修改动画,修改模块2逻辑

This commit is contained in:
李浩 2025-06-17 15:21:32 +08:00
parent 10f3c8f384
commit e518c8bc40
6 changed files with 171 additions and 59 deletions

File diff suppressed because one or more lines are too long

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@ -267,7 +267,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u77FF\u4E95\u901A\u98CE\u6D4B\u98CE"
m_text: "\u77FF\u4E95\u901A\u98CE\u865A\u62DF\u4EFF\u771F\u5B9E\u8BAD\u7CFB\u7EDF"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
m_sharedMaterial: {fileID: 5103963756306747964, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}

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@ -1751,7 +1751,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u77FF\u4E95\u901A\u98CE\u6D4B\u98CE"
m_text: "\u77FF\u4E95\u901A\u98CE\u865A\u62DF\u4EFF\u771F\u5B9E\u8BAD\u7CFB\u7EDF"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
m_sharedMaterial: {fileID: 5103963756306747964, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}

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@ -31,7 +31,65 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Take 001
takeName: Take 001
internalID: 1827226128182048838
firstFrame: 1
lastFrame: 49
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Take 001 (1)
takeName: Take 001
internalID: 9067093048684652814
firstFrame: 49
lastFrame: 120
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []

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@ -3171,27 +3171,27 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_IsActive
@ -3235,39 +3235,39 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.z
value: -11.533668
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objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
@ -3299,6 +3299,7 @@ Animation:
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 1827226128182048838, guid: 641c298c39d6b814785da5f9c2f05a9b, type: 3}
- {fileID: 9067093048684652814, guid: 641c298c39d6b814785da5f9c2f05a9b, type: 3}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0

View File

@ -400,11 +400,10 @@
<Action type="TimeTip" value="等待1分钟后&lt;color=#FF00FF&gt;{0}&lt;/color&gt;秒" time="5" values="0,60" format="{0:F1}" finishedEvent="close" needClick="false" reverse="true" ></Action>
<Condition type="StrEvent" value="close"></Condition>
<Action type="Show" value="Main/Aim_jianchawajianyi/hand_r" isShow="false" ></Action>
<Action type="Show" value="Main/Aim_jianchawajianyi/huand_l" isShow="false" ></Action>
<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001" speed="-1"></Action>
<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001 (1)" frame="0"></Action>
<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001 (1)" speed="1"></Action>
<Action type="Show" value="Main/Aim_jianchawajianyi" isShow="false" ></Action>