修改动画反馈

This commit is contained in:
丛刚 2025-03-12 13:31:42 +08:00
parent c626164e6b
commit f33380f554
5 changed files with 31 additions and 12 deletions

View File

@ -39,6 +39,15 @@ AnimationClip:
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3
time: 3.3333333
value: 3
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
@ -61,7 +70,7 @@ AnimationClip:
m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0 m_AdditiveReferencePoseTime: 0
m_StartTime: 0 m_StartTime: 0
m_StopTime: 1.5 m_StopTime: 3.3333333
m_OrientationOffsetY: 0 m_OrientationOffsetY: 0
m_Level: 0 m_Level: 0
m_CycleOffset: 0 m_CycleOffset: 0
@ -99,6 +108,15 @@ AnimationClip:
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3
time: 3.3333333
value: 3
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4

View File

@ -32,7 +32,7 @@ AnimationClip:
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 1 time: 1
value: 2 value: 0.25
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
tangentMode: 136 tangentMode: 136
@ -92,7 +92,7 @@ AnimationClip:
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 1 time: 1
value: 2 value: 0.25
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
tangentMode: 136 tangentMode: 136

View File

@ -553,9 +553,9 @@ Transform:
m_GameObject: {fileID: 684982546} m_GameObject: {fileID: 684982546}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0.1149, y: 1.3494, z: 2.3476} m_LocalPosition: {x: 0.1117, y: 1.3494, z: 2.3481}
m_LocalScale: {x: 0.054204065, y: 0.05420407, z: 0.05420407} m_LocalScale: {x: 0.015670411, y: 0.015670411, z: 0.015670411}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 1
m_Children: [] m_Children: []
m_Father: {fileID: 297041521} m_Father: {fileID: 297041521}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: -0.1298985} m_LocalEulerAnglesHint: {x: 90, y: 0, z: -0.1298985}
@ -578,8 +578,8 @@ BoxCollider:
m_ProvidesContacts: 0 m_ProvidesContacts: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_Size: {x: 1, y: 1.0000002, z: 0.01} m_Size: {x: 4.912275, y: 4.5396757, z: 0.01}
m_Center: {x: 0, y: 0, z: 0} m_Center: {x: 0.007165587, y: -0.050152693, z: 1.7082034e-16}
--- !u!212 &684982549 --- !u!212 &684982549
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -621,7 +621,7 @@ SpriteRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: db7aaa162a1a5a54b826d15b5b20fb06, type: 3} m_Sprite: {fileID: 21300000, guid: 170551ab9e28f624092875d65a7bed10, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0

View File

@ -539,7 +539,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &721098892 --- !u!224 &721098892
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -14,8 +14,8 @@
<Action type="UIShow" value="UIOperationList" isShow="true"></Action> <Action type="UIShow" value="UIOperationList" isShow="true"></Action>
<Action type="Parallel"> <Action type="Parallel">
<Action type="Move" value="FlyCamera" to="-0.4474,1.429,2.0681" time="0"></Action> <Action type="Move" value="FlyCamera" to="-0.4474,1.3939,2.0604" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="26.37553,0,0" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="18.66748,0,0" time="0"></Action>
</Action> </Action>
<Action type="TextTip" value="分光镜是用来观察宝石的吸收光谱,帮助鉴定宝石品种,推断宝石中的致色元素,尤其是对典型光谱的宝石种类,可以用来确定宝石的亚种。还可以用来鉴别是否经染色处理。分光镜根据宝石的特性有两种鉴定方式: <Action type="TextTip" value="分光镜是用来观察宝石的吸收光谱,帮助鉴定宝石品种,推断宝石中的致色元素,尤其是对典型光谱的宝石种类,可以用来确定宝石的亚种。还可以用来鉴别是否经染色处理。分光镜根据宝石的特性有两种鉴定方式:
@ -23,6 +23,7 @@
二、反射法:适用于透明度较差或不透明的宝石。" btns="确定"/> 二、反射法:适用于透明度较差或不透明的宝石。" btns="确定"/>
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition>
<Action type="Hint" value="请将光纤灯的光源对准宝石,使光透过宝石" time="-1" icon="true" ></Action>
<Action type="UIShow" value="UIFengGuangJingBSKPanel" isShow="true"></Action> <Action type="UIShow" value="UIFengGuangJingBSKPanel" isShow="true"></Action>
<Condition type="StrEvent" value="InputUI使用结束"></Condition> <Condition type="StrEvent" value="InputUI使用结束"></Condition>