Merge branch 'master' into LouDi_Quan

This commit is contained in:
shenjianxing 2025-02-07 14:28:30 +08:00
commit ee11b50eea
18 changed files with 608 additions and 68 deletions

View File

@ -465,8 +465,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 131.91986, y: 0}
m_SizeDelta: {x: 263.8398, y: -752.1277}
m_AnchoredPosition: {x: 216.55383, y: 0}
m_SizeDelta: {x: 433.1077, y: -752.1277}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9008854919363526693
CanvasRenderer:
@ -725,7 +725,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
@ -1274,7 +1274,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:

View File

@ -173,6 +173,11 @@ public class ActionHelper
var strAction = (XMLTool.DictionaryAction)act;
return HighLightAction.Allocate(act.Value, strAction.args);
}
case "HighLightFlash":
{
var strAction = (XMLTool.DictionaryAction)act;
return HighLightFlashAction.Allocate(act.Value, strAction.args);
}
case "LoadRes":
{
var dictAction = (XMLTool.DictionaryAction)act;
@ -254,7 +259,7 @@ public class ActionHelper
/// <returns></returns>
public static ICondition GetCondition(XMLTool.ActionItem condition)
{
if (condition!=null)
if (condition != null)
{
switch (condition.Type)
{
@ -269,8 +274,15 @@ public class ActionHelper
case "UIClick":
return UIClickCondition.Allocate(condition.Value);
case "ObjClick":
var dict = (XMLTool.DictionaryCondition)condition;
return ObjClickCondition.Allocate(dict.Value, dict.args);
{
var dict = (XMLTool.DictionaryCondition)condition;
return ObjClickCondition.Allocate(dict.Value, dict.args);
}
case "ObjClickLong":
{
var dict = (XMLTool.DictionaryCondition)condition;
return ObjClickLongCondition.Allocate(dict.Value, dict.args);
}
case "Input":
return InputCondition.Allocate(condition.Value);
case "Var":

View File

@ -25,6 +25,7 @@ namespace QFramework
bool isHigh = true;
string deviceName = string.Empty;
string isIndependent;
string visibility;
public static HighLightAction Allocate(string path, Dictionary<string, string> datas, System.Action OnFinished = null)
{
var retNode = mPool.Allocate();
@ -45,6 +46,7 @@ namespace QFramework
}
retNode.deviceName = datas.ContainsKey("deviceName") ? datas["deviceName"] : string.Empty;
retNode.isIndependent = datas.ContainsKey("isIndependent") ? datas["isIndependent"] : string.Empty;
retNode.visibility = datas.ContainsKey("visibility") ? datas["visibility"] : string.Empty;
retNode.OnFinished = OnFinished;
return retNode;
}
@ -72,6 +74,9 @@ namespace QFramework
var effect = obj.GetOrAddComponent<HighlightEffect>();
effect.outlineColor = color;
effect.highlighted = true;
Visibility visibility = Visibility.Normal;
Enum.TryParse(this.visibility, out visibility);
effect.outlineVisibility = visibility;
obj.GetOrAddComponent<HighLightOnStepChanged>();
if (string.IsNullOrEmpty(isIndependent) == false)
{
@ -93,6 +98,11 @@ namespace QFramework
{
effect.highlighted = false;
}
var flash = obj.GetComponent<HighLightFlashItem>();
if (flash)
{
flash.Stop();
}
}
}

View File

@ -0,0 +1,154 @@
using HighlightPlus;
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace QFramework
{
internal class HighLightFlashAction : IAction
{
public System.Action OnFinished { get; set; }
private HighLightFlashAction()
{
}
private static readonly SimpleObjectPool<HighLightFlashAction> mPool =
new SimpleObjectPool<HighLightFlashAction>(() => new HighLightFlashAction(), null, 10);
string path;
Color color = Color.green;
bool isHigh = true;
string deviceName = string.Empty;
string isIndependent;
string count;
string time;
string finishedEvent;
string visibility;
public static HighLightFlashAction Allocate(string path, Dictionary<string, string> datas, System.Action OnFinished = null)
{
var retNode = mPool.Allocate();
retNode.ActionID = ActionKit.ID_GENERATOR++;
retNode.Deinited = false;
retNode.Reset();
retNode.path = path;
if (datas.ContainsKey("color"))
{
retNode.color = Utility.ToColor(datas["color"]);
}
if (datas.ContainsKey("isHigh"))
{
bool.TryParse(datas["isHigh"], out retNode.isHigh);
}
retNode.deviceName = datas.ContainsKey("deviceName") ? datas["deviceName"] : string.Empty;
retNode.isIndependent = datas.ContainsKey("isIndependent") ? datas["isIndependent"] : string.Empty;
retNode.count = datas.ContainsKey("count") ? datas["count"] : string.Empty;
retNode.time = datas.ContainsKey("time") ? datas["time"] : string.Empty;
retNode.finishedEvent = datas.ContainsKey("finishedEvent") ? datas["finishedEvent"] : string.Empty;
retNode.visibility = datas.ContainsKey("visibility") ? datas["visibility"] : string.Empty;
retNode.OnFinished = OnFinished;
return retNode;
}
public ulong ActionID { get; set; }
public ActionStatus Status { get; set; }
public void OnStart()
{
GameObject obj = null;
if (string.IsNullOrEmpty(deviceName) == false)
{
obj = DeviceController.Instance.GetDeviceObj(deviceName);
}
else
{
obj = Utility.FindObj(path);
}
if (obj != null)
{
var flash = obj.GetOrAddComponent<HighLightFlashItem>();
if (isHigh)
{
var effect = obj.GetOrAddComponent<HighlightEffect>();
effect.outlineColor = color;
effect.highlighted = true;
Visibility visibility = Visibility.Normal;
Enum.TryParse(this.visibility, out visibility);
effect.outlineVisibility = visibility;
obj.GetOrAddComponent<HighLightOnStepChanged>();
if (string.IsNullOrEmpty(isIndependent) == false)
{
switch (isIndependent)
{
case "true":
effect.outlineIndependent = true;
break;
case "false":
effect.outlineIndependent = false;
break;
}
}
float time = 1;
int count = -1;
float.TryParse(this.time, out time);
int.TryParse(this.count, out count);
flash.Init(time, count, finishedEvent);
}
else
{
var effect = obj.GetComponent<HighlightEffect>();
if (effect)
{
effect.highlighted = false;
}
if (flash)
{
flash.Stop();
}
}
}
}
public void OnExecute(float dt)
{
this.Finish();
OnFinished?.Invoke();
}
public void OnFinish()
{
}
public void Reset()
{
Status = ActionStatus.NotStart;
Paused = false;
}
public bool Paused { get; set; }
public void Deinit()
{
if (!Deinited)
{
OnFinished = null;
Deinited = true;
mPool.Recycle(this);
}
}
public bool Deinited { get; set; }
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 96e63ca598764cf4abec4ed34f827731
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -58,7 +58,6 @@ namespace QFramework
var mat = obj.GetComponent<MeshRenderer>().material;
//"99.99"
char item = number[i];
Debug.LogError(item);
if (item == '.')
{
isPoint = true;
@ -90,6 +89,8 @@ namespace QFramework
mat.mainTexture = Resources.Load($"Number/Mask").As<Texture2D>();
}
}
this.Finish();
}
public void OnExecute(float dt)

View File

@ -47,19 +47,37 @@ public class UIShowAction : IAction
public void OnStart()
{
if (isShow)
Type type = null;
if (ActionHelper.typeDict.ContainsKey(uiName))
{
UIKit.OpenPanelAsync(ActionHelper.typeDict[uiName], assetBundleName: uiName).ToAction().StartGlobal(() => this.Finish());
type = ActionHelper.typeDict[uiName];
}
else if (CustomUIMap.typeDict.ContainsKey(uiName))
{
type = CustomUIMap.typeDict[uiName];
}
if (type == null)
{
Debug.LogError($"{uiName} ÀàÐÍûÓÐÕÒµ½");
}
else
{
if (UIKit.GetPanel(ActionHelper.typeDict[uiName]) != null)
if (isShow)
{
UIKit.HidePanel(ActionHelper.typeDict[uiName]);
UIKit.OpenPanelAsync(type, assetBundleName: uiName).ToAction().StartGlobal(() => this.Finish());
}
else
{
if (UIKit.GetPanel(type) != null)
{
UIKit.HidePanel(type);
}
this.Finish();
this.Finish();
}
}
}
public void Reset()

View File

@ -0,0 +1,146 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.EventSystems;
namespace QFramework
{
public class ObjClickLongCondition : ICondition
{
private static SimpleObjectPool<ObjClickLongCondition> mSimpleObjectPool =
new SimpleObjectPool<ObjClickLongCondition>(() => new ObjClickLongCondition(), null, 10);
private ObjClickLongCondition() { }
public GameObject obj = null;
string path;
string deviceName;
float time;
float curTime;
bool isDown = false;
public static ObjClickLongCondition Allocate(string path, Dictionary<string, string> datas)
{
var conditionAction = mSimpleObjectPool.Allocate();
conditionAction.ActionID = ActionKit.ID_GENERATOR++;
conditionAction.Deinited = false;
conditionAction.Reset();
conditionAction.path = path;
conditionAction.deviceName = datas.ContainsKey("deviceName") ? datas["deviceName"] : null;
if (datas.ContainsKey("time"))
{
float.TryParse(datas["time"], out conditionAction.time);
}
return conditionAction;
}
public bool Check()
{
if (obj == null)
{
if (string.IsNullOrEmpty(deviceName))
{
obj = Utility.FindObj(path);
}
else
{
obj = DeviceController.Instance.GetDeviceObj(deviceName);
if (obj == null)
{
Debug.LogError($"没有找到 path:{path} deviceName:{deviceName}");
}
}
}
// 检测鼠标左键按下
if (Input.GetMouseButtonDown(0))
{
OnMouseDown();
}
// 检测鼠标左键松开
if (Input.GetMouseButtonUp(0))
{
OnMouseUp();
}
if (isDown && EventSystem.current.IsPointerOverGameObject() == false)
{
Vector3 mousePos = Input.mousePosition;
Ray ray = Camera.main.ScreenPointToRay(mousePos);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
if (obj == hit.collider.gameObject)
{
curTime -= Time.deltaTime;
if (curTime <= 0)
{
return true;
}
}
}
}
return false;
}
public void OnMouseDown()
{
curTime = this.time;
isDown = true;
}
public void OnMouseUp()
{
isDown = false;
}
public bool Paused { get; set; }
public bool Deinited { get; set; }
public ulong ActionID { get; set; }
public ActionStatus Status { get; set; }
public void OnStart()
{
}
public void OnExecute(float dt)
{
if (Check())
{
this.Finish();
}
}
public void OnFinish()
{
}
public void Deinit()
{
if (!Deinited)
{
Deinited = true;
obj = null;
path = null;
mSimpleObjectPool.Recycle(this);
}
}
public void Reset()
{
curTime = 0;
Paused = false;
Status = ActionStatus.NotStart;
}
}
//public static class ObjClickLongConditionExtension
//{
// public static ISequence ObjClickLongCondition(this ISequence self, string uipath)
// {
// return self.Append(QFramework.ObjClickLongCondition.Allocate(uipath));
// }
//}
}

View File

@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 297e67e3bc7868a4cae6623426c359b9
timeCreated: 1647673104

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4af85a692b427464ebde5004dd992d5e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bb813d5416f284549bb272f36e3423e5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,18 @@
using QFramework.Example;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CustomUIMap : MonoBehaviour
{
// 注意:此处专门给支线用的 主线的UI类型映射填写到 ActionHelper.cs的typeDict中
public static readonly Dictionary<string, Type> typeDict = new Dictionary<string, Type>()
{
//{ "UIOperationList", typeof(UIOperationList) },
};
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 399446e5e27181e439731e9cbd025286
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,41 @@
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using HighlightPlus;
using QFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HighLightFlashItem : MonoBehaviour
{
HighlightEffect high;
TweenerCore<float, float, FloatOptions> dotw;
public void Init(float time, int count = -1, string finishedEvent = null)
{
high = GetComponent<HighlightEffect>();
high.outline = 0.01f;
dotw = DOTween.To(() => high.outline, (v) => high.outline = v, 1, time).SetEase(Ease.OutFlash).SetLoops(count, LoopType.Yoyo).OnComplete(() =>
{
if (string.IsNullOrEmpty(finishedEvent)==false)
{
StringEventSystem.Global.Send(finishedEvent);
}
this.Stop();
});
}
public void Stop()
{
if (dotw != null)
{
dotw.Kill();
dotw = null;
}
high.highlighted = false;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a2f23e7e41ba93044ab80cdc6be2e101
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -7,6 +7,7 @@ using TMPro;
using System.Collections.Generic;
using static OperationController;
using System;
using UnityEditor.Hardware;
namespace QFramework.Example
{
public class UIOperationListData : UIPanelData
@ -20,7 +21,7 @@ namespace QFramework.Example
protected override void OnInit(IUIData uiData = null)
{
mData = uiData as UIOperationListData ?? new UIOperationListData();
TypeEventSystem.Global.Register<OnModuleQuit>((arg)=>Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
}
private void OnStepChanged(StepStatusOnChange change)
@ -88,54 +89,60 @@ namespace QFramework.Example
StepContent.RemoveAllChildren();
foreach (var item in op.Steps)
{
GameObject obj = GameObject.Instantiate(Step.gameObject, StepContent);
Transform title = obj.transform.Find("Title");
var name = title.Find("Name").GetComponent<TextMeshProUGUI>();
name.text = item.Name;
var arrow = title.Find("Arrow").transform;
Image highIcon = title.Find("HighIcon").GetComponent<Image>();
Color highColor = new Color(25f / 255f, 224f / 255f, 224f / 255f);
GameObject subContent = obj.transform.Find("SubContent").gameObject;
Button btn = title.GetComponent<Button>();
subContent.gameObject.SetActive(false);
btn.name = btns.Count.ToString();
btns.Add(btn);
btn.onClick.AddListener(() =>
{
subContent.SetActive(!subContent.activeSelf);
if (op.freeStep)
{
if (highIcon.color != highColor)
{
TypeEventSystem.Global.Send<StepExecute>(new StepExecute() { index = int.Parse(btn.name) });
}
}
});
if (item.SubSteps != null)
if (item.SubSteps != null && item.SubSteps.Count > 0)
{
GameObject obj = GameObject.Instantiate(Step.gameObject, StepContent);
Transform title = obj.transform.Find("Title");
var name = title.Find("Name").GetComponent<TextMeshProUGUI>();
name.text = item.Name;
Image highIcon = title.Find("HighIcon").GetComponent<Image>();
Color highColor = new Color(25f / 255f, 224f / 255f, 224f / 255f);
GameObject subContent = obj.transform.Find("SubContent").gameObject;
Button btn = title.GetComponent<Button>();
subContent.gameObject.SetActive(false);
btn.name = btns.Count.ToString();
btns.Add(btn);
btn.onClick.AddListener(() =>
{
subContent.SetActive(!subContent.activeSelf);
if (op.freeStep)
{
if (highIcon.color != highColor)
{
TypeEventSystem.Global.Send<StepExecute>(new StepExecute() { index = int.Parse(btn.name) });
}
}
});
foreach (var sub in item.SubSteps)
{
GameObject subObj = GameObject.Instantiate(SubStep.gameObject, subContent.transform);
var stepLabel = subObj.transform.Find("StepLabel").GetComponent<TextMeshProUGUI>();
stepLabel.text = sub.Name;
Button subBtn = subObj.GetComponent<Button>();
subBtn.name = btns.Count.ToString();
btns.Add(subBtn);
subBtn.onClick.AddListener(() =>
{
if (op.freeStep)
{
subBtn.transform.parent.gameObject.SetActive(true);
TypeEventSystem.Global.Send<StepExecute>(new StepExecute() { index = int.Parse(subBtn.name) });
}
});
StepItemFactory(subContent.transform, sub.Name);
}
}
else
{
StepItemFactory(StepContent, item.Name);
}
}
}
public void StepItemFactory(Transform content, string txt)
{
GameObject subObj = GameObject.Instantiate(SubStep.gameObject, content.transform);
var stepLabel = subObj.transform.Find("StepLabel").GetComponent<TextMeshProUGUI>();
stepLabel.text = txt;
Button subBtn = subObj.GetComponent<Button>();
subBtn.name = btns.Count.ToString();
btns.Add(subBtn);
subBtn.onClick.AddListener(() =>
{
if (op.freeStep)
{
subBtn.transform.parent.gameObject.SetActive(true);
TypeEventSystem.Global.Send<StepExecute>(new StepExecute() { index = int.Parse(subBtn.name) });
}
});
}
protected override void OnShow()
{

View File

@ -787,9 +787,60 @@ namespace XMLTool
{
act.args.Add("isIndependent", isIndependent.Value);
}
XAttribute visibility = action.Attribute("visibility");
if (visibility != null)
{
act.args.Add("visibility", visibility.Value);
}
newAction = act;
}
break;
case "HighLightFlash":
{
var act = new DictionaryAction();
XAttribute isHigh = action.Attribute("isHigh");
if (isHigh != null)
{
act.args.Add("isHigh", isHigh.Value);
}
XAttribute color = action.Attribute("color");
if (color != null)
{
act.args.Add("color", color.Value);
}
XAttribute deviceName = action.Attribute("deviceName");
if (deviceName != null)
{
act.args.Add("deviceName", deviceName.Value);
}
newAction = act;
XAttribute isIndependent = action.Attribute("isIndependent");
if (isIndependent != null)
{
act.args.Add("isIndependent", isIndependent.Value);
}
XAttribute time = action.Attribute("time");
if (time != null)
{
act.args.Add("time", time.Value);
}
XAttribute count = action.Attribute("count");
if (count != null)
{
act.args.Add("count", count.Value);
}
XAttribute finishedEvent = action.Attribute("finishedEvent");
if (finishedEvent != null)
{
act.args.Add("finishedEvent", finishedEvent.Value);
}
XAttribute visibility = action.Attribute("visibility");
if (visibility != null)
{
act.args.Add("visibility", visibility.Value);
}
newAction = act;
}
break;
case "LoadRes":
{
@ -1163,19 +1214,37 @@ namespace XMLTool
switch (type)
{
case "ObjClick":
var act = new DictionaryCondition();
{
var act = new DictionaryCondition();
XAttribute deviceName = action.Attribute("deviceName");
if (deviceName != null)
{
act.args.Add("deviceName", deviceName.Value);
XAttribute deviceName = action.Attribute("deviceName");
if (deviceName != null)
{
act.args.Add("deviceName", deviceName.Value);
}
XAttribute isRight = action.Attribute("isRight");
if (isRight != null)
{
act.args.Add("isRight", isRight.Value);
}
newAction = act;
}
XAttribute isRight = action.Attribute("isRight");
if (isRight != null)
break;
case "ObjClickLong":
{
act.args.Add("isRight", isRight.Value);
var act = new DictionaryCondition();
XAttribute deviceName = action.Attribute("deviceName");
if (deviceName != null)
{
act.args.Add("deviceName", deviceName.Value);
}
XAttribute time = action.Attribute("time");
if (time != null)
{
act.args.Add("time", time.Value);
}
newAction = act;
}
newAction = act;
break;
default:
newAction = new Condition();

View File

@ -89,8 +89,17 @@
如果deviceName存在 则不用isDevice
-->
<Action type="Show" value="SM_QvanChangJing/sence/pPlane1" deviceName="设备名字" isShow="false" isDevice="false"></Action>
<!--设置物体高亮 deviceName可以用于设备名字 value是物体路径 color是rgba isHigh设置是否显示高亮 isIndependent为true 可以避免模型高亮被遮挡-->
<Action type="HighLight" deviceName="设备名字" value="路径" isHigh="true" color="0,255,0,255" isIndependent="true"></Action>
<!--设置物体高亮 deviceName可以用于设备名字 value是物体路径 color是rgba isHigh设置是否显示高亮 isIndependent为true 可以避免模型高亮被遮挡
visibility: 有三种形式 Normal, AlwaysOnTop,OnlyWhenOccluded
-->
<Action type="HighLight" deviceName="设备名字" value="路径" isHigh="true" color="0,255,0,255" isIndependent="true" visibility="Normal"></Action>
<!--设置物体高亮 deviceName可以用于设备名字 value是物体路径 color是rgba isHigh设置是否显示高亮 isIndependent为true 可以避免模型高亮被遮挡
time是从不显示到完全显示的时间
count是循环 -1为无限循环需要主动关闭
当count不为-1时 可以使用finishedEvent配合strEvent做闪烁结束的监听
visibility: 有三种形式 Normal, AlwaysOnTop,OnlyWhenOccluded
-->
<Action type="HighLightFlash" deviceName="测试" isHigh="true" color="0,255,0,255" time="1" count="-1" finishedEvent="等待" visibility="Normal"></Action>
<!--延迟 value是秒-->
<Action type="Delay" value="2"></Action>
<!--
@ -104,9 +113,12 @@
<!--判断UI点击-->
<Condition type="UIClick" value="UI路径 可以使用快捷键Ctrl+Q获取"></Condition>
<!--判断物体点击 isRight = true 则点击到目标物体 才算满足 false 则点击了其他物体就满足 常用于错误的点击-->
<Condition type="ObjClick" value="物体路径 可以使用快捷键Ctrl+Q获取" isRight="true"></Condition>
<!--判断键盘输入-->
<!--判断物体点击 支持deviceName isRight = true 则点击到目标物体 才算满足 false 则点击了其他物体就满足 常用于错误的点击-->
<Condition type="ObjClick" deviceName="设备名" value="物体路径 可以使用快捷键Ctrl+Q获取" isRight="true"></Condition>
<!--判断物体点击(长按) time为长按时间-->
<Condition type="ObjClickLong" deviceName="设备名" value="物体路径 可以使用快捷键Ctrl+Q获取" time="3"></Condition>
<!--判断键盘输入 这里的value对应的是KeyCode枚举-->
<Condition type="Input" value="A"></Condition>
<!--判断变量名i是否等于1-->
<Condition type="Var" name="变量名" value="1"></Condition>