diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 53ca3b48..fdd5e8bb 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -137,7 +137,6 @@ GameObject: - component: {fileID: 547432240} - component: {fileID: 547432239} - component: {fileID: 547432238} - - component: {fileID: 547432237} - component: {fileID: 547432236} - component: {fileID: 547432244} m_Layer: 0 @@ -165,33 +164,6 @@ MonoBehaviour: enableCollision: 1 isMov: 1 isRot: 1 ---- !u!54 &547432237 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 547432235} - serializedVersion: 4 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_CenterOfMass: {x: 0, y: 0, z: 0} - m_InertiaTensor: {x: 1, y: 1, z: 1} - m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ImplicitCom: 1 - m_ImplicitTensor: 1 - m_UseGravity: 0 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 --- !u!136 &547432238 CapsuleCollider: m_ObjectHideFlags: 0