提交宝石琢磨bug勘误,四个模式分数提交
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@ -56,6 +56,7 @@ namespace QFramework.Example
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ScoreController.Instance.Add(mData.scoreStepName, mData.totalScore);
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}
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mData = uiData as UIToolsData ?? new UIToolsData();
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answers.Clear();
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if (string.IsNullOrEmpty(mData.answer) == false)
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{
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answers = mData.answer.Split(',')?.ToList();
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@ -150,6 +151,10 @@ namespace QFramework.Example
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if (curWrongCount >= mData.wrongCount)
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{
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StringEventSystem.Global.Send(mData.wrongEvent);
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if (mData.SetActive)
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{
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ShowRight();
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}
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}
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}
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SetSelected(obj, false);
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@ -164,6 +169,11 @@ namespace QFramework.Example
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if (curWrongCount >= mData.wrongCount)
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{
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StringEventSystem.Global.Send(mData.wrongEvent);
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Debug.Log("³¬Èý´Î");
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if (mData.SetActive)
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{
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ShowRight();
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}
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}
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}
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SetSelected(obj, false);
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@ -207,6 +217,13 @@ namespace QFramework.Example
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}
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public void ShowRight()
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{
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foreach (var item in answers)
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{
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DeviceController.Instance.GetDeviceObj(item).SetActive(true);
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}
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}
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public void SetSelected(GameObject item, bool isRight)
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{
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Transform icon = item.transform.Find("IconBg/Icon");
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@ -185,18 +185,25 @@
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<Action type="Hint" value="请选择合适的工具,测量宝玉石原料的长宽,并预留出适当范围" time="-1" icon="true" ></Action>
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<Action type="UITools" devices="数显游标卡尺,记号笔,记号笔,粘杆,顶平器,八角手,直尺" answers="数显游标卡尺"
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<Action type="UITools" devices="数显游标卡尺,记号笔,粘杆,顶平器,八角手,直尺" answers="数显游标卡尺"
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setActive="true"
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5"
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wrongScore=""
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scoreStepName="宝石琢磨加工1.切割下料"
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autoHide="1">
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autoHide="1"
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wrongCount="3" >
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="Show" value="Main/YouBiaoKaChi" isShow="true"></Action>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -232,13 +239,20 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5"
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wrongScore=""
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scoreStepName="宝石琢磨加工1.切割下料"
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autoHide="1">
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autoHide="1"
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wrongCount="3"
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>
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -328,12 +342,16 @@
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<Action type="Show" value="Main/BaoShiYuanliao" isShow="true" ></Action>
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<Action type="Show" value="Main/BaoShiYuanliao/Line1" isShow="true" ></Action>
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<Action type="Show" value="Main/BaoShiYuanliao/Line2" isShow="true" ></Action>
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<Action type="Delay" value="1"></Action>
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</Action>
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@ -356,16 +374,17 @@
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false" ></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh" isShow="true" ></Action>
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<Action type="Show" value="Main/BaoShiYuanliao" isShow="true" ></Action>
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<Action type="Show" value="Main/BaoShiYuanliao/Line1" isShow="true" ></Action>
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<Action type="Show" value="Main/BaoShiYuanliao/Line2" isShow="true" ></Action>
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<Action type="Hint" value="请将宝玉石原料缓慢靠近工作台上的切割片,对准刚才的两条标记线,保持稳定的进给速度进行切割" time="-1" audio="sound_106.mp3" icon="true" ></Action>
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<Action type="Move" value="Main/BaoShiYuanliao" to="-3.1801,1.0025,-2.4402" time="0"></Action>
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<Action type="Rotate" value="Main/BaoShiYuanliao" to="270,0,0" time="0"></Action>
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<Action type="Parallel">
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<Action type="Move" value="Main/BaoShiYuanliao" to="-3.1801,1.0025,-2.4402" time="1"></Action>
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<Action type="Rotate" value="Main/BaoShiYuanliao" to="270,0,0" time="1"></Action>
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</Action>
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<Action type="HighLightFlash" value="Main/BaoShiYuanliao" isHigh="true" color="255,0,0,255" time="0.25" count="-1"></Action>
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<Condition type="ObjClick" value="Main/BaoShiYuanliao" ></Condition>
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@ -435,6 +454,12 @@
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</Action>
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</Action>
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<!--刀片一直旋转,隐藏-->
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<Action type="Show" value="Main/SM_YuShiQieGeJi/DaoPian_Opean_Loop" isShow="false"></Action>
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<Action type="Show" value="Main/SM_YuShiQieGeJi/DaoPian" isShow="true"></Action>
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<Action type="HighLightFlash" value="Main/SM_YuShiQieGeJi/SM_KaiGuan_QGJ/KaiGuan/SM_ON" isHigh="false" color="255,0,0,255"></Action>
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<Action type="HighLightFlash" value="Main/SM_YuShiQieGeJi/SM_KaiGuan_QGJ/KaiGuan/SM_OFF" isHigh="false" color="255,0,0,255"></Action>
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@ -453,7 +478,7 @@
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false" ></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh" isShow="true" ></Action>
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<Action type="TimeLine" value="TimeLines/DaoPianTingZhiXuanZhuan" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action>
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<!--<Action type="TimeLine" value="TimeLines/DaoPianTingZhiXuanZhuan" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action>-->
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false" ></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh" isShow="true" ></Action>
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@ -586,6 +611,10 @@
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<Action type="Rotate" value="FlyCamera" to="33.2670326,178.548508,0" time="0"></Action>
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<Action type="Show" value="Main/BaoShi_QieGeChuLaiDe/SM_BaoShi003" isShow="true"></Action>
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<Action type="Show" value="Main/BaoShi_QieGeChuLaiDe/SM_BaoShi004" isShow="true"></Action>
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<Action type="TimeLine" value="TimeLines/MoPanYanMoBaoShi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="700"></Action>
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<Action type="NextOperation"></Action>
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@ -620,13 +649,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="10"
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wrongScore=""
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scoreStepName="宝石琢磨加工3.粘胶上杆"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -661,13 +696,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5.2"
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wrongScore=""
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scoreStepName="操作准备物品准备"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -720,13 +761,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5"
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wrongScore=""
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scoreStepName="宝石琢磨加工4.圈磨腰形"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -758,13 +805,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="3"
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wrongScore=""
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scoreStepName="宝石琢磨加工4.圈磨腰形"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -841,13 +894,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="2"
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wrongScore=""
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scoreStepName="宝石琢磨加工4.圈磨腰形"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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<!--直尺 测量,组装后八角手高度-->
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@ -865,7 +924,7 @@
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<!--输入 9135 的数值-->
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<Action type="Input" title="请输入" finishedEvent="UI关闭事件通知用StrEvent接收">
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<Input name="测量的宝石粗坯直径:" var="变量1" answer="9"></Input>
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<Input name="测量的宝石粗坯直径:" var="变量1" answer="9135"></Input>
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<Btn name="确定" clickEvent="确定点击" checkAnswer="true" wrongLabel="输入错误" wrongCount="3" autoHide="1" ></Btn>
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<!--<Btn name="取消"></Btn>-->
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</Action>
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@ -944,13 +1003,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="10"
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wrongScore=""
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scoreStepName="宝石琢磨加工6.冠部抛光"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -977,7 +1042,7 @@
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<!--磨盘自动旋转,普通磨盘隐藏-->
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh" isShow="true"></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false"></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_XiMian_Opean_Loop" isShow="false"></Action>
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<Action type="NextOperation"></Action>
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</Action>
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@ -1004,8 +1069,8 @@
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<!--磨盘自动旋转,普通磨盘隐藏-->
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh" isShow="false"></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="true"></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false"></Action>
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<Action type="Show" value="Main/SM_YanMoJi/MoPan_XiMian_Opean_Loop" isShow="true"></Action>
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<!--点击粘竿。-->
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<Action type="HighLightFlash" value="Main/BaJiaoShou/ZhanGan (1)" isHigh="true" color="255,0,0,255" time="0.25" count="-1"></Action>
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@ -1037,13 +1102,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5"
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wrongScore=""
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scoreStepName="宝石琢磨加工7.宝石翻胶"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -1083,13 +1154,19 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="5"
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wrongScore=""
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scoreStepName="宝石琢磨加工7.宝石翻胶"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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@ -1164,21 +1241,36 @@
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rightLabel="提示:物品选择正确。"
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wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
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rightEvent="物品准备通过"
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wrongEvent=""
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wrongEvent="物品准备失败"
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rightScore="10"
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wrongScore=""
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scoreStepName="宝石琢磨加工9.亭部抛光"
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autoHide="1">
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autoHide="1"
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wrongCount="3">
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</Action>
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<Condition type="Or">
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<Condition type="StrEvent" value="物品准备通过"></Condition>
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<Condition type="StrEvent" value="物品准备失败"></Condition>
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</Condition>
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<Action type="UIShow" value="UITools" isShow="false"></Action>
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||||
|
||||
|
||||
<!--磨盘,一直循环,开启-->
|
||||
<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="true"></Action>
|
||||
<!--磨盘,显示细磨盘-->
|
||||
|
||||
<Action type="Show" value="Main/SM_YanMoJi/MoPan_XiMian_Opean_Loop" isShow="true"></Action>
|
||||
<Action type="Show" value="Main/SM_YanMoJi/MoPan_Opean_Loop" isShow="false"></Action>
|
||||
<Action type="Show" value="Main/SM_YanMoJi/MoPan_Mesh " isShow="false"></Action>
|
||||
|
||||
|
||||
|
||||
<Action type="TimeLine" value="TimeLines/PaoGuang_PingTouZhanGan" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="200"></Action>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<Action type="NextOperation"></Action>
|
||||
</Action>
|
||||
|
||||
|
||||
@ -302,15 +302,22 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺1.称重"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3"
|
||||
>
|
||||
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
@ -352,15 +359,21 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺2.验金"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -413,14 +426,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺3.熔料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<Action type="Delay" value="1"></Action>
|
||||
@ -451,14 +470,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="3"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺3.熔料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<!--显示静态焊枪-->
|
||||
@ -564,14 +589,21 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="2"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺3.熔料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3"
|
||||
>
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<Action type="Show" value="Main/SM_ZhuChangJing/SM_MuJu" isShow="true" ></Action>
|
||||
@ -628,14 +660,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="3"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺4.压料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<Action type="Delay" value="1"></Action>
|
||||
@ -667,14 +705,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="2"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺4.压料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -703,14 +747,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺4.压料"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="0.5"></Action>
|
||||
|
||||
@ -759,14 +809,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺5.整形"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="0.5"></Action>
|
||||
|
||||
@ -802,14 +858,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺5.整形"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -859,14 +921,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺6.焊接"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -930,7 +998,7 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5.2"
|
||||
wrongScore=""
|
||||
scoreStepName="操作准备物品准备"
|
||||
@ -987,14 +1055,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺7.锉修"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3" >
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -1040,14 +1114,22 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺8.压光"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3" >
|
||||
</Action>
|
||||
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -1084,14 +1166,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="10"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺9.标识印记"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -1145,14 +1233,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺10.称重"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3" >
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
@ -1193,15 +1287,21 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="黄金首饰加工工艺11.装盒出货"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3" >
|
||||
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Delay" value="1"></Action>
|
||||
|
||||
|
||||
@ -89,13 +89,13 @@
|
||||
<!--随便配置的分数模块-->
|
||||
<Score>
|
||||
|
||||
<Item step="紫外荧光灯" name="1.肉眼观察" sum="20" bind=""/>
|
||||
<Item step="紫外荧光灯" name="2.均质体/非均质体检测" sum="20" bind=""/>
|
||||
<Item step="紫外荧光灯" name="3.折射率检测" sum="20" bind=""/>
|
||||
<Item step="紫外荧光灯" name="4.放大检测" sum="20" bind=""/>
|
||||
<Item step="紫外荧光灯" name="5.密度检测" sum="5" bind=""/>
|
||||
<Item step="紫外荧光灯" name="6.紫外荧光检测" sum="5" bind=""/>
|
||||
<Item step="紫外荧光灯" name="7.结论总结" sum="10" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="1.肉眼观察" sum="20" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="2.均质体/非均质体检测" sum="20" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="3.折射率检测" sum="20" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="4.放大检测" sum="20" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="5.密度检测" sum="5" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="6.紫外荧光检测" sum="5" bind=""/>
|
||||
<Item step="水热法合成祖母绿检测" name="7.结论总结" sum="10" bind=""/>
|
||||
|
||||
</Score>
|
||||
|
||||
@ -136,14 +136,22 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="20"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯1.肉眼观察"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测1.肉眼观察"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<!--镊子近距离视角-->
|
||||
<Action type="Move" value="FlyCamera" to="0.207000002,1.36743391,2.19799995" time="0"></Action>
|
||||
@ -181,14 +189,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="20"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯2.均质体/非均质体检测"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测2.均质体/非均质体检测"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<!--5.放置非均质体单晶类宝石-->
|
||||
<Action type="Hint" value="请将已经经过清理的非均质体单晶类宝石,放置在玻璃载物台上" time="-1" icon="true" ></Action>
|
||||
@ -268,19 +282,26 @@
|
||||
<Action type="Move" value="FlyCamera" to="0.39630115,1.31917739,2.2649951" time="0"></Action>
|
||||
|
||||
<Action type="Rotate" value="FlyCamera" to="53.2786102,357.34729,0" time="0"></Action>
|
||||
<Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="折射仪"
|
||||
<Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="折射仪"
|
||||
setActive="true"
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="20"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯3.折射率检测"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测3.折射率检测"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<!--变石移动-->
|
||||
<Action type="TimeLine" value="TimeLines/DaKaiZheSheYi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="90"></Action>
|
||||
@ -492,14 +513,23 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="20"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯4.放大检测"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测4.放大检测"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<!--显微镜的使用,步骤4、5、6、7-->
|
||||
<!--显示灯光-->
|
||||
@ -586,7 +616,7 @@
|
||||
|
||||
<Action type="Show" value="CustomParent/Canvas/YuanKuang" isShow="false" ></Action>
|
||||
|
||||
<!--隐藏显微镜-->
|
||||
<!--隐藏显微镜-->
|
||||
<Action type="Show" value="Main/SM_XianWeiJing" isShow="false" ></Action>
|
||||
<Action type="Show" value="Main/SM_HaiLanBaoShi_从显微镜拿下" isShow="false" ></Action>
|
||||
|
||||
@ -608,14 +638,24 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯5.密度检测"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测5.密度检测"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<Action type="Show" value="Main/SM_HaiLanBaoShi_MiDuYi" isShow="true" ></Action>
|
||||
@ -741,14 +781,25 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="5"
|
||||
wrongScore=""
|
||||
random="true"
|
||||
scoreStepName="紫外荧光灯6.紫外荧光检测"
|
||||
autoHide="1">
|
||||
scoreStepName="水热法合成祖母绿检测6.紫外荧光检测"
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="Show" value="Main/SM_FGJ_ShiYong" isShow="true" ></Action>
|
||||
<Action type="Show" value="Main/SM_FGJ_ShiYong/yudishi" isShow="true" ></Action>
|
||||
@ -809,7 +860,7 @@
|
||||
<Action type="Sequence">
|
||||
<Action type="Hint" value="请根据上述测量结果,判定当前测试的祖母绿是否为水热法合成祖母绿" time="-1" audio="sound_44.mp3" icon="true" ></Action>
|
||||
|
||||
<Action type="TextQuestion" title="请根据上述测量结果,判定当前测试的祖母绿是否为水热法合成祖母绿?" options="A.是|B.不是" answers="1" btns="确定" wait="1" showAnswer="true" scoreName="紫外荧光灯7.结论总结" rightScore="10" absolutely="false" format="{0:F1}" finishedEvent="答题完成" optionType="0"></Action>
|
||||
<Action type="TextQuestion" title="请根据上述测量结果,判定当前测试的祖母绿是否为水热法合成祖母绿?" options="A.是|B.不是" answers="1" btns="确定" wait="1" showAnswer="true" scoreName="水热法合成祖母绿检测7.结论总结" rightScore="10" absolutely="false" format="{0:F1}" finishedEvent="答题完成" optionType="0"></Action>
|
||||
|
||||
<Condition type="StrEvent" value="答题完成"></Condition>
|
||||
|
||||
|
||||
@ -166,13 +166,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="12.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作1.选料、标记"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
@ -215,13 +221,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="12.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作2.出大型"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
@ -303,13 +315,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="12.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作3.定中线"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
@ -351,13 +370,20 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="12.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作4.定中心孔位"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
@ -499,13 +525,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="6"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作5.初稿雕琢"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
<Action type="TimeLine" value="TimeLines/AnZhuangXiuJiaoTuoJu" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="70"></Action>
|
||||
|
||||
@ -555,13 +587,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="6.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作5.初稿雕琢"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<!--安装,纹饰-->
|
||||
@ -630,13 +668,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="12.5"
|
||||
wrongScore="0"
|
||||
scoreStepName="玉雕的制作6.细雕"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
<!--安装-->
|
||||
@ -700,13 +744,19 @@
|
||||
rightLabel="提示:物品选择正确。"
|
||||
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
|
||||
rightEvent="物品准备通过"
|
||||
wrongEvent=""
|
||||
wrongEvent="物品准备失败"
|
||||
rightScore="25"
|
||||
wrongScore="-25"
|
||||
scoreStepName="玉雕的制作7.打磨、抛光"
|
||||
autoHide="1">
|
||||
autoHide="1"
|
||||
wrongCount="3">
|
||||
</Action>
|
||||
|
||||
<Condition type="Or">
|
||||
<Condition type="StrEvent" value="物品准备通过"></Condition>
|
||||
<Condition type="StrEvent" value="物品准备失败"></Condition>
|
||||
</Condition>
|
||||
|
||||
<Action type="UIShow" value="UITools" isShow="false"></Action>
|
||||
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user