提亮灯光

This commit is contained in:
彭浩 2025-04-10 17:32:06 +08:00
commit ef0c6246d9
34 changed files with 2497 additions and 392 deletions

2
.gitignore vendored
View File

@ -78,3 +78,5 @@ crashlytics-build.properties
/Assets/StreamingAssets/AssetBundles
/Assets/StreamingAssets/AssetBundles.meta
/pc
/WebBuild/AnHuiSheYing_4.10_Web
/WebBuild

File diff suppressed because one or more lines are too long

View File

@ -10156,6 +10156,51 @@ MonoBehaviour:
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 5032
m_Metrics:
m_Width: 82.171875
m_Height: 79.734375
m_HorizontalBearingX: 4.140625
m_HorizontalBearingY: 73.4375
m_HorizontalAdvance: 90
m_GlyphRect:
m_X: 1378
m_Y: 1235
m_Width: 83
m_Height: 81
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 1367
m_Metrics:
m_Width: 84.5
m_Height: 82.265625
m_HorizontalBearingX: 2.703125
m_HorizontalBearingY: 73.265625
m_HorizontalAdvance: 90
m_GlyphRect:
m_X: 873
m_Y: 1246
m_Width: 86
m_Height: 83
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
- m_Index: 1348
m_Metrics:
m_Width: 80.1875
m_Height: 84.515625
m_HorizontalBearingX: 4.953125
m_HorizontalBearingY: 74.703125
m_HorizontalAdvance: 90
m_GlyphRect:
m_X: 1276
m_Y: 1239
m_Width: 82
m_Height: 85
m_Scale: 1
m_AtlasIndex: 0
m_ClassDefinitionType: 0
m_CharacterTable:
- m_ElementType: 1
m_Unicode: 32
@ -12841,6 +12886,18 @@ MonoBehaviour:
m_Unicode: 56
m_GlyphIndex: 27
m_Scale: 1
- m_ElementType: 1
m_Unicode: 30701
m_GlyphIndex: 5032
m_Scale: 1
- m_ElementType: 1
m_Unicode: 20174
m_GlyphIndex: 1367
m_Scale: 1
- m_ElementType: 1
m_Unicode: 20142
m_GlyphIndex: 1348
m_Scale: 1
m_AtlasTextures:
- {fileID: -3571351658086900541}
m_AtlasTextureIndex: 0
@ -15527,6 +15584,18 @@ MonoBehaviour:
m_Y: 1133
m_Width: 67
m_Height: 87
- m_X: 1368
m_Y: 1225
m_Width: 102
m_Height: 100
- m_X: 863
m_Y: 1236
m_Width: 105
m_Height: 102
- m_X: 1266
m_Y: 1229
m_Width: 101
m_Height: 104
m_FreeGlyphRects:
- m_X: 80
m_Y: 28
@ -17160,10 +17229,6 @@ MonoBehaviour:
m_Y: 1229
m_Width: 17
m_Height: 95
- m_X: 398
m_Y: 1331
m_Width: 1492
m_Height: 2764
- m_X: 201
m_Y: 1416
m_Width: 1689
@ -17684,54 +17749,10 @@ MonoBehaviour:
m_Y: 1280
m_Width: 99
m_Height: 2815
- m_X: 398
m_Y: 1321
m_Width: 575
m_Height: 2774
- m_X: 1077
m_Y: 1232
m_Width: 610
m_Height: 2863
- m_X: 499
m_Y: 1314
m_Width: 474
m_Height: 2781
- m_X: 1077
m_Y: 1238
m_Width: 712
m_Height: 2857
- m_X: 1077
m_Y: 1230
m_Width: 503
m_Height: 2865
- m_X: 1077
m_Y: 1228
m_Width: 86
m_Height: 2867
- m_X: 1266
m_Y: 1229
m_Width: 314
m_Height: 2866
- m_X: 1368
m_Y: 1227
m_Width: 212
m_Height: 2868
- m_X: 1368
m_Y: 1225
m_Width: 104
m_Height: 2870
- m_X: 863
m_Y: 1210
m_Width: 5
m_Height: 2885
- m_X: 800
m_Y: 1294
m_Width: 173
m_Height: 2801
- m_X: 863
m_Y: 1236
m_Width: 110
m_Height: 2859
- m_X: 974
m_Y: 1031
m_Width: 3
@ -17748,6 +17769,70 @@ MonoBehaviour:
m_Y: 1220
m_Width: 85
m_Height: 8
- m_X: 1470
m_Y: 1232
m_Width: 217
m_Height: 2863
- m_X: 1470
m_Y: 1238
m_Width: 319
m_Height: 2857
- m_X: 1470
m_Y: 1227
m_Width: 110
m_Height: 2868
- m_X: 1470
m_Y: 1225
m_Width: 2
m_Height: 2870
- m_X: 398
m_Y: 1338
m_Width: 1492
m_Height: 2757
- m_X: 398
m_Y: 1321
m_Width: 465
m_Height: 2774
- m_X: 499
m_Y: 1314
m_Width: 364
m_Height: 2781
- m_X: 863
m_Y: 1210
m_Width: 5
m_Height: 26
- m_X: 800
m_Y: 1294
m_Width: 63
m_Height: 2801
- m_X: 968
m_Y: 1236
m_Width: 5
m_Height: 2859
- m_X: 1367
m_Y: 1325
m_Width: 422
m_Height: 2770
- m_X: 1077
m_Y: 1230
m_Width: 189
m_Height: 2865
- m_X: 1367
m_Y: 1229
m_Width: 1
m_Height: 2866
- m_X: 968
m_Y: 1333
m_Width: 922
m_Height: 2762
- m_X: 968
m_Y: 1331
m_Width: 298
m_Height: 2764
- m_X: 1367
m_Y: 1331
m_Width: 523
m_Height: 2764
m_fontInfo:
Name:
PointSize: 0

File diff suppressed because one or more lines are too long

View File

@ -953,7 +953,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@ -1142,7 +1142,7 @@ RectTransform:
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -1.1000366}
m_SizeDelta: {x: 15, y: 0}
m_SizeDelta: {x: 5, y: 0}
m_Pivot: {x: 1, y: 1}
--- !u!222 &5312683053986582122
CanvasRenderer:
@ -1172,8 +1172,8 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: bc4c8745a0df1534fa01e5b647025ec9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -1733,15 +1733,15 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.7660377, g: 0.7660377, b: 0.7660377, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: bc4c8745a0df1534fa01e5b647025ec9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -2230,15 +2230,15 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.690566, g: 0.690566, b: 0.690566, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: bc4c8745a0df1534fa01e5b647025ec9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -2374,7 +2374,7 @@ RectTransform:
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 15, y: -17}
m_SizeDelta: {x: 5, y: -17}
m_Pivot: {x: 1, y: 1}
--- !u!222 &355751555525689602
CanvasRenderer:
@ -2404,8 +2404,8 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: bc4c8745a0df1534fa01e5b647025ec9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -116,7 +116,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6981132, g: 0.26673195, b: 0.6565333, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.6981132, g: 0.26673195, b: 0.6565333, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -92,10 +92,10 @@ MonoBehaviour:
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 151
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 151
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
@ -126,11 +126,12 @@ MonoBehaviour:
passTag: RenderObjects
Event: 550
filterSettings:
RenderQueueType: 0
RenderQueueType: 1
LayerMask:
serializedVersion: 2
m_Bits: 64
PassNames: []
m_Bits: 32
PassNames:
- SRPDefaultUnlit
overrideMaterial: {fileID: 0}
overrideMaterialPassIndex: 0
overrideShader: {fileID: 0}
@ -164,4 +165,4 @@ MonoBehaviour:
m_Name: BurRenderPassFeature
m_EditorClassIdentifier:
m_Active: 1
Value: 2.86
Value: 1

View File

@ -25,8 +25,8 @@ RenderSettings:
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_SubtractiveShadowColor: {r: 1, g: 1, b: 1, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: a660822057a451f428a99e055e21f518, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
m_IndirectSpecularColor: {r: 0.5693265, g: 0.51925087, b: 0.4896325, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -1972,7 +1972,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: -3.83}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 1733955416}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &737563721
@ -3319,6 +3320,124 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716788407}
m_Mesh: {fileID: 4580083967731428320, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &1733955413
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1733955416}
- component: {fileID: 1733955415}
- component: {fileID: 1733955414}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1733955414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733955413}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!108 &1733955415
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733955413}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.02
m_NormalBias: 0.1
m_NearPlane: 0.1
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1733955416
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733955413}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 1.9808936, y: 0.6586365, z: 3.5900095}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 737563720}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1752687660
GameObject:
m_ObjectHideFlags: 0

View File

@ -158,6 +158,33 @@ Transform:
- {fileID: 714363135}
m_Father: {fileID: 279524005}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &84934402 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
m_PrefabInstance: {fileID: 1300625922}
m_PrefabAsset: {fileID: 0}
--- !u!64 &84934406
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 84934402}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4344788843934612036, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &106129970
GameObject:
m_ObjectHideFlags: 0
@ -965,6 +992,9 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 263410740}
- targetCorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 1841821565}
- targetCorrespondingSourceObject: {fileID: -5526445345328031170, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 263410739}
@ -1867,6 +1897,9 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 417460550}
- targetCorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 539320863}
m_SourcePrefab: {fileID: 100100000, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!4 &417460548 stripped
Transform:
@ -2067,6 +2100,33 @@ PlayableDirector:
value: {fileID: 274698421}
m_ExposedReferences:
m_References: []
--- !u!1 &539320859 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
m_PrefabInstance: {fileID: 417460547}
m_PrefabAsset: {fileID: 0}
--- !u!64 &539320863
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 539320859}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4344788843934612036, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &654606263
GameObject:
m_ObjectHideFlags: 0
@ -3274,6 +3334,9 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 783722220}
- targetCorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 1730010898}
m_SourcePrefab: {fileID: 100100000, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!4 &783722218 stripped
Transform:
@ -3564,6 +3627,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1273645206}
- {fileID: 2026210945}
- {fileID: 1950853183}
- {fileID: 1958087610}
m_Father: {fileID: 1330089447}
@ -4614,6 +4678,12 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 1300625927}
- targetCorrespondingSourceObject: {fileID: 6632901609906163461, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 1873343690}
- targetCorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 84934406}
- targetCorrespondingSourceObject: {fileID: -3166246327466752185, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
insertIndex: -1
addedObject: {fileID: 1313724740}
@ -5637,6 +5707,7 @@ Transform:
- {fileID: 1446330231}
- {fileID: 2064036266}
- {fileID: 196365222}
- {fileID: 1898042615}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1468872466
@ -8411,6 +8482,33 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1707586319}
m_Mesh: {fileID: 5418742766699618607, guid: 51d2e42879839f34f990cdd91a7dc18d, type: 3}
--- !u!1 &1730010894 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
m_PrefabInstance: {fileID: 783722217}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1730010898
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730010894}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4344788843934612036, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &1820601761
GameObject:
m_ObjectHideFlags: 0
@ -8444,6 +8542,113 @@ Transform:
- {fileID: 106129971}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1841821561 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3279143876070963065, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
m_PrefabInstance: {fileID: 263410733}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1841821565
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841821561}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4344788843934612036, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &1873343686 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6632901609906163461, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
m_PrefabInstance: {fileID: 1300625922}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1873343690
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873343686}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 2668841619902011886, guid: 742e8fc845d051f4a9c39d0b129c4cbf, type: 3}
--- !u!1 &1898042614
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1898042615}
- component: {fileID: 1898042616}
m_Layer: 0
m_Name: XuHua
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1898042615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898042614}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1460328971}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!320 &1898042616
PlayableDirector:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898042614}
m_Enabled: 1
serializedVersion: 3
m_PlayableAsset: {fileID: 11400000, guid: fc3cec70288688b4690c254d321fe5f9, type: 2}
m_InitialState: 0
m_WrapMode: 2
m_DirectorUpdateMode: 1
m_InitialTime: 0
m_SceneBindings:
- key: {fileID: 6289302598725410165, guid: fc3cec70288688b4690c254d321fe5f9, type: 2}
value: {fileID: 2026210949}
- key: {fileID: -4007574407915598887, guid: fc3cec70288688b4690c254d321fe5f9, type: 2}
value: {fileID: 2026210944}
m_ExposedReferences:
m_References: []
--- !u!1 &1899883482
GameObject:
m_ObjectHideFlags: 0
@ -8929,6 +9134,117 @@ Animation:
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!1 &2026210944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2026210945}
- component: {fileID: 2026210947}
- component: {fileID: 2026210946}
- component: {fileID: 2026210948}
- component: {fileID: 2026210949}
m_Layer: 5
m_Name: MoHu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2026210945
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026210944}
m_LocalRotation: {x: -0, y: -0.000000029802322, z: -0.000000007450581, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.00050326134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 897859068}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2026210946
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026210944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: 86d5d03bace9c3546a904063a2ded222, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2026210947
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026210944}
m_CullTransparentMesh: 1
--- !u!114 &2026210948
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026210944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a875baee8e85d24a8addec970f2485a, type: 3}
m_Name:
m_EditorClassIdentifier:
Value: 6
--- !u!95 &2026210949
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026210944}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2064036265
GameObject:
m_ObjectHideFlags: 0

View File

@ -357,7 +357,7 @@ MonoBehaviour:
m_Start: 0
m_ClipIn: 1.5166666666666666
m_Asset: {fileID: -512437429845414052}
m_Duration: 5
m_Duration: 5.5
m_TimeScale: 1
m_ParentTrack: {fileID: 5879232873080996286}
m_EaseInDuration: 0
@ -586,6 +586,15 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 5.5
value: {x: 0, y: 90, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -660,6 +669,15 @@ AnimationClip:
- serializedVersion: 3
time: 5
value: {x: -0.34350002, y: 0.22309999, z: -1.1814}
inSlope: {x: 0.0015188772, y: 0, z: 0}
outSlope: {x: 0.0015188772, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 5.5
value: {x: -0.018000007, y: 0.22309999, z: -1.1814}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@ -704,7 +722,7 @@ AnimationClip:
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 5
m_StopTime: 5.5
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
@ -769,6 +787,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -826,6 +853,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: 90
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -883,6 +919,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -961,6 +1006,15 @@ AnimationClip:
- serializedVersion: 3
time: 5
value: -0.34350002
inSlope: 0.0015188772
outSlope: 0.0015188772
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: -0.018000007
inSlope: 0
outSlope: 0
tangentMode: 136
@ -1051,6 +1105,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: 0.22309999
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@ -1135,6 +1198,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 5.5
value: -1.1814
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

View File

@ -0,0 +1,290 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &-8630144622961227631
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Recorded
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 10
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.5
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: Value
path:
classID: 114
script: {fileID: 11500000, guid: 1a875baee8e85d24a8addec970f2485a, type: 3}
flags: 0
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 3702945584
script: {fileID: 11500000, guid: 1a875baee8e85d24a8addec970f2485a, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1.5
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 10
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.5
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: Value
path:
classID: 114
script: {fileID: 11500000, guid: 1a875baee8e85d24a8addec970f2485a, type: 3}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []
--- !u!114 &-4007574407915598887
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 21bf7f712d84d26478ebe6a299f21738, type: 3}
m_Name: Activation Track
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: 8468135092272543804}
m_Duration: 1.5
m_TimeScale: 1
m_ParentTrack: {fileID: -4007574407915598887}
m_EaseInDuration: 0
m_EaseOutDuration: 0
m_BlendInDuration: 0
m_BlendOutDuration: 0
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 0
m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: Active
m_Markers:
m_Objects: []
m_PostPlaybackState: 3
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfda56da833e2384a9677cd3c976a436, type: 3}
m_Name: XuHua
m_EditorClassIdentifier:
m_Version: 0
m_Tracks:
- {fileID: 6289302598725410165}
- {fileID: -4007574407915598887}
m_FixedDuration: 0
m_EditorSettings:
m_Framerate: 60
m_ScenePreview: 1
m_DurationMode: 0
m_MarkerTrack: {fileID: 0}
--- !u!114 &6289302598725410165
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d21dcc2386d650c4597f3633c75a1f98, type: 3}
m_Name: Animation Track
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips: []
m_Markers:
m_Objects: []
m_InfiniteClipPreExtrapolation: 1
m_InfiniteClipPostExtrapolation: 1
m_InfiniteClipOffsetPosition: {x: 0, y: 0, z: 0}
m_InfiniteClipOffsetEulerAngles: {x: 0, y: 0, z: 0}
m_InfiniteClipTimeOffset: 0
m_InfiniteClipRemoveOffset: 0
m_InfiniteClipApplyFootIK: 1
mInfiniteClipLoop: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_AvatarMask: {fileID: 0}
m_ApplyAvatarMask: 1
m_TrackOffset: 0
m_InfiniteClip: {fileID: -8630144622961227631}
m_OpenClipOffsetRotation: {x: 0, y: 0, z: 0, w: 1}
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
m_ApplyOffsets: 0
--- !u!114 &8468135092272543804
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fde0d25a170598d46a0b9dc16b4527a5, type: 3}
m_Name: ActivationPlayableAsset
m_EditorClassIdentifier:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc3cec70288688b4690c254d321fe5f9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,7 +5,7 @@ Shader "Unlit URP Shader/Bur"
_BaseColor("Base Color",color) = (1,1,1,1)
//_BaseMap("BaseMap", 2D) = "white" {}
_MainTex("MainTex",2d)="white"{}
//_Value("Value", Float) = 1
//_Value("Value", Float) = 3
}
HLSLINCLUDE
#pragma multi_compile _ LIGHTMAP_ON
@ -62,7 +62,7 @@ Shader "Unlit URP Shader/Bur"
{
float2 offset=_MainTex_TexelSize.xy;
half4 c;
float2 uv=i.positionCS.xy/_ScreenParams.xy;
float2 uv=i.positionCS.xy/_ScreenParams.xy*2;
half4 baseMap = 0.4*SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex,uv);
c = baseMap ;//* _BaseColor;
{
@ -83,7 +83,7 @@ Shader "Unlit URP Shader/Bur"
float2 offset=_MainTex_TexelSize.xy;
half4 c=half4(0,0,0,0);
float2 uv=i.positionCS.xy/_ScreenParams.xy;
float2 uv=i.positionCS.xy/_ScreenParams.xy*2;
//c = baseMap ;//* _BaseColor;
{
float f=0.4;

View File

@ -5,8 +5,10 @@ using UnityEngine.Rendering.Universal;
public class BurRenderPassFeature : ScriptableRendererFeature
{
public float Value=1;
class BurRenderPass : ScriptableRenderPass
{
public float Value;
private readonly int BurTexture = Shader.PropertyToID("_BurTexture");
private readonly int BurTemp = Shader.PropertyToID("BurTemp");
@ -38,16 +40,22 @@ public class BurRenderPassFeature : ScriptableRendererFeature
CommandBuffer cmd = CommandBufferPool.Get("Bur");
var dp = renderingData.cameraData.cameraTargetDescriptor;
dp.msaaSamples = 1;
dp.width /= 2;
dp.height /= 2;
cmd.GetTemporaryRT(BurTemp, dp);
cmd.GetTemporaryRT(BurTexture, dp);
//cmd.DisableShaderKeyword("UNITY_SHADER_EDITOR");
cmd.Blit(renderingData.cameraData.renderer.cameraColorTarget,BurTemp);
//mat.SetFloat("_Value",Value);
cmd.SetGlobalVector("HorV",H);
cmd.Blit(renderingData.cameraData.renderer.cameraColorTarget,BurTexture,mat,0);
//cmd.SetRenderTarget(BurTexture);
//cmd.ClearRenderTarget(false,true,Color.black);
cmd.Blit(BurTemp,BurTexture,mat,0);
cmd.SetGlobalVector("HorV",V);
cmd.Blit(BurTexture,BurTemp,mat,0);
cmd.Blit(BurTemp,BurTexture,mat,1);
cmd.Blit(BurTexture,BurTemp,mat,1);
cmd.Blit(BurTemp,BurTexture,mat,1);
cmd.SetRenderTarget(renderingData.cameraData.renderer.cameraColorTarget);
cmd.ReleaseTemporaryRT(BurTemp);
cmd.ReleaseTemporaryRT(BurTexture);
@ -76,16 +84,31 @@ public class BurRenderPassFeature : ScriptableRendererFeature
m_ScriptablePass = new BurRenderPass();
// Configures where the render pass should be injected.
m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing;
}
// Here you can inject one or multiple render passes in the renderer.
// This method is called when setting up the renderer once per-camera.
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
{
if (renderingData.cameraData.camera.cameraType != CameraType.SceneView)
{
m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingTransparents;
Shader.EnableKeyword("UNITY_SHADER_EDITOR");
}
else
{
m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing;
Shader.DisableKeyword("UNITY_SHADER_EDITOR");
}
m_ScriptablePass.Value = Value;
if (renderingData.cameraData.camera.cameraType != CameraType.SceneView &&
renderingData.cameraData.camera.name == "Camera")
{
renderer.EnqueuePass(m_ScriptablePass);
}
}
protected override void Dispose(bool disposing)
{

View File

@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NEW
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2644473270325663357
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2ee56f9150d7bbd4aa49bde0b2287e4c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 672a6af357a2d4345a1912c1d48fd8fd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,91 @@
Shader "UI/UIBlur"
{
Properties
{
[PerRendererData] _MainTex ("Texture", 2D) = "white" {}
// 模板测试属性 和 ColorMask 一般不控制,所以在属性面板上隐藏
[HideInInspector]_StencilComp ("Stencil Comparison", Float) = 8
[HideInInspector]_Stencil ("Stencil ID", Float) = 0
[HideInInspector]_StencilOp ("Stencil Operation", Float) = 0
[HideInInspector]_StencilWriteMask ("Stencil Write Mask", Float) = 255
[HideInInspector]_StencilReadMask ("Stencil Read Mask", Float) = 255
}
SubShader
{
Tags
{
"Queue"="Transparent"
"IgnoreProjector"="True"
"RenderType"="Transparent"
"PreviewType"="Plane"
"CanUseSpriteAtlas"="True"
}
Stencil
{
Ref [_Stencil]
Comp [_StencilComp]
Pass [_StencilOp]
ReadMask [_StencilReadMask]
WriteMask [_StencilWriteMask]
}
Cull Off
Lighting Off
ZWrite Off
ZTest [unity_GUIZTestMode]
Blend SrcAlpha OneMinusSrcAlpha
//ColorMask [_ColorMask]
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile _ UNITY_UI_ALPHACLIP
#pragma multi_compile _ UNITY_SHADER_EDITOR
#include "UnityUI.cginc"
#include "UnityCG.cginc"
fixed4 _TextureSampleAdd; // Unity管理图片格式用Alpha8
float4 _ClipRect;// Unity管理2D剪裁使用
sampler2D _MainTex;
sampler2D _BurTexture;
struct a2v{
float4 vertex : POSITION;
float4 color : COLOR;
float2 texcoord : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f{
float4 vertex : SV_POSITION;
float4 color : COLOR;
float2 texcoord : TEXCOORD0;
UNITY_VERTEX_OUTPUT_STEREO
};
v2f vert(a2v IN){
v2f OUT;
UNITY_SETUP_INSTANCE_ID(IN);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);// 实例化处理
OUT.vertex = UnityObjectToClipPos(IN.vertex);// 模型空间到裁剪空间
OUT.color = IN.color;
OUT.texcoord = IN.texcoord;
return OUT;
}
fixed4 frag(v2f IN):SV_Target{
// 直接读取纹理颜色 并且乘上 ImageColor
//half4 color = tex2D(_MainTex,IN.texcoord) ;//* IN.color;
float2 uv=IN.vertex.xy/_ScreenParams.xy;
//#ifndef UNITY_SHADER_EDITOR
//uv=float2(uv.x,1-uv.y);
//#endif
IN.texcoord=float2(IN.texcoord.x,1-IN.texcoord.y);
half4 brackground = tex2D(_BurTexture,IN.texcoord);//* IN.color;
//float alpha= color.a*IN.color.a;
//color.rgb=color.rgb*alpha+brackground.rgb*(1-alpha);
//alpha=smoothstep(0,0.2,color.a);
return float4(brackground.rgb,1);
}
ENDCG
}
}
}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 95fc8338e64f9f5489987d155c13f9c9
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI_UIBlur
m_Shader: {fileID: 4800000, guid: 95fc8338e64f9f5489987d155c13f9c9, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors: []
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 86d5d03bace9c3546a904063a2ded222
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -24,8 +24,8 @@ Material:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 0.62, y: 1}
m_Texture: {fileID: 2800000, guid: 57bbea1bc13be6e4b84f00dfa7b6024d, type: 3}
m_Scale: {x: 0.75, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []

View File

@ -41,5 +41,5 @@ Material:
- _SSSPower: 7.1
- _SSSScale: 3.92
m_Colors:
- _BaseColor: {r: 0.33490568, g: 0.3584906, b: 0.26886794, a: 1}
- _BaseColor: {r: 0.72727275, g: 1, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -158,7 +158,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0a0782d2b4482d547ad00c06c17202a4, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: 5
moveSpeed: 3
rotateSpeed: 1
xRotationLimit: 60
enableCollision: 1
@ -373,7 +373,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1548041028
--- !u!1 &1402580349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -381,58 +381,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1548041030}
- component: {fileID: 1548041029}
m_Layer: 0
m_Name: Global Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1548041029
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1548041028}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: cc15d5c774ad0e9439ba4753a231849c, type: 2}
--- !u!4 &1548041030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1548041028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1655025498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1655025501}
- component: {fileID: 1655025500}
- component: {fileID: 1655025499}
- component: {fileID: 1402580352}
- component: {fileID: 1402580351}
- component: {fileID: 1402580350}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@ -440,13 +391,13 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1655025499
--- !u!114 &1402580350
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655025498}
m_GameObject: {fileID: 1402580349}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
@ -462,14 +413,14 @@ MonoBehaviour:
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 1
--- !u!108 &1655025500
m_SoftShadowQuality: 0
--- !u!108 &1402580351
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655025498}
m_GameObject: {fileID: 1402580349}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
@ -485,9 +436,9 @@ Light:
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Bias: 0.02
m_NormalBias: 0.1
m_NearPlane: 0.1
m_CullingMatrixOverride:
e00: 1
e01: 0
@ -512,7 +463,7 @@ Light:
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 55
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
@ -525,26 +476,94 @@ Light:
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1655025501
--- !u!4 &1402580352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655025498}
m_GameObject: {fileID: 1402580349}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalPosition: {x: 0.52, y: 2.66, z: -2.13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1701522509
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1701522512}
- component: {fileID: 1701522511}
- component: {fileID: 1701522510}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1701522510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1701522509}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SendPointerHoverToParent: 1
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1701522511
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1701522509}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &1701522512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1701522509}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1548041030}
- {fileID: 1655025501}
- {fileID: 547432243}
- {fileID: 1089184134}
- {fileID: 1402580352}
- {fileID: 1701522512}

View File

@ -93,15 +93,15 @@ MonoBehaviour:
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthMedium: 1
m_PrefilterSSAOSourceDepthHigh: 1
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 1
m_PrefilterSSAOSampleCountLow: 1
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 1
m_PrefilterSSAOSampleCountMedium: 1
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 1
m_PrefilterDBufferMRT2: 1
m_PrefilterDBufferMRT3: 1

View File

@ -31,7 +31,8 @@ MonoBehaviour:
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
m_RendererFeatures:
- {fileID: -3152402499675513678}
m_RendererFeatureMap: b29cc9f1a06a40d4
- {fileID: 5292549430109102062}
m_RendererFeatureMap: b29cc9f1a06a40d4ee5fd961aae97249
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
@ -53,10 +54,10 @@ MonoBehaviour:
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 183
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 183
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
@ -70,3 +71,46 @@ MonoBehaviour:
m_CopyDepthMode: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 1
--- !u!114 &5292549430109102062
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
m_Name: RenderObjects
m_EditorClassIdentifier:
m_Active: 1
settings:
passTag: RenderObjects
Event: 550
filterSettings:
RenderQueueType: 0
LayerMask:
serializedVersion: 2
m_Bits: 64
PassNames:
- SRPDefaultUnlit
overrideMaterial: {fileID: 0}
overrideMaterialPassIndex: 0
overrideShader: {fileID: 0}
overrideShaderPassIndex: 0
overrideMode: 1
overrideDepthState: 0
depthCompareFunction: 4
enableWrite: 1
stencilSettings:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 0
failOperation: 0
zFailOperation: 0
cameraSettings:
overrideCamera: 0
restoreCamera: 1
offset: {x: 0, y: 0, z: 0, w: 0}
cameraFieldOfView: 60

View File

Before

Width:  |  Height:  |  Size: 38 KiB

After

Width:  |  Height:  |  Size: 38 KiB

View File

Before

Width:  |  Height:  |  Size: 43 KiB

After

Width:  |  Height:  |  Size: 43 KiB

View File

Before

Width:  |  Height:  |  Size: 38 KiB

After

Width:  |  Height:  |  Size: 38 KiB

View File

@ -3,7 +3,7 @@
<Scene>01_ShiYanLiLunRenZhi</Scene>
<Type>All</Type>
<Name>实验理论认知</Name>
<Icon>实验理论认知.png</Icon>
<Icon>ShiYanLiLunRenZhi.png</Icon>
<FSM name="状态机1">
<State name="初始状态">

View File

@ -3,7 +3,7 @@
<Scene>02_SheYingQiCaiRenZhi</Scene>
<Type>All</Type>
<Name>摄影器材认知</Name>
<Icon>摄影器材认知.png</Icon>
<Icon>SheYingQiCaiRenZhi.png</Icon>
<OnlyCurScore>true</OnlyCurScore>

View File

@ -3,7 +3,7 @@
<Scene>03_ChangJingXuNiPaiShe</Scene>
<Type>All</Type>
<Name>场景虚拟拍摄</Name>
<Icon>场景虚拟拍摄.png</Icon>
<Icon>ChangJingXuNiPaiShe.png</Icon>
<OnlyCurScore>true</OnlyCurScore>
@ -20,6 +20,8 @@
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/RawImage" isShow="false" ></Action>
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/Image1" isShow="false" ></Action>
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/Image2" isShow="false" ></Action>
<Action type="Show" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5/SheXiangJi_安装到三脚架上" isShow="false" ></Action>
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/MoHu" isShow="false" ></Action>
@ -309,16 +311,20 @@
<!--audio="Zhu/Z007.mp3"-->
<Action type="Hint" value="请点击开始/停止按钮,录制当前镜头拍摄画面影像" time="-1" icon="false"></Action>
<Action type="Move" value="FlyCamera" to="1.914637,0.8545135,-1.348654" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="22.00154,172.0238,-0.0003757005" time="0"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.083174,1.033045,-1.12192" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="25.62863,178.7149,0" time="1"></Action>
</Action>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" ></Condition>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Move" value="FlyCamera" to="2.001672,0.9576063,-1.520281" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="51.42868,292.7578,0.0002930409" time="0"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.06191,1.068654,-1.559713" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="48.01657,283.4631,5.105418E-06" time="1"></Action>
</Action>
<Action type="Delay" value="0.5"></Action>
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas" isShow="true" ></Action>
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/RawImage" isShow="true" ></Action>
@ -339,31 +345,67 @@
<!--audio="Zhu/Z007.mp3"-->
<Action type="Hint" value="请调整焦距调整旋钮,通过推镜头、拉镜头的方式拍摄影视频" time="-1" icon="false"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="1.941792,0.8968271,-1.237359" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="21.41134,188.5726,0" time="1"></Action>
</Action>
<!--焦距调整旋钮,顺时针-->
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" ></Condition>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="3"></Action>
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,90,0" time="3"></Action>
<Action type="Parallel">
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,480" time="3"></Action>
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
</Action>
<Action type="Parallel">
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="1.707547E-06,90.00001,144.8094" time="3"></Action>
<Action type="TimeLine" value="TimeLines/TuiJingTou" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="30"></Action>
</Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="1.883442,0.9396211,-1.298481" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="33.10564,182.4441,6.37019E-08" time="1"></Action>
</Action>
<!--焦距调整旋钮,逆时针-->
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" ></Condition>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,480" time="0"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
</Action>
<Action type="Parallel">
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="3"></Action>
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,90,0" time="3"></Action>
<Action type="TimeLine" value="TimeLines/LaJingTou" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="30"></Action>
@ -387,15 +429,41 @@
<Action type="Sequence">
<!--audio="Zhu/Z007.mp3"-->
<Action type="Hint" value="请调整调焦旋钮,控制拍摄主体背景的清晰度" time="-1" icon="false"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="1.883442,0.9396211,-1.298481" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="33.10564,182.4441,6.37019E-08" time="1"></Action>
</Action>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" ></Condition>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="0"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
</Action>
<!--虚化特效-->
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" to="0,90,0" time="0"></Action>
<Action type="Parallel">
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" to="3.415095E-06,90.00001,140.4672" time="1"></Action>
<Action type="TimeLine" value="TimeLines/XuHua" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="90"></Action>
</Action>
<Action type="NextOperation"></Action>
@ -410,6 +478,14 @@
<Action type="Hint" value="请依次沿垂直、水平方向旋转云台,达到旋转镜头的拍摄效果" time="-1" icon="false"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.153648,1.151042,-1.262337" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="45.46791,223.4891,0" time="1"></Action>
</Action>
<!--垂直-->
<Action type="HighLightFlash" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5" ></Condition>
@ -420,9 +496,17 @@
<!--水平-->
<Action type="HighLightFlash" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Condition type="ObjClick" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5" ></Condition>
<Action type="HighLightFlash" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="HighLightFlash" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Show" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5/SheXiangJi_安装到三脚架上" isShow="false" ></Action>
<Action type="Show" value="Main/SheXiangJi" isShow="true" ></Action>
<Condition type="ObjClick" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4" ></Condition>
<Action type="HighLightFlash" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="Show" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5/SheXiangJi_安装到三脚架上" isShow="true" ></Action>
<Action type="Show" value="Main/SheXiangJi" isShow="false" ></Action>
<Action type="TimeLine" value="TimeLines/ZuoYouYiDong" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="200"></Action>
@ -445,6 +529,18 @@
<!--audio="Zhu/Z007.mp3"-->
<Action type="Hint" value="请将摄像机从三脚架取下,移动摄像机,达到移镜头的拍摄效果" time="-1" icon="false"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="2.379159,1.119881,-1.543063" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="33.43057,265.7258,0" time="1"></Action>
</Action>
<Action type="Show" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5/SheXiangJi_安装到三脚架上" isShow="false" ></Action>
<Action type="Show" value="Main/SheXiangJi" isShow="true" ></Action>
<Action type="Collider" value="Main/SheXiangJi" colliderType="Active" args="true"></Action>
<Action type="HighLightFlash" value="Main/SheXiangJi" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
@ -452,7 +548,7 @@
<Action type="HighLightFlash" value="Main/SheXiangJi" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
<Action type="TimeLine" value="TimeLines/QuXiaSheXiangJi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="300"></Action>
<Action type="TimeLine" value="TimeLines/QuXiaSheXiangJi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="330"></Action>
<Action type="NextOperation"></Action>
@ -467,7 +563,16 @@
<Action type="Sequence">
<!--audio="Zhu/Z007.mp3"-->
<Action type="Hint" value="请再次点击开始/停止按钮,结束当前视频录制" time="-1" icon="false"></Action>
<Action type="Show" value="Main/SheXiangJi" isShow="true" ></Action>
<Action type="Collider" value="Main/SheXiangJi" colliderType="Active" args="false"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="1.92916,1.147259,-0.9417543" time="1"></Action>
<Action type="Rotate" value="FlyCamera" to="34.6792,186.9507,0" time="1"></Action>
</Action>
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>

View File

@ -46,15 +46,15 @@ GraphicsSettings:
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_LightmapStripping: 1
m_FogStripping: 0
m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepDynamicPlain: 0
m_LightmapKeepDynamicDirCombined: 0
m_LightmapKeepShadowMask: 0
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1

View File

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: VirtualFramwork
productName: "\u975E\u7269\u8D28\u6587\u5316\u9057\u4EA7\u5F71\u89C6\u62CD\u6444\u865A\u62DF\u4EFF\u771F\u7CFB\u7EDF"
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}