修复bug
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@ -3,7 +3,6 @@ using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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using static UnityEditor.Progress;
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namespace QFramework
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{
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@ -54,6 +54,7 @@ public class UIShowAction : IAction
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else
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{
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UIKit.ClosePanel(ActionHelper.typeDict[uiName]);
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this.Finish();
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}
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}
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