Merge remote-tracking branch 'origin/master' into LouDi_Pig
This commit is contained in:
commit
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- target: {fileID: 3256374369696445859, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
propertyPath: m_AnchoredPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3256374369696445859, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3256374369696445859, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3256374369696445859, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 3729526601115419663, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: UIOperation
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
--- !u!224 &2309906618182155809 stripped
|
|
||||||
RectTransform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 3256374369696445859, guid: f3cf28914a0794b46a2c22d97024387a, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 2309906618182155808}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a975291794a505e4d853a3816b49a0ae
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -133,6 +133,11 @@ public class ActionHelper
|
|||||||
var strAction = (XMLTool.DictionaryAction)act;
|
var strAction = (XMLTool.DictionaryAction)act;
|
||||||
return ShowAction.Allocate(act.Value, strAction.args);
|
return ShowAction.Allocate(act.Value, strAction.args);
|
||||||
}
|
}
|
||||||
|
case "TipWindow":
|
||||||
|
{
|
||||||
|
var strAction = (XMLTool.StringListAction)act;
|
||||||
|
return TipWindowAction.Allocate(act.Value, strAction.args[0], strAction.args[1]);
|
||||||
|
}
|
||||||
case "TextTip":
|
case "TextTip":
|
||||||
{
|
{
|
||||||
var strAction = (XMLTool.StringListAction)act;
|
var strAction = (XMLTool.StringListAction)act;
|
||||||
@ -167,8 +172,8 @@ public class ActionHelper
|
|||||||
}
|
}
|
||||||
case "LoadRes":
|
case "LoadRes":
|
||||||
{
|
{
|
||||||
var strAction = (XMLTool.StringListAction)act;
|
var dictAction = (XMLTool.DictionaryAction)act;
|
||||||
return LoadResAction.Allocate(act.Value, strAction.args[0]);
|
return LoadResAction.Allocate(act.Value, dictAction.args);
|
||||||
}
|
}
|
||||||
case "Audio":
|
case "Audio":
|
||||||
{
|
{
|
||||||
|
|||||||
@ -56,6 +56,10 @@ namespace QFramework
|
|||||||
}
|
}
|
||||||
if (obj != null)
|
if (obj != null)
|
||||||
{
|
{
|
||||||
|
if (obj.activeSelf == false)
|
||||||
|
{
|
||||||
|
Debug.LogError(obj.name + "当前是隐藏状态");
|
||||||
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
anim = obj.GetComponent<Animation>();
|
anim = obj.GetComponent<Animation>();
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Xml.Linq;
|
using System.Xml.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using XMLTool;
|
using XMLTool;
|
||||||
@ -21,14 +22,16 @@ namespace QFramework
|
|||||||
|
|
||||||
string fileName;
|
string fileName;
|
||||||
string type;
|
string type;
|
||||||
public static LoadResAction Allocate(string fileName, string type, System.Action OnFinished = null)
|
string index;
|
||||||
|
public static LoadResAction Allocate(string fileName, Dictionary<string, string> datas, System.Action OnFinished = null)
|
||||||
{
|
{
|
||||||
var retNode = mPool.Allocate();
|
var retNode = mPool.Allocate();
|
||||||
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||||||
retNode.Deinited = false;
|
retNode.Deinited = false;
|
||||||
retNode.Reset();
|
retNode.Reset();
|
||||||
retNode.fileName = fileName;
|
retNode.fileName = fileName;
|
||||||
retNode.type = type;
|
retNode.type = datas.ContainsKey("resType") ? datas["resType"] : string.Empty;
|
||||||
|
retNode.index = datas.ContainsKey("index") ? datas["index"] : string.Empty;
|
||||||
retNode.OnFinished = OnFinished;
|
retNode.OnFinished = OnFinished;
|
||||||
return retNode;
|
return retNode;
|
||||||
}
|
}
|
||||||
@ -55,7 +58,15 @@ namespace QFramework
|
|||||||
XDocument doc = XDocument.Parse(xmlStr);
|
XDocument doc = XDocument.Parse(xmlStr);
|
||||||
// »ñÈ¡¸ùÔªËØ
|
// »ñÈ¡¸ùÔªËØ
|
||||||
XElement moduleXml = doc.Root;
|
XElement moduleXml = doc.Root;
|
||||||
XmlParser.LoadModule(moduleXml, Global.Instance.appData);
|
if (string.IsNullOrEmpty(index))
|
||||||
|
{
|
||||||
|
// ÎÞÐò¼ÓÔØ
|
||||||
|
XmlParser.LoadModule(moduleXml, Global.Instance.appData);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Global.moduleDict.Add(index, moduleXml);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|||||||
69
Assets/Scripts/Actions/TipWindowAction.cs
Normal file
69
Assets/Scripts/Actions/TipWindowAction.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using QFramework;
|
||||||
|
using System;
|
||||||
|
using QFramework.Example;
|
||||||
|
using System.Linq;
|
||||||
|
public class TipWindowAction : IAction
|
||||||
|
{
|
||||||
|
public ulong ActionID { get; set; }
|
||||||
|
public bool Deinited { get; set; }
|
||||||
|
public bool Paused { get; set; }
|
||||||
|
public ActionStatus Status { get; set; }
|
||||||
|
|
||||||
|
private static readonly SimpleObjectPool<TipWindowAction> mPool =
|
||||||
|
new SimpleObjectPool<TipWindowAction>(() => new TipWindowAction(), null, 10);
|
||||||
|
string text = string.Empty;
|
||||||
|
string btns = string.Empty;
|
||||||
|
string audio = string.Empty;
|
||||||
|
public static TipWindowAction Allocate(string text, string audio, string btns, System.Action onDelayFinish = null)
|
||||||
|
{
|
||||||
|
var retNode = mPool.Allocate();
|
||||||
|
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||||||
|
retNode.Deinited = false;
|
||||||
|
retNode.Reset();
|
||||||
|
retNode.text = text;
|
||||||
|
retNode.btns = btns;
|
||||||
|
retNode.audio = audio;
|
||||||
|
return retNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public void Deinit()
|
||||||
|
{
|
||||||
|
if (!Deinited)
|
||||||
|
{
|
||||||
|
Deinited = true;
|
||||||
|
mPool.Recycle(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnExecute(float dt)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFinish()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnStart()
|
||||||
|
{
|
||||||
|
UITipWindowData data = new UITipWindowData();
|
||||||
|
data.txt = text;
|
||||||
|
var btnText = btns.Split(',').ToList();
|
||||||
|
foreach (var item in btnText)
|
||||||
|
{
|
||||||
|
data.btns.Add(new UITipWindowData.ItemData() { txt = item });
|
||||||
|
}
|
||||||
|
data.audio = audio;
|
||||||
|
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
Status = ActionStatus.NotStart;
|
||||||
|
Paused = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 237e46780047f1a42bab78186bcf79cb
|
guid: 10573b9b3c343214bb0b5990d11f02f5
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -45,7 +45,7 @@ namespace QFramework
|
|||||||
obj = DeviceController.Instance.GetDeviceObj(deviceName);
|
obj = DeviceController.Instance.GetDeviceObj(deviceName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (obj != null && Input.GetMouseButtonUp(0))
|
if (obj != null && Input.GetMouseButtonUp(0) && EventSystem.current.IsPointerOverGameObject() == false)
|
||||||
{
|
{
|
||||||
Vector3 mousePos = Input.mousePosition;
|
Vector3 mousePos = Input.mousePosition;
|
||||||
Ray ray = Camera.main.ScreenPointToRay(mousePos);
|
Ray ray = Camera.main.ScreenPointToRay(mousePos);
|
||||||
|
|||||||
@ -30,7 +30,6 @@ public class DeviceController : MonoSingleton<DeviceController>
|
|||||||
private void OnQuit(OnModuleQuit quit)
|
private void OnQuit(OnModuleQuit quit)
|
||||||
{
|
{
|
||||||
deviceDict.Clear();
|
deviceDict.Clear();
|
||||||
deviceDict.Clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStart(OnModuleStart start)
|
private void OnStart(OnModuleStart start)
|
||||||
|
|||||||
@ -46,6 +46,7 @@ public class OperationController : MonoSingleton<OperationController>
|
|||||||
{
|
{
|
||||||
Refresh();
|
Refresh();
|
||||||
}).UnRegisterWhenGameObjectDestroyed(gameObject);
|
}).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Refresh()
|
public void Refresh()
|
||||||
@ -66,18 +67,24 @@ public class OperationController : MonoSingleton<OperationController>
|
|||||||
}
|
}
|
||||||
TypeEventSystem.Global.Register<StepExecute>(OnExecute);
|
TypeEventSystem.Global.Register<StepExecute>(OnExecute);
|
||||||
TypeEventSystem.Global.Register<OnNextStep>(OnNext);
|
TypeEventSystem.Global.Register<OnNextStep>(OnNext);
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>(arg => Clear());
|
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuitHandler);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnModuleQuitHandler(OnModuleQuit quit)
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
}
|
||||||
|
|
||||||
public void Clear()
|
public void Clear()
|
||||||
{
|
{
|
||||||
|
index = -1;
|
||||||
curAction.Deinit();
|
curAction.Deinit();
|
||||||
steps.Clear();
|
steps.Clear();
|
||||||
TypeEventSystem.Global.UnRegister<OnModuleQuit>(arg => Clear());
|
TypeEventSystem.Global.UnRegister<OnModuleQuit>(OnModuleQuitHandler);
|
||||||
TypeEventSystem.Global.UnRegister<StepExecute>(OnExecute);
|
TypeEventSystem.Global.UnRegister<StepExecute>(OnExecute);
|
||||||
TypeEventSystem.Global.UnRegister<OnNextStep>(OnNext);
|
TypeEventSystem.Global.UnRegister<OnNextStep>(OnNext);
|
||||||
|
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using QFramework;
|
using QFramework;
|
||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -12,9 +13,15 @@ public class VarController : MonoSingleton<VarController>
|
|||||||
{
|
{
|
||||||
base.OnSingletonInit();
|
base.OnSingletonInit();
|
||||||
varDict = new Dictionary<string, float>();
|
varDict = new Dictionary<string, float>();
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>(OnQuit).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnQuit(OnModuleQuit quit)
|
||||||
|
{
|
||||||
|
varDict.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
public void Set(string key, float value)
|
public void Set(string key, float value)
|
||||||
{
|
{
|
||||||
if (varDict.ContainsKey(key))
|
if (varDict.ContainsKey(key))
|
||||||
|
|||||||
50
Assets/Scripts/Editor/SetReadWrite.cs
Normal file
50
Assets/Scripts/Editor/SetReadWrite.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SetReadWrite : Editor
|
||||||
|
{
|
||||||
|
[MenuItem("Assets/FBX ReadWrite Enable %&r")]
|
||||||
|
public static void EnableFBXReadWrite()
|
||||||
|
{
|
||||||
|
Object[] selectedObjects = Selection.GetFiltered<Object>(SelectionMode.DeepAssets);
|
||||||
|
foreach (Object obj in selectedObjects)
|
||||||
|
{
|
||||||
|
if (obj != null)
|
||||||
|
{
|
||||||
|
string path = AssetDatabase.GetAssetPath(obj);
|
||||||
|
if (Directory.Exists(path))
|
||||||
|
{
|
||||||
|
EnableFBXReadWriteInFolder(path);
|
||||||
|
}
|
||||||
|
else if (path.EndsWith(".fbx", System.StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
EnableFBXReadWriteForFile(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void EnableFBXReadWriteInFolder(string folderPath)
|
||||||
|
{
|
||||||
|
string[] files = Directory.GetFiles(folderPath, "*.fbx", SearchOption.AllDirectories);
|
||||||
|
foreach (string file in files)
|
||||||
|
{
|
||||||
|
EnableFBXReadWriteForFile(file);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void EnableFBXReadWriteForFile(string filePath)
|
||||||
|
{
|
||||||
|
string relativePath = filePath;
|
||||||
|
ModelImporter importer = AssetImporter.GetAtPath(relativePath) as ModelImporter;
|
||||||
|
if (importer != null)
|
||||||
|
{
|
||||||
|
importer.isReadable = true;
|
||||||
|
AssetDatabase.ImportAsset(relativePath, ImportAssetOptions.ForceUpdate);
|
||||||
|
Debug.Log("Enabled Read/Write for: " + relativePath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -2,6 +2,7 @@ using QFramework;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Xml.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using XMLTool;
|
using XMLTool;
|
||||||
|
|
||||||
@ -35,6 +36,6 @@ public class Global : Singleton<Global>
|
|||||||
|
|
||||||
public static AppType appTpe = AppType.UnKnow;
|
public static AppType appTpe = AppType.UnKnow;
|
||||||
|
|
||||||
|
public static Dictionary<string, XElement> moduleDict = new Dictionary<string, XElement>();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -41,7 +41,21 @@ public class Launch : MonoBehaviour
|
|||||||
yield return new WaitUntil(() => isLoadFinished == true);
|
yield return new WaitUntil(() => isLoadFinished == true);
|
||||||
if (Global.Instance.appData.preLoad != null && Global.Instance.appData.preLoad.action != null)
|
if (Global.Instance.appData.preLoad != null && Global.Instance.appData.preLoad.action != null)
|
||||||
{
|
{
|
||||||
yield return ActionHelper.GetActionAndSub(Global.Instance.appData.preLoad.action).Start(this);
|
yield return ActionHelper.GetActionAndSub(Global.Instance.appData.preLoad.action).Start(this, () =>
|
||||||
|
{
|
||||||
|
// ÔÝʱ·ÅÔÚÕâÀï
|
||||||
|
if (Global.moduleDict.Count > 0)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < Global.moduleDict.Count; i++)
|
||||||
|
{
|
||||||
|
string index = (i + 1).ToString();
|
||||||
|
if (Global.moduleDict.ContainsKey(index))
|
||||||
|
{
|
||||||
|
XmlParser.LoadModule(Global.moduleDict[index], Global.Instance.appData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
yield return UIKit.OpenPanelAsync<UIModeSelect>();
|
yield return UIKit.OpenPanelAsync<UIModeSelect>();
|
||||||
UIKit.HidePanel<UILoading>();
|
UIKit.HidePanel<UILoading>();
|
||||||
|
|||||||
@ -19,6 +19,7 @@ namespace QFramework.Example
|
|||||||
mData = uiData as UIBtnsData ?? new UIBtnsData();
|
mData = uiData as UIBtnsData ?? new UIBtnsData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
|
|||||||
@ -22,6 +22,7 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
mData = uiData as UICameraSwitchData ?? new UICameraSwitchData();
|
mData = uiData as UICameraSwitchData ?? new UICameraSwitchData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
Near.onValueChanged.AddListener(isOn =>
|
Near.onValueChanged.AddListener(isOn =>
|
||||||
@ -68,6 +69,21 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
#if UNITY_STANDALONE_WIN
|
||||||
|
if (Near.isOn == true || Far.isOn == true)
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.D))
|
||||||
|
{
|
||||||
|
Near.isOn = false;
|
||||||
|
Far.isOn = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|||||||
@ -13,6 +13,7 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
mData = uiData as UIDeviceTipData ?? new UIDeviceTipData();
|
mData = uiData as UIDeviceTipData ?? new UIDeviceTipData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
|
|||||||
2
Assets/Scripts/UI/UIHint.Designer.cs
generated
2
Assets/Scripts/UI/UIHint.Designer.cs
generated
@ -5,7 +5,7 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:56300545-9a16-4363-94bb-73919dd6d4f0
|
// Generate Id:81782f84-21db-40cc-8f07-78023c95d54e
|
||||||
public partial class UIHint
|
public partial class UIHint
|
||||||
{
|
{
|
||||||
public const string Name = "UIHint";
|
public const string Name = "UIHint";
|
||||||
|
|||||||
@ -17,11 +17,13 @@ namespace QFramework.Example
|
|||||||
public partial class UIHint : UIPanel
|
public partial class UIHint : UIPanel
|
||||||
{
|
{
|
||||||
ResLoader loader;
|
ResLoader loader;
|
||||||
|
IAction curAction;
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIHintData ?? new UIHintData();
|
mData = uiData as UIHintData ?? new UIHintData();
|
||||||
SetItem(0);
|
SetItem(0);
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
@ -31,16 +33,22 @@ namespace QFramework.Example
|
|||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIHintData ?? new UIHintData();
|
mData = uiData as UIHintData ?? new UIHintData();
|
||||||
|
if (curAction != null)
|
||||||
|
{
|
||||||
|
curAction.Deinit();
|
||||||
|
curAction = null;
|
||||||
|
}
|
||||||
|
|
||||||
Icon.gameObject.SetActive(mData.isShowIcon);
|
Icon.gameObject.SetActive(mData.isShowIcon);
|
||||||
Label.text = mData.txt;
|
Label.text = mData.txt;
|
||||||
SetItem(1);
|
SetItem(1);
|
||||||
if (mData.time != -1)
|
if (mData.time != -1)
|
||||||
{
|
{
|
||||||
ActionKit.Delay(mData.time, () =>
|
curAction = ActionKit.Delay(mData.time, () =>
|
||||||
{
|
{
|
||||||
SetItem(0);
|
SetItem(0);
|
||||||
|
});
|
||||||
}).Start(this);
|
curAction.Start(this);
|
||||||
}
|
}
|
||||||
if (string.IsNullOrEmpty(mData.audio) == false)
|
if (string.IsNullOrEmpty(mData.audio) == false)
|
||||||
{
|
{
|
||||||
@ -61,6 +69,7 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
ItemPrefab.DOFade(alph, 0.5f);
|
ItemPrefab.DOFade(alph, 0.5f);
|
||||||
Label.DOFade(alph, 0.5f);
|
Label.DOFade(alph, 0.5f);
|
||||||
|
Icon.gameObject.SetActive(alph == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
|
|||||||
@ -12,6 +12,7 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
mData = uiData as UIInstructionData ?? new UIInstructionData();
|
mData = uiData as UIInstructionData ?? new UIInstructionData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
Training.onValueChanged.AddListener(isOn =>
|
Training.onValueChanged.AddListener(isOn =>
|
||||||
|
|||||||
@ -14,6 +14,7 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UILoadingData ?? new UILoadingData();
|
mData = uiData as UILoadingData ?? new UILoadingData();
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
TypeEventSystem.Global.Register<OnLoadingShow>(arg => Show()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
TypeEventSystem.Global.Register<OnLoadingShow>(arg => Show()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
TypeEventSystem.Global.Register<OnLoadingHide>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
TypeEventSystem.Global.Register<OnLoadingHide>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|||||||
43
Assets/Scripts/UI/UIOperation.Designer.cs
generated
43
Assets/Scripts/UI/UIOperation.Designer.cs
generated
@ -1,43 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using QFramework;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
|
||||||
{
|
|
||||||
// Generate Id:3324e284-ff50-4d4b-9da3-440860e54b0d
|
|
||||||
public partial class UIOperation
|
|
||||||
{
|
|
||||||
public const string Name = "UIOperation";
|
|
||||||
|
|
||||||
|
|
||||||
private UIOperationData mPrivateData = null;
|
|
||||||
|
|
||||||
protected override void ClearUIComponents()
|
|
||||||
{
|
|
||||||
|
|
||||||
mData = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UIOperationData Data
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return mData;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
UIOperationData mData
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return mPrivateData ?? (mPrivateData = new UIOperationData());
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
mUIData = value;
|
|
||||||
mPrivateData = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,34 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using QFramework;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
|
||||||
{
|
|
||||||
public class UIOperationData : UIPanelData
|
|
||||||
{
|
|
||||||
}
|
|
||||||
public partial class UIOperation : UIPanel
|
|
||||||
{
|
|
||||||
protected override void OnInit(IUIData uiData = null)
|
|
||||||
{
|
|
||||||
mData = uiData as UIOperationData ?? new UIOperationData();
|
|
||||||
// please add init code here
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnShow()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHide()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnClose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 148f4b33a3a7f144e969a73ed6f9a095
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -20,7 +20,7 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIOperationListData ?? new UIOperationListData();
|
mData = uiData as UIOperationListData ?? new UIOperationListData();
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg)=>Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
@ -67,7 +67,7 @@ namespace QFramework.Example
|
|||||||
break;
|
break;
|
||||||
case StepStatus.Finished:
|
case StepStatus.Finished:
|
||||||
// TODO:实现方式过于耦合 后期优化
|
// TODO:实现方式过于耦合 后期优化
|
||||||
if (Global.Instance.curModule.type=="Exam")
|
if (Global.Instance.curModule.type == "Exam")
|
||||||
{
|
{
|
||||||
stepLabel.color = highColor;
|
stepLabel.color = highColor;
|
||||||
}
|
}
|
||||||
@ -82,6 +82,8 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(this);
|
||||||
|
btns.Clear();
|
||||||
op = OperationController.Instance.operation;
|
op = OperationController.Instance.operation;
|
||||||
StepContent.RemoveAllChildren();
|
StepContent.RemoveAllChildren();
|
||||||
foreach (var item in op.Steps)
|
foreach (var item in op.Steps)
|
||||||
@ -138,13 +140,9 @@ namespace QFramework.Example
|
|||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnHide()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
{
|
{
|
||||||
|
TypeEventSystem.Global.UnRegister<StepStatusOnChange>(OnStepChanged);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,7 @@ namespace QFramework.Example
|
|||||||
mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
|
mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
|
|||||||
@ -21,6 +21,7 @@ namespace QFramework.Example
|
|||||||
Right.gameObject.SetActive(false);
|
Right.gameObject.SetActive(false);
|
||||||
Wrong.gameObject.SetActive(false);
|
Wrong.gameObject.SetActive(false);
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
|
|||||||
@ -13,8 +13,6 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIRightTopData ?? new UIRightTopData();
|
mData = uiData as UIRightTopData ?? new UIRightTopData();
|
||||||
|
|
||||||
|
|
||||||
setBtn.onClick.AddListener(() =>
|
setBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
UIKit.OpenPanelAsync<UISetting>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
UIKit.OpenPanelAsync<UISetting>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||||
@ -23,28 +21,12 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
UITipWindowData data = new UITipWindowData();
|
UITipWindowData data = new UITipWindowData();
|
||||||
data.txt = "ÊÇ·ñ¹Ø±ÕÈí¼þ£¿";
|
data.txt = "ÊÇ·ñ¹Ø±ÕÈí¼þ£¿";
|
||||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "确定", OnClick = () => Application.Quit() });
|
data.btns.Add(new UITipWindowData.ItemData() { txt = "是", OnClick = () => Application.Quit() });
|
||||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "取消" });
|
data.btns.Add(new UITipWindowData.ItemData() { txt = "否" });
|
||||||
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
|
||||||
});
|
|
||||||
|
|
||||||
homeBtn.onClick.AddListener(() =>
|
|
||||||
{
|
|
||||||
UITipWindowData data = new UITipWindowData();
|
|
||||||
data.txt = "是否退出当前模块?";
|
|
||||||
data.btns.Add(new UITipWindowData.ItemData()
|
|
||||||
{
|
|
||||||
txt = "确定",
|
|
||||||
OnClick = () =>
|
|
||||||
{
|
|
||||||
Hide();
|
|
||||||
TypeEventSystem.Global.Send<OnModuleQuit>();
|
|
||||||
UIKit.OpenPanelAsync<UIModeSelect>().ToAction().StartGlobal();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "取消" });
|
|
||||||
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||||
});
|
});
|
||||||
|
backBtn.onClick.AddListener(Home);
|
||||||
|
homeBtn.onClick.AddListener(Home);
|
||||||
|
|
||||||
desBtn.onClick.AddListener(() =>
|
desBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
@ -57,19 +39,39 @@ namespace QFramework.Example
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Home()
|
||||||
|
{
|
||||||
|
UITipWindowData data = new UITipWindowData();
|
||||||
|
data.txt = "是否退出当前模块?";
|
||||||
|
data.btns.Add(new UITipWindowData.ItemData()
|
||||||
|
{
|
||||||
|
txt = "是",
|
||||||
|
OnClick = () =>
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
TypeEventSystem.Global.Send<OnModuleQuit>();
|
||||||
|
UIKit.OpenPanelAsync<UIModeSelect>().ToAction().StartGlobal();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
data.btns.Add(new UITipWindowData.ItemData() { txt = "否" });
|
||||||
|
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
Title.text = Global.Instance.curModule.ModuleName;
|
Title.text = Global.Instance.curModule.ModuleName;
|
||||||
|
switch (Global.appTpe)
|
||||||
switch (Global.Instance.curModule.type)
|
|
||||||
{
|
{
|
||||||
case "All":
|
case Global.AppType.UnKnow:
|
||||||
case "Exam":
|
break;
|
||||||
|
case Global.AppType.Study:
|
||||||
Score.gameObject.SetActive(true);
|
Score.gameObject.SetActive(true);
|
||||||
break;
|
break;
|
||||||
default:
|
case Global.AppType.Exam:
|
||||||
Score.gameObject.SetActive(false);
|
Score.gameObject.SetActive(false);
|
||||||
break;
|
break;
|
||||||
|
case Global.AppType.All:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -12,6 +12,7 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIScoreData ?? new UIScoreData();
|
mData = uiData as UIScoreData ?? new UIScoreData();
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
DownLoad.onClick.AddListener(() =>
|
DownLoad.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(InputName.text) || string.IsNullOrEmpty(InputId.text))
|
if (string.IsNullOrEmpty(InputName.text) || string.IsNullOrEmpty(InputId.text))
|
||||||
|
|||||||
@ -14,7 +14,6 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
mData = uiData as UISettingData ?? new UISettingData();
|
mData = uiData as UISettingData ?? new UISettingData();
|
||||||
|
|
||||||
|
|
||||||
AudioKit.Settings.MusicVolume.RegisterWithInitValue(v => VoiceSlider.value = v).UnRegisterWhenGameObjectDestroyed(this);
|
AudioKit.Settings.MusicVolume.RegisterWithInitValue(v => VoiceSlider.value = v).UnRegisterWhenGameObjectDestroyed(this);
|
||||||
VoiceSlider.onValueChanged.AddListener(volume =>
|
VoiceSlider.onValueChanged.AddListener(volume =>
|
||||||
{
|
{
|
||||||
|
|||||||
@ -35,6 +35,7 @@ namespace QFramework.Example
|
|||||||
mData = uiData as UITextQuestionData ?? new UITextQuestionData();
|
mData = uiData as UITextQuestionData ?? new UITextQuestionData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
|
|||||||
@ -4,6 +4,8 @@ using QFramework;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using static OperationController;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
@ -20,7 +22,14 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
|
|
||||||
mData = uiData as UITextTipData ?? new UITextTipData();
|
mData = uiData as UITextTipData ?? new UITextTipData();
|
||||||
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenGameObjectDestroyed(this);
|
||||||
|
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
|
|||||||
@ -36,11 +36,13 @@ namespace QFramework.Example
|
|||||||
public List<Sprite> sprites;
|
public List<Sprite> sprites;
|
||||||
bool isRun = false;
|
bool isRun = false;
|
||||||
List<TweenerCore<float, float, FloatOptions>> dotwens = new List<TweenerCore<float, float, FloatOptions>>();
|
List<TweenerCore<float, float, FloatOptions>> dotwens = new List<TweenerCore<float, float, FloatOptions>>();
|
||||||
|
TweenerCore<int, int, NoOptions> imgTwen;
|
||||||
int index = 0;
|
int index = 0;
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UITimeTipData ?? new UITimeTipData();
|
mData = uiData as UITimeTipData ?? new UITimeTipData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
@ -74,18 +76,21 @@ namespace QFramework.Example
|
|||||||
mData = uiData as UITimeTipData ?? new UITimeTipData();
|
mData = uiData as UITimeTipData ?? new UITimeTipData();
|
||||||
index = 0;
|
index = 0;
|
||||||
isRun = true;
|
isRun = true;
|
||||||
int endIndex = sprites.Count;
|
int endIndex = sprites.Count - 1;
|
||||||
if (mData.reverse)
|
if (mData.reverse)
|
||||||
{
|
{
|
||||||
index = sprites.Count;
|
index = sprites.Count;
|
||||||
endIndex = 0;
|
endIndex = 0;
|
||||||
}
|
}
|
||||||
DOTween.To(() => index, v =>
|
imgTwen = DOTween.To(() => index, v =>
|
||||||
{
|
{
|
||||||
index = v;
|
index = v;
|
||||||
Img.sprite = sprites[index];
|
Img.sprite = sprites[index];
|
||||||
Img.SetNativeSize();
|
Img.SetNativeSize();
|
||||||
}, endIndex, mData.time).SetEase(Ease.Linear).onComplete = () =>
|
|
||||||
|
}, endIndex, mData.time);
|
||||||
|
|
||||||
|
imgTwen.SetEase(Ease.Linear).onComplete = () =>
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(mData.finishedEvent) == false)
|
if (string.IsNullOrEmpty(mData.finishedEvent) == false)
|
||||||
{
|
{
|
||||||
@ -129,6 +134,11 @@ namespace QFramework.Example
|
|||||||
item.Kill();
|
item.Kill();
|
||||||
}
|
}
|
||||||
dotwens.Clear();
|
dotwens.Clear();
|
||||||
|
if (imgTwen != null)
|
||||||
|
{
|
||||||
|
imgTwen.Kill();
|
||||||
|
imgTwen = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
|
|||||||
@ -16,16 +16,19 @@ namespace QFramework.Example
|
|||||||
public Action OnClick;
|
public Action OnClick;
|
||||||
}
|
}
|
||||||
public string txt;
|
public string txt;
|
||||||
|
public string audio;
|
||||||
public List<ItemData> btns = new List<ItemData>();
|
public List<ItemData> btns = new List<ItemData>();
|
||||||
}
|
}
|
||||||
public partial class UITipWindow : UIPanel
|
public partial class UITipWindow : UIPanel
|
||||||
{
|
{
|
||||||
|
ResLoader loader;
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UITipWindowData ?? new UITipWindowData();
|
mData = uiData as UITipWindowData ?? new UITipWindowData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
|
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
@ -44,6 +47,7 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
GameObject obj = GameObject.Instantiate(BtnPrefab.gameObject, BtnContent);
|
GameObject obj = GameObject.Instantiate(BtnPrefab.gameObject, BtnContent);
|
||||||
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = item.txt;
|
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = item.txt;
|
||||||
|
obj.name = item.txt;
|
||||||
obj.GetComponent<Button>().onClick.AddListener(() =>
|
obj.GetComponent<Button>().onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
item.OnClick?.Invoke();
|
item.OnClick?.Invoke();
|
||||||
@ -52,7 +56,19 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
if (string.IsNullOrEmpty(mData.audio) == false)
|
||||||
|
{
|
||||||
|
string path = Global.audioPath + mData.audio;
|
||||||
|
loader = ResLoader.Allocate();
|
||||||
|
loader.Add2Load(path.ToLocalAudioResName(), (success, res) =>
|
||||||
|
{
|
||||||
|
if (success)
|
||||||
|
{
|
||||||
|
AudioKit.PlayVoice(res.Asset.As<AudioClip>(), false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
loader.LoadAsync();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
@ -61,10 +77,12 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnHide()
|
protected override void OnHide()
|
||||||
{
|
{
|
||||||
|
AudioKit.StopVoice();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
{
|
{
|
||||||
|
loader.Recycle2Cache();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -31,6 +31,7 @@ namespace QFramework.Example
|
|||||||
mData = uiData as UIToolsData ?? new UIToolsData();
|
mData = uiData as UIToolsData ?? new UIToolsData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuit).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
@ -40,7 +41,6 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuit).UnRegisterWhenDisabled(gameObject);
|
|
||||||
mResLoader = ResLoader.Allocate();
|
mResLoader = ResLoader.Allocate();
|
||||||
mData = uiData as UIToolsData ?? new UIToolsData();
|
mData = uiData as UIToolsData ?? new UIToolsData();
|
||||||
if (string.IsNullOrEmpty(mData.answer) == false)
|
if (string.IsNullOrEmpty(mData.answer) == false)
|
||||||
|
|||||||
@ -24,30 +24,14 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIVideoData ?? new UIVideoData();
|
mData = uiData as UIVideoData ?? new UIVideoData();
|
||||||
|
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Close()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||||
// please add init code here
|
// please add init code here
|
||||||
Progress.onValueChanged.AddListener(OnSliderValueChanged);
|
Progress.onValueChanged.AddListener(OnSliderValueChanged);
|
||||||
Progress.OnBeginDragEvent(OnProgressBeginDrag);
|
Progress.OnBeginDragEvent(OnProgressBeginDrag);
|
||||||
Progress.OnEndDragEvent(OnProgressEndDrag);
|
Progress.OnEndDragEvent(OnProgressEndDrag);
|
||||||
player.loopPointReached += VideoPlayer_loopPointReached;
|
player.loopPointReached += VideoPlayer_loopPointReached;
|
||||||
player.prepareCompleted += OnPrepareCompleted;
|
player.prepareCompleted += OnPrepareCompleted;
|
||||||
CloseBtn.onClick.AddListener(() =>
|
CloseBtn.onClick.AddListener(Close);
|
||||||
{
|
|
||||||
if (player.isPlaying)
|
|
||||||
{
|
|
||||||
player.Stop();
|
|
||||||
|
|
||||||
}
|
|
||||||
if (string.IsNullOrEmpty(mData.finishedEvent) == false)
|
|
||||||
{
|
|
||||||
StringEventSystem.Global.Send(mData.finishedEvent);
|
|
||||||
}
|
|
||||||
if (string.IsNullOrEmpty(mData.closeEvent) == false)
|
|
||||||
{
|
|
||||||
StringEventSystem.Global.Send(mData.closeEvent);
|
|
||||||
}
|
|
||||||
player.targetTexture.Release();
|
|
||||||
Hide();
|
|
||||||
});
|
|
||||||
VideoPlayBtn.onClick.AddListener(() =>
|
VideoPlayBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
player.Pause();
|
player.Pause();
|
||||||
@ -80,6 +64,26 @@ namespace QFramework.Example
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
if (player.isPlaying)
|
||||||
|
{
|
||||||
|
player.Stop();
|
||||||
|
|
||||||
|
}
|
||||||
|
if (string.IsNullOrEmpty(mData.finishedEvent) == false)
|
||||||
|
{
|
||||||
|
StringEventSystem.Global.Send(mData.finishedEvent);
|
||||||
|
}
|
||||||
|
if (string.IsNullOrEmpty(mData.closeEvent) == false)
|
||||||
|
{
|
||||||
|
StringEventSystem.Global.Send(mData.closeEvent);
|
||||||
|
}
|
||||||
|
player.targetTexture.Release();
|
||||||
|
Hide();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
private void OnPrepareCompleted(VideoPlayer source)
|
private void OnPrepareCompleted(VideoPlayer source)
|
||||||
{
|
{
|
||||||
Progress.maxValue = (float)player.length;
|
Progress.maxValue = (float)player.length;
|
||||||
|
|||||||
@ -362,7 +362,7 @@ namespace XMLTool
|
|||||||
var animName = action.Attribute("animName");
|
var animName = action.Attribute("animName");
|
||||||
if (animName != null)
|
if (animName != null)
|
||||||
{
|
{
|
||||||
act.args.Add("animName",animName.Value);
|
act.args.Add("animName", animName.Value);
|
||||||
}
|
}
|
||||||
var frame = action.Attribute("frame");
|
var frame = action.Attribute("frame");
|
||||||
if (frame != null)
|
if (frame != null)
|
||||||
@ -585,7 +585,7 @@ namespace XMLTool
|
|||||||
XAttribute isShow = action.Attribute("isShow");
|
XAttribute isShow = action.Attribute("isShow");
|
||||||
if (isShow != null)
|
if (isShow != null)
|
||||||
{
|
{
|
||||||
act.args.Add("isShow",isShow.Value);
|
act.args.Add("isShow", isShow.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
XAttribute isDevice = action.Attribute("isDevice");
|
XAttribute isDevice = action.Attribute("isDevice");
|
||||||
@ -693,6 +693,7 @@ namespace XMLTool
|
|||||||
newAction = act;
|
newAction = act;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case "TipWindow":
|
||||||
case "TextTip":
|
case "TextTip":
|
||||||
{
|
{
|
||||||
var act = new StringListAction();
|
var act = new StringListAction();
|
||||||
@ -783,15 +784,16 @@ namespace XMLTool
|
|||||||
break;
|
break;
|
||||||
case "LoadRes":
|
case "LoadRes":
|
||||||
{
|
{
|
||||||
var act = new StringListAction();
|
var act = new DictionaryAction();
|
||||||
XAttribute resType = action.Attribute("resType");
|
XAttribute resType = action.Attribute("resType");
|
||||||
if (resType != null)
|
if (resType != null)
|
||||||
{
|
{
|
||||||
act.args.Add(resType.Value);
|
act.args.Add("resType", resType.Value);
|
||||||
}
|
}
|
||||||
else
|
XAttribute index = action.Attribute("index");
|
||||||
|
if (index != null)
|
||||||
{
|
{
|
||||||
act.args.Add("");
|
act.args.Add("index", index.Value);
|
||||||
}
|
}
|
||||||
newAction = act;
|
newAction = act;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -135,6 +135,9 @@
|
|||||||
<!--支持deviceName isWait是只Action是否等待结束 frame 从哪一帧开始播放 endFrame 从哪一帧结束-->
|
<!--支持deviceName isWait是只Action是否等待结束 frame 从哪一帧开始播放 endFrame 从哪一帧结束-->
|
||||||
<Action type="TimeLine" value="Models/CZ_FengXian_Timeline" isShow="true" finishedEvent="播放完毕" isWait="true" frame="140" endFrame="240"></Action>
|
<Action type="TimeLine" value="Models/CZ_FengXian_Timeline" isShow="true" finishedEvent="播放完毕" isWait="true" frame="140" endFrame="240"></Action>
|
||||||
|
|
||||||
|
<!--弹窗 btns可支持多个按钮-->
|
||||||
|
<Action type="TipWindow" value="恭喜你完成当前模块" btns="确定,取消" audio=""></Action>
|
||||||
|
|
||||||
<!--预加载模块 要在app.xml的Data标签内-->
|
<!--预加载模块 要在app.xml的Data标签内-->
|
||||||
<PreLoad>
|
<PreLoad>
|
||||||
<Action type="Parallel">
|
<Action type="Parallel">
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user