper.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7f42727d4b91acc4e938a10542fba938
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
22
Assets/Scripts/UI/UIDraw.Designer.cs
generated
22
Assets/Scripts/UI/UIDraw.Designer.cs
generated
@ -5,11 +5,15 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:8c5ec0b4-a1fd-4da0-8a13-2042597989ea
|
// Generate Id:28bba342-def7-4cb6-b857-4ec16c1da4ca
|
||||||
public partial class UIDraw
|
public partial class UIDraw
|
||||||
{
|
{
|
||||||
public const string Name = "UIDraw";
|
public const string Name = "UIDraw";
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.RawImage captureBGImg;
|
||||||
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.RawImage RawImg;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform Content;
|
public RectTransform Content;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
@ -41,9 +45,9 @@ namespace QFramework.Example
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle Line;
|
public UnityEngine.UI.Toggle Line;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle Fang;
|
public UnityEngine.UI.Toggle Rect;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle Yuan;
|
public UnityEngine.UI.Toggle Circle;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle Arrow;
|
public UnityEngine.UI.Toggle Arrow;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
@ -66,11 +70,17 @@ namespace QFramework.Example
|
|||||||
public UnityEngine.UI.Toggle White;
|
public UnityEngine.UI.Toggle White;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Image More;
|
public UnityEngine.UI.Image More;
|
||||||
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.Image CirCleImg;
|
||||||
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.Image RectImg;
|
||||||
|
|
||||||
private UIDrawData mPrivateData = null;
|
private UIDrawData mPrivateData = null;
|
||||||
|
|
||||||
protected override void ClearUIComponents()
|
protected override void ClearUIComponents()
|
||||||
{
|
{
|
||||||
|
captureBGImg = null;
|
||||||
|
RawImg = null;
|
||||||
Content = null;
|
Content = null;
|
||||||
ClearBtn = null;
|
ClearBtn = null;
|
||||||
BackBtn = null;
|
BackBtn = null;
|
||||||
@ -86,8 +96,8 @@ namespace QFramework.Example
|
|||||||
Pen = null;
|
Pen = null;
|
||||||
Eraser = null;
|
Eraser = null;
|
||||||
Line = null;
|
Line = null;
|
||||||
Fang = null;
|
Rect = null;
|
||||||
Yuan = null;
|
Circle = null;
|
||||||
Arrow = null;
|
Arrow = null;
|
||||||
Colors = null;
|
Colors = null;
|
||||||
Black = null;
|
Black = null;
|
||||||
@ -99,6 +109,8 @@ namespace QFramework.Example
|
|||||||
Purple = null;
|
Purple = null;
|
||||||
White = null;
|
White = null;
|
||||||
More = null;
|
More = null;
|
||||||
|
CirCleImg = null;
|
||||||
|
RectImg = null;
|
||||||
|
|
||||||
mData = null;
|
mData = null;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -3,11 +3,9 @@ using UnityEngine.UI;
|
|||||||
using QFramework;
|
using QFramework;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using UnityEngine.Rendering.Universal;
|
using UnityEngine.Rendering.Universal;
|
||||||
using static UnityEngine.GraphicsBuffer;
|
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
using static UnityEngine.Rendering.DebugUI;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
@ -17,37 +15,11 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
public partial class UIDraw : UIPanel
|
public partial class UIDraw : UIPanel
|
||||||
{
|
{
|
||||||
public int brushSize = 5;
|
|
||||||
public LineRenderer curLineRender;
|
|
||||||
private bool isDrawing = false;
|
|
||||||
public Camera drawingCamera; // 用于指定绘制使用的相机
|
|
||||||
public Plane drawingPlane; // 定义绘制平面
|
|
||||||
|
|
||||||
Color eraserColor = new Color(1, 1, 1, 0);
|
|
||||||
enum Tools
|
|
||||||
{
|
|
||||||
Pen,
|
|
||||||
Eraser,
|
|
||||||
}
|
|
||||||
|
|
||||||
Tools curTool = Tools.Pen;
|
|
||||||
|
|
||||||
int orderLayer = 0;
|
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIDrawData ?? new UIDrawData();
|
mData = uiData as UIDrawData ?? new UIDrawData();
|
||||||
|
|
||||||
// 获取绘制相机
|
|
||||||
drawingCamera = DrawController.instance.self;
|
|
||||||
if (drawingCamera == null)
|
|
||||||
{
|
|
||||||
Debug.LogError("Drawing camera is not assigned!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 定义绘制平面,这里假设平面的法线为相机的正前方,距离相机为 10 个单位
|
|
||||||
drawingPlane = new Plane(drawingCamera.transform.forward, drawingCamera.transform.position + drawingCamera.transform.forward * 10);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// ¹Ø±Õ°´Å¥¼àÌý
|
// ¹Ø±Õ°´Å¥¼àÌý
|
||||||
@ -112,42 +84,94 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
BackBtn.onClick.AddListener(() =>
|
BackBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
orderLayer--;
|
ScreenShotPainter.instance.Undo();
|
||||||
DrawController.instance.Remove();
|
|
||||||
});
|
});
|
||||||
ClearBtn.onClick.AddListener(() =>
|
ClearBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
|
ScreenShotPainter.instance.Clear();
|
||||||
orderLayer = 0;
|
|
||||||
DrawController.instance.Clear();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
Pen.onValueChanged.AddListener(isOn =>
|
Pen.onValueChanged.AddListener(isOn =>
|
||||||
{
|
{
|
||||||
curTool = Tools.Pen;
|
if (isOn)
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Pen);
|
||||||
|
RefreshPenSize();
|
||||||
|
}
|
||||||
});
|
});
|
||||||
Eraser.onValueChanged.AddListener(isOn =>
|
Eraser.onValueChanged.AddListener(isOn =>
|
||||||
{
|
{
|
||||||
curTool = Tools.Eraser;
|
if (isOn)
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Eraser);
|
||||||
|
RefreshPenSize();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
Line.onValueChanged.AddListener(isOn =>
|
||||||
|
{
|
||||||
|
if (isOn)
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Line);
|
||||||
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Rect.onValueChanged.AddListener(isOn =>
|
||||||
|
{
|
||||||
|
if (isOn)
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Rect);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
Circle.onValueChanged.AddListener(isOn =>
|
||||||
|
{
|
||||||
|
if (isOn)
|
||||||
|
{
|
||||||
|
ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Circle);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
RefreshAlphaSet();
|
|
||||||
RefreshPenSize();
|
|
||||||
}
|
}
|
||||||
public void ChangeColor(Color color)
|
public void ChangeColor(Color color)
|
||||||
{
|
{
|
||||||
Icon.color = new Color(color.r, color.g, color.b, Icon.color.a);
|
Icon.color = new Color(color.r, color.g, color.b, Icon.color.a);
|
||||||
|
ScreenShotPainter.instance.SetPaintColor(Icon.color);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RefreshPenSize()
|
public void RefreshPenSize()
|
||||||
{
|
{
|
||||||
var value = PenSizeSlider.value;
|
|
||||||
float mappedValue = (100f * (value)) / 32f;
|
var normalValue = PenSizeSlider.value / PenSizeSlider.maxValue;
|
||||||
// 设置 UI 的长宽
|
if (Eraser.isOn)
|
||||||
Icon.rectTransform.sizeDelta = new Vector2(mappedValue, mappedValue);
|
{
|
||||||
Penvalue.text = value.ToString();
|
|
||||||
|
//大小
|
||||||
|
float size = PaintingParams.EraserSizeMaxValue + (1 - normalValue) * PaintingParams.EraserSizeFactor;
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
ScreenShotPainter.instance.SetEraserSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
Icon.transform.localScale = new Vector3(width / Icon.rectTransform.rect.width, height / Icon.rectTransform.rect.height, 1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
|
||||||
|
float size = PaintingParams.BrushSizeMaxValue + (1 - normalValue) * PaintingParams.BrushSizeFactor;
|
||||||
|
float sizeY = ((float)Screen.height / (float)Screen.width) * size;
|
||||||
|
ScreenShotPainter.instance.SetPaintingSize(size, sizeY);
|
||||||
|
|
||||||
|
float width = Screen.width / size;
|
||||||
|
float height = Screen.width / size;//不缩放y轴了
|
||||||
|
Icon.transform.localScale = new Vector3(width / Icon.rectTransform.rect.width, height / Icon.rectTransform.rect.height, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
Penvalue.text = PenSizeSlider.value.ToString();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RefreshAlphaSet()
|
public void RefreshAlphaSet()
|
||||||
@ -155,6 +179,7 @@ namespace QFramework.Example
|
|||||||
var color = Icon.color;
|
var color = Icon.color;
|
||||||
color.a = AlphaSlider.value / 100f;
|
color.a = AlphaSlider.value / 100f;
|
||||||
Icon.color = color;
|
Icon.color = color;
|
||||||
|
ScreenShotPainter.instance.SetPaintColor(Icon.color);
|
||||||
AlphaValue.text = AlphaSlider.value.ToString();
|
AlphaValue.text = AlphaSlider.value.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -168,28 +193,6 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void SetupLineRenderer()
|
|
||||||
{
|
|
||||||
orderLayer++;
|
|
||||||
switch (curTool)
|
|
||||||
{
|
|
||||||
case Tools.Pen:
|
|
||||||
curLineRender.startColor = Icon.color;
|
|
||||||
curLineRender.endColor = Icon.color;
|
|
||||||
break;
|
|
||||||
case Tools.Eraser:
|
|
||||||
curLineRender.startColor = eraserColor;
|
|
||||||
curLineRender.endColor = eraserColor;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
curLineRender.startWidth = brushSize / 50f;
|
|
||||||
curLineRender.endWidth = brushSize / 50f;
|
|
||||||
curLineRender.positionCount = 0;
|
|
||||||
curLineRender.useWorldSpace = true; // 使用世界坐标系
|
|
||||||
curLineRender.material.renderQueue = 3000; // 设置较高的渲染队列值,确保置顶显示
|
|
||||||
curLineRender.sortingOrder = orderLayer;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
@ -200,57 +203,8 @@ namespace QFramework.Example
|
|||||||
AlphaValue.gameObject.SetActive(false);
|
AlphaValue.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EventSystem.current.IsPointerOverGameObject() == false)
|
|
||||||
{
|
|
||||||
HandleDrawingInput();
|
|
||||||
HandleSaveClearColorInput();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleDrawingInput()
|
|
||||||
{
|
|
||||||
if (Input.GetMouseButtonDown(0))
|
|
||||||
{
|
|
||||||
isDrawing = true;
|
|
||||||
curLineRender = DrawController.instance.LineRendererFactory();
|
|
||||||
SetupLineRenderer();
|
|
||||||
curLineRender.positionCount = 0;
|
|
||||||
}
|
|
||||||
if (Input.GetMouseButtonUp(0))
|
|
||||||
{
|
|
||||||
isDrawing = false;
|
|
||||||
curLineRender = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isDrawing)
|
|
||||||
{
|
|
||||||
Ray ray = drawingCamera.ScreenPointToRay(Input.mousePosition);
|
|
||||||
float enter;
|
|
||||||
if (drawingPlane.Raycast(ray, out enter))
|
|
||||||
{
|
|
||||||
Vector3 drawPoint = ray.GetPoint(enter);
|
|
||||||
|
|
||||||
if (ShouldAddNewPoint(drawPoint))
|
|
||||||
{
|
|
||||||
AddPointToLineRenderer(drawPoint);
|
|
||||||
}
|
|
||||||
|
|
||||||
Debug.DrawRay(ray.origin, ray.direction * enter, Color.red);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool ShouldAddNewPoint(Vector3 drawPoint)
|
|
||||||
{
|
|
||||||
return curLineRender.positionCount == 0 ||
|
|
||||||
Vector3.Distance(drawPoint, curLineRender.GetPosition(curLineRender.positionCount - 1)) > 0.1f;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddPointToLineRenderer(Vector3 drawPoint)
|
|
||||||
{
|
|
||||||
curLineRender.positionCount++;
|
|
||||||
curLineRender.SetPosition(curLineRender.positionCount - 1, drawPoint);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleSaveClearColorInput()
|
private void HandleSaveClearColorInput()
|
||||||
{
|
{
|
||||||
@ -276,6 +230,11 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
Show3DCamera.instance.lockMove = true;
|
Show3DCamera.instance.lockMove = true;
|
||||||
DrawController.instance.gameObject.SetActive(true);
|
DrawController.instance.gameObject.SetActive(true);
|
||||||
|
ScreenShotPainter.instance.Init(RawImg, captureBGImg,CirCleImg,RectImg);
|
||||||
|
ScreenShotPainter.instance.SwitchOn(true);
|
||||||
|
ScreenShotPainter.instance.SetPaintColor(Icon.color);
|
||||||
|
RefreshAlphaSet();
|
||||||
|
RefreshPenSize();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
|
|||||||
5
Assets/Scripts/UI/UIInstruction.Designer.cs
generated
5
Assets/Scripts/UI/UIInstruction.Designer.cs
generated
@ -5,7 +5,7 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:031f03df-56cd-4f22-b0e4-b4cc8ddb2f1a
|
// Generate Id:f74eb422-cd3e-482e-ab12-950f7715d7bc
|
||||||
public partial class UIInstruction
|
public partial class UIInstruction
|
||||||
{
|
{
|
||||||
public const string Name = "UIInstruction";
|
public const string Name = "UIInstruction";
|
||||||
@ -22,6 +22,8 @@ namespace QFramework.Example
|
|||||||
public UnityEngine.UI.Image OperationContent;
|
public UnityEngine.UI.Image OperationContent;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Button ConfirmBtn;
|
public UnityEngine.UI.Button ConfirmBtn;
|
||||||
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.Toggle NoToggle;
|
||||||
|
|
||||||
private UIInstructionData mPrivateData = null;
|
private UIInstructionData mPrivateData = null;
|
||||||
|
|
||||||
@ -33,6 +35,7 @@ namespace QFramework.Example
|
|||||||
ContentText = null;
|
ContentText = null;
|
||||||
OperationContent = null;
|
OperationContent = null;
|
||||||
ConfirmBtn = null;
|
ConfirmBtn = null;
|
||||||
|
NoToggle = null;
|
||||||
|
|
||||||
mData = null;
|
mData = null;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,9 +8,11 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
public class UIInstructionData : UIPanelData
|
public class UIInstructionData : UIPanelData
|
||||||
{
|
{
|
||||||
|
public bool isRightTop = false;
|
||||||
}
|
}
|
||||||
public partial class UIInstruction : UIPanel
|
public partial class UIInstruction : UIPanel
|
||||||
{
|
{
|
||||||
|
bool isNo = false;
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
@ -42,12 +44,19 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
OperationContent.gameObject.SetActive(isOn);
|
OperationContent.gameObject.SetActive(isOn);
|
||||||
});
|
});
|
||||||
ConfirmBtn.onClick.AddListener(() => Hide());
|
ConfirmBtn.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
isNo = NoToggle.isOn;
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
mData = uiData as UIInstructionData ?? new UIInstructionData();
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(Global.Instance.curModule.Descript))
|
if (string.IsNullOrEmpty(Global.Instance.curModule.Descript))
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -57,14 +66,22 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
ContentText.text = Global.Instance.curModule.Descript;
|
ContentText.text = Global.Instance.curModule.Descript;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
NoToggle.gameObject.SetActive(mData != null && mData.isRightTop == false);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
{
|
{
|
||||||
|
if (isNo == true && mData != null && mData.isRightTop == false)
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnHide()
|
protected override void OnHide()
|
||||||
{
|
{
|
||||||
|
mData = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
|
|||||||
@ -81,14 +81,7 @@ namespace QFramework.Example
|
|||||||
private void OnLoadFinished(Scene arg0, LoadSceneMode arg1)
|
private void OnLoadFinished(Scene arg0, LoadSceneMode arg1)
|
||||||
{
|
{
|
||||||
SceneManager.sceneLoaded -= OnLoadFinished;
|
SceneManager.sceneLoaded -= OnLoadFinished;
|
||||||
if (Global.Instance.curModule.FSM.Count > 0)
|
|
||||||
{
|
|
||||||
var machin = StateMachineController.Instance;
|
|
||||||
}
|
|
||||||
if (Global.Instance.curModule.Operations != null && Global.Instance.curModule.Operations.Count > 0)
|
|
||||||
{
|
|
||||||
var op = OperationController.Instance;
|
|
||||||
}
|
|
||||||
if (Global.Instance.curModule.Devices != null && Global.Instance.curModule.Devices.Count > 0)
|
if (Global.Instance.curModule.Devices != null && Global.Instance.curModule.Devices.Count > 0)
|
||||||
{
|
{
|
||||||
var dev = DeviceController.Instance;
|
var dev = DeviceController.Instance;
|
||||||
@ -101,6 +94,14 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
ScoreController.Instance.Init();
|
ScoreController.Instance.Init();
|
||||||
}
|
}
|
||||||
|
if (Global.Instance.curModule.Operations != null && Global.Instance.curModule.Operations.Count > 0)
|
||||||
|
{
|
||||||
|
var op = OperationController.Instance;
|
||||||
|
}
|
||||||
|
if (Global.Instance.curModule.FSM.Count > 0)
|
||||||
|
{
|
||||||
|
var machin = StateMachineController.Instance;
|
||||||
|
}
|
||||||
UIKit.OpenPanelAsync<UIRightTop>().ToAction().StartGlobal(() =>
|
UIKit.OpenPanelAsync<UIRightTop>().ToAction().StartGlobal(() =>
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|||||||
@ -33,7 +33,9 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
public void OnDesClick()
|
public void OnDesClick()
|
||||||
{
|
{
|
||||||
UIKit.OpenPanelAsync<UIInstruction>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
UIInstructionData data = new UIInstructionData();
|
||||||
|
data.isRightTop = true;
|
||||||
|
UIKit.OpenPanelAsync<UIInstruction>(canvasLevel: UILevel.PopUI, uiData: data).ToAction().StartGlobal();
|
||||||
}
|
}
|
||||||
public void OnSetClick()
|
public void OnSetClick()
|
||||||
{
|
{
|
||||||
|
|||||||
@ -22,27 +22,36 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#if UNITY_WEBGL
|
||||||
ResLoader loader = ResLoader.Allocate();
|
ResLoader loader = ResLoader.Allocate();
|
||||||
loader.Add2Load(Global.reportDemoPath.ToLocalBytesResName(), (success, res) =>
|
loader.Add2Load(Global.reportDemoPath.ToLocalBytesResName(), (success, res) =>
|
||||||
{
|
{
|
||||||
if (success)
|
if (success)
|
||||||
{
|
{
|
||||||
byte[] bytes = res.As<LocalBytesRes>().bytes;
|
byte[] bytes = res.As<LocalBytesRes>().bytes;
|
||||||
var data = new LabReprotData();
|
WebGLDownLoadFile.Instance.DownloadDocx(bytes, GetScoreDataJson());
|
||||||
data.realname = InputName.text;
|
|
||||||
data.biaobencaiji_1_buzhou_1 = "[1111]";
|
|
||||||
string json = JsonConvert.SerializeObject(data);
|
|
||||||
#if UNITY_WEBGL
|
|
||||||
WebGLDownLoadFile.Instance.DownloadDocx(bytes, json);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
loader.LoadAsync();
|
loader.LoadAsync();
|
||||||
|
#elif UNITY_STANDALONE_WIN
|
||||||
|
AsposeHelper.Writer(GetScoreDataJson());
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
});
|
});
|
||||||
Confirm.onClick.AddListener(Hide);
|
Confirm.onClick.AddListener(Hide);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string GetScoreDataJson()
|
||||||
|
{
|
||||||
|
var data = new LabReprotData();
|
||||||
|
data.realname = InputName.text;
|
||||||
|
data.biaobencaiji_1_buzhou_1 = "[1111]";
|
||||||
|
string json = JsonConvert.SerializeObject(data);
|
||||||
|
return json;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
|
|||||||
@ -1230,6 +1230,11 @@ namespace XMLTool
|
|||||||
{
|
{
|
||||||
act.args.Add("endFrame", endFrame.Value);
|
act.args.Add("endFrame", endFrame.Value);
|
||||||
}
|
}
|
||||||
|
XAttribute speed = action.Attribute("speed");
|
||||||
|
if (speed != null)
|
||||||
|
{
|
||||||
|
act.args.Add("speed", speed.Value);
|
||||||
|
}
|
||||||
newAction = act;
|
newAction = act;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@ -449,6 +449,11 @@
|
|||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" isShow="true"></Action>
|
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" isShow="true"></Action>
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
|
|||||||
@ -403,6 +403,13 @@
|
|||||||
|
|
||||||
<Action type="Btns" value="下一步"/>
|
<Action type="Btns" value="下一步"/>
|
||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
|
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
|
|||||||
@ -13,7 +13,7 @@
|
|||||||
<Action type="UIShow" value="UIOperationList"></Action>
|
<Action type="UIShow" value="UIOperationList"></Action>
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4 (1)" isShow="false" ></Action>
|
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4 (1)" isShow="false" ></Action>
|
||||||
|
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4/SM_XiaoTuiChe/SM_XiaoWuJian/SM_JianYaQian2" isShow="false"></Action>
|
||||||
</Action>
|
</Action>
|
||||||
</Action>
|
</Action>
|
||||||
</Enter>
|
</Enter>
|
||||||
@ -460,6 +460,10 @@
|
|||||||
|
|
||||||
<Action type="Btns" value="下一步"/>
|
<Action type="Btns" value="下一步"/>
|
||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
@ -1070,6 +1074,7 @@
|
|||||||
<Action type="Sequence">
|
<Action type="Sequence">
|
||||||
<Action type="Hint" value="完成操作后,将仔猪轻放于原栏中。" time="-1" icon="true" audio="Zhu/Z053.mp3"></Action>
|
<Action type="Hint" value="完成操作后,将仔猪轻放于原栏中。" time="-1" icon="true" audio="Zhu/Z053.mp3"></Action>
|
||||||
|
|
||||||
|
<Action type="CameraSwitch" nearPos="2.78, 1.01, -0.65" nearRot="37.02, 90.30, 0.00" nearTime="0" normalPos="1.77, 1.84, -0.59" normalRot="20.12, 90.55, 0.00" normalTime="0" isNear="false"></Action>
|
||||||
|
|
||||||
|
|
||||||
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo/SM_XiaoZhu_qiege2:SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
|
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo/SM_XiaoZhu_qiege2:SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
|
||||||
@ -1764,7 +1769,7 @@
|
|||||||
<!--将仔猪放回栏中-->
|
<!--将仔猪放回栏中-->
|
||||||
<Action type="Sequence">
|
<Action type="Sequence">
|
||||||
|
|
||||||
<Action type="CameraSwitch" nearPos="1.77, 1.84, -0.59" nearRot="20.12, 90.55, 0.00" nearTime="0" normalPos="1.77, 1.84, -0.59" normalRot="20.12, 90.55, 0.00" normalTime="0" ></Action>
|
<Action type="CameraSwitch" nearPos="2.78, 1.01, -0.65" nearRot="37.02, 90.30, 0.00" nearTime="0" normalPos="1.77, 1.84, -0.59" normalRot="20.12, 90.55, 0.00" normalTime="0" isNear="false"></Action>
|
||||||
|
|
||||||
<Action type="Hint" value="请按顺序进行相关操作" time="-1" icon="true"></Action>
|
<Action type="Hint" value="请按顺序进行相关操作" time="-1" icon="true"></Action>
|
||||||
|
|
||||||
|
|||||||
@ -403,6 +403,11 @@
|
|||||||
|
|
||||||
<Action type="Btns" value="下一步"/>
|
<Action type="Btns" value="下一步"/>
|
||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
|
|||||||
@ -472,6 +472,11 @@
|
|||||||
<!--点击下一步,进行-->
|
<!--点击下一步,进行-->
|
||||||
<Action type="Btns" value="下一步"/>
|
<Action type="Btns" value="下一步"/>
|
||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
|
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
|
|||||||
@ -491,6 +491,10 @@
|
|||||||
<!--点击下一步,进行-->
|
<!--点击下一步,进行-->
|
||||||
<Action type="Btns" value="下一步"/>
|
<Action type="Btns" value="下一步"/>
|
||||||
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
|
||||||
|
|
||||||
|
<Action type="Move" value="FlyCamera" to="3.97, 3.37, -24.80" time="0"></Action>
|
||||||
|
<Action type="Rotate" value="FlyCamera" to="17.27, 183.30, 0.00" time="0"></Action>
|
||||||
|
|
||||||
<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
||||||
|
|
||||||
</Action>
|
</Action>
|
||||||
|
|||||||
@ -42,8 +42,8 @@ PlayerSettings:
|
|||||||
m_SplashScreenLogos: []
|
m_SplashScreenLogos: []
|
||||||
m_VirtualRealitySplashScreen: {fileID: 0}
|
m_VirtualRealitySplashScreen: {fileID: 0}
|
||||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||||
defaultScreenWidth: 1920
|
defaultScreenWidth: 3840
|
||||||
defaultScreenHeight: 1080
|
defaultScreenHeight: 2160
|
||||||
defaultScreenWidthWeb: 1280
|
defaultScreenWidthWeb: 1280
|
||||||
defaultScreenHeightWeb: 720
|
defaultScreenHeightWeb: 720
|
||||||
m_StereoRenderingPath: 0
|
m_StereoRenderingPath: 0
|
||||||
@ -77,7 +77,7 @@ PlayerSettings:
|
|||||||
androidMinimumWindowHeight: 300
|
androidMinimumWindowHeight: 300
|
||||||
androidFullscreenMode: 1
|
androidFullscreenMode: 1
|
||||||
androidAutoRotationBehavior: 1
|
androidAutoRotationBehavior: 1
|
||||||
defaultIsNativeResolution: 1
|
defaultIsNativeResolution: 0
|
||||||
macRetinaSupport: 1
|
macRetinaSupport: 1
|
||||||
runInBackground: 1
|
runInBackground: 1
|
||||||
captureSingleScreen: 0
|
captureSingleScreen: 0
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user