修改打包,引用问题,打AB包,修改渲染图场景
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5678006d89
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@ -36,6 +36,11 @@ namespace QAssetBundle
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public const string BundleName = "ui3dobjshow_prefab";
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public const string BundleName = "ui3dobjshow_prefab";
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public const string UI3DOBJSHOW = "UI3DObjShow";
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public const string UI3DOBJSHOW = "UI3DObjShow";
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}
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}
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public class Uibackpack_prefab
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{
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public const string BundleName = "uibackpack_prefab";
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public const string UIBACKPACK = "UIBackPack";
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}
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public class Uibody3d_prefab
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public class Uibody3d_prefab
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{
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{
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public const string BundleName = "uibody3d_prefab";
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public const string BundleName = "uibody3d_prefab";
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@ -71,6 +76,11 @@ namespace QAssetBundle
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public const string BundleName = "uidraw_prefab";
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public const string BundleName = "uidraw_prefab";
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public const string UIDRAW = "UIDraw";
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public const string UIDRAW = "UIDraw";
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}
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}
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public class Uifengguangjingbskpanel_prefab
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{
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public const string BundleName = "uifengguangjingbskpanel_prefab";
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public const string UIFENGGUANGJINGBSKPANEL = "UIFengGuangJingBSKPanel";
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}
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public class Uihint_prefab
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public class Uihint_prefab
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{
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{
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public const string BundleName = "uihint_prefab";
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public const string BundleName = "uihint_prefab";
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@ -156,6 +166,11 @@ namespace QAssetBundle
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public const string BundleName = "uitexttip_prefab";
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public const string BundleName = "uitexttip_prefab";
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public const string UITEXTTIP = "UITextTip";
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public const string UITEXTTIP = "UITextTip";
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}
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}
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public class Uitextwindow_prefab
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{
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public const string BundleName = "uitextwindow_prefab";
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public const string UITEXTWINDOW = "UITextWindow";
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}
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public class Uitimetip_prefab
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public class Uitimetip_prefab
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{
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{
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public const string BundleName = "uitimetip_prefab";
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public const string BundleName = "uitimetip_prefab";
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@ -7532,6 +7532,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: -4519707515475234804, guid: 60440d4dab8453f4598114f7f4c7a3d3, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 60440d4dab8453f4598114f7f4c7a3d3, type: 3}
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- target: {fileID: 919132149155446097, guid: 60440d4dab8453f4598114f7f4c7a3d3, type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: SM_MuJu
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value: SM_MuJu
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@ -22400,6 +22404,89 @@ Transform:
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- {fileID: 1104367058}
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- {fileID: 1104367058}
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m_Father: {fileID: 1700791042}
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m_Father: {fileID: 1700791042}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1010479305
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1010479308}
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- component: {fileID: 1010479307}
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- component: {fileID: 1010479306}
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m_Layer: 0
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m_Name: SM_HanWa1 (2)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!23 &1010479306
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MeshRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1010479305}
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m_Enabled: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 5245ccbfbc2d519468164def03678352, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!33 &1010479307
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1010479305}
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m_Mesh: {fileID: 5079998113765278230, guid: ca8d7b8b3fb0698468901debdbb7d9db, type: 3}
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--- !u!4 &1010479308
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1010479305}
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serializedVersion: 2
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m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 2.277, y: 1.22, z: -3.272}
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m_LocalScale: {x: 0.393422, y: 0.39342213, z: 0.39342213}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1012067429
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--- !u!1 &1012067429
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -45169,6 +45256,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: -2070901158121195736, guid: 57c28da14f2fa3942aa1ebef0ac0b937, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 57c28da14f2fa3942aa1ebef0ac0b937, type: 3}
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- target: {fileID: 919132149155446097, guid: 57c28da14f2fa3942aa1ebef0ac0b937, type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: SM_GanGuo
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value: SM_GanGuo
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@ -49965,6 +50056,7 @@ SceneRoots:
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- {fileID: 2011425428}
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- {fileID: 2011425428}
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- {fileID: 1640303727}
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- {fileID: 1640303727}
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- {fileID: 718806232}
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- {fileID: 718806232}
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- {fileID: 1010479308}
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- {fileID: 1828191939}
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- {fileID: 1828191939}
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- {fileID: 1735958525}
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- {fileID: 1735958525}
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- {fileID: 237590928}
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- {fileID: 237590928}
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@ -5,7 +5,6 @@ using QFramework;
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using System;
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using System;
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using QFramework.Example;
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using QFramework.Example;
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using System.Linq;
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using System.Linq;
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using TreeEditor;
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public class TextWindowAction : IAction
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public class TextWindowAction : IAction
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{
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{
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public ulong ActionID { get; set; }
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public ulong ActionID { get; set; }
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@ -100,8 +100,8 @@
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<Operation moduleType="Study" freeStep="true">
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<Operation moduleType="Study" freeStep="true">
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<!--<Step name="">-->
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<Step name="宝石琢磨加工">
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<!--<Step name="宝石琢磨加工">-->
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<Step name="1.切割下料">
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<Step name="1.切割下料">
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<Start>
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<Start>
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<Action type="Sequence">
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<Action type="Sequence">
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@ -1210,7 +1210,7 @@
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</Step>
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<!--</Step>-->
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</Operation>
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</Operation>
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