拖拽UI提交

This commit is contained in:
李浩 2025-05-30 13:31:50 +08:00
parent b554bdd976
commit fb3f544749
7 changed files with 146 additions and 13 deletions

View File

@ -31,6 +31,7 @@ RectTransform:
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@ -2187,6 +2297,7 @@ MonoBehaviour:
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View File

@ -20,8 +20,11 @@ namespace QFramework.Example
public UnityEngine.UI.Image RightItem;
[SerializeField]
public RectTransform RightRowItem;
private UIImageSelectMapData mPrivateData = null;
private UIImageSelectMapData mPrivateData = null;
protected override void ClearUIComponents()
{
@ -30,8 +33,8 @@ namespace QFramework.Example
LeftItem = null;
RightItem = null;
RightRowItem = null;
mData = null;
mData = null;
}
public UIImageSelectMapData Data

View File

@ -163,6 +163,8 @@ namespace QFramework.Example
return;
TextMeshProUGUI nameText = enterRight.transform.Find("Name").GetComponent<TextMeshProUGUI>();
Image Frame = enterRight.transform.Find("Frame").GetComponent<Image>();
bool isRight = false;
// 获取正确的分类数据
@ -179,12 +181,14 @@ namespace QFramework.Example
// 更新UI反馈
if (foundMatch)
{
Frame.color = Color.green;
nameText.color = Color.green;
isRight = true;
Debug.Log($"正确匹配: {draggedItem.name} 到分类 {categoryRow.name}");
}
else
{
Frame.color = Color.red;
nameText.color = Color.red;
Debug.Log($"错误匹配: {draggedItem.name} 到分类 {categoryRow.name}");
}