修改动画,修改模块2逻辑
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File diff suppressed because one or more lines are too long
@ -267,7 +267,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u77FF\u4E95\u901A\u98CE\u6D4B\u98CE"
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m_text: "\u77FF\u4E95\u901A\u98CE\u865A\u62DF\u4EFF\u771F\u5B9E\u8BAD\u7CFB\u7EDF"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
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m_sharedMaterial: {fileID: 5103963756306747964, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
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@ -1751,7 +1751,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u77FF\u4E95\u901A\u98CE\u6D4B\u98CE"
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m_text: "\u77FF\u4E95\u901A\u98CE\u865A\u62DF\u4EFF\u771F\u5B9E\u8BAD\u7CFB\u7EDF"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
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m_sharedMaterial: {fileID: 5103963756306747964, guid: 9bbfb1bdb0251664eb0932e39724900e, type: 2}
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@ -31,7 +31,65 @@ ModelImporter:
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animationWrapMode: 0
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extraExposedTransformPaths: []
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extraUserProperties: []
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clipAnimations: []
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clipAnimations:
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- serializedVersion: 16
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name: Take 001
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takeName: Take 001
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internalID: 1827226128182048838
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firstFrame: 1
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lastFrame: 49
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wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendPositionY: 0
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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events: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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- serializedVersion: 16
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name: Take 001 (1)
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takeName: Take 001
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internalID: 9067093048684652814
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firstFrame: 49
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lastFrame: 120
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wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendPositionY: 0
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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events: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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isReadable: 0
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meshes:
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lODScreenPercentages: []
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@ -3171,27 +3171,27 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.x
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propertyPath: m_LocalEulerAnglesHint.y
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.x
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propertyPath: m_IsActive
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@ -3235,39 +3235,39 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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@ -3299,6 +3299,7 @@ Animation:
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m_Animation: {fileID: 0}
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m_Animations:
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- {fileID: 1827226128182048838, guid: 641c298c39d6b814785da5f9c2f05a9b, type: 3}
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- {fileID: 9067093048684652814, guid: 641c298c39d6b814785da5f9c2f05a9b, type: 3}
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m_WrapMode: 0
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m_PlayAutomatically: 0
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m_AnimatePhysics: 0
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@ -400,11 +400,10 @@
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<Action type="TimeTip" value="等待1分钟后<color=#FF00FF>{0}</color>秒" time="5" values="0,60" format="{0:F1}" finishedEvent="close" needClick="false" reverse="true" ></Action>
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<Condition type="StrEvent" value="close"></Condition>
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<Action type="Show" value="Main/Aim_jianchawajianyi/hand_r" isShow="false" ></Action>
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<Action type="Show" value="Main/Aim_jianchawajianyi/huand_l" isShow="false" ></Action>
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<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001" speed="-1"></Action>
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<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001 (1)" frame="0"></Action>
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<Action type="Anim" value="Main/Aim_jianchawajianyi" animName="Take 001 (1)" speed="1"></Action>
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<Action type="Show" value="Main/Aim_jianchawajianyi" isShow="false" ></Action>
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