制作模块1

This commit is contained in:
Lihao7788 2025-06-14 22:35:26 +08:00
parent ee9fa6b673
commit a720155522
10 changed files with 2217 additions and 289 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: aa0c823088a2e10468e6383ba98b8c76 guid: 2a53e2f58530d274e833ccda6933e6a4
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 472e771575eabde4bab2bef6d64659a4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: touming
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.7176471}
- _Color: {r: 1, g: 1, b: 1, a: 0.7176471}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
--- !u!114 &1646739221788389473
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8dc1ef356e0fa5549acee3ed8074b344
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -151,7 +151,7 @@ Transform:
m_GameObject: {fileID: 17813134} m_GameObject: {fileID: 17813134}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 5.477561, y: 0.35546505, z: 4.19383} m_LocalPosition: {x: 5.533, y: 0.756, z: 4.017}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -186,7 +186,7 @@ MeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 17813134} m_GameObject: {fileID: 17813134}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 0
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -198,7 +198,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: 8dc1ef356e0fa5549acee3ed8074b344, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -246,7 +246,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!114 &195929933 --- !u!114 &195929933
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -438,7 +438,11 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 7119bae4be098d841b69e0f9b0fd8862, type: 3} - target: {fileID: 919132149155446097, guid: 7119bae4be098d841b69e0f9b0fd8862, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0}
- target: {fileID: 2223639932434330405, guid: 7119bae4be098d841b69e0f9b0fd8862, type: 3}
propertyPath: m_PlayAutomatically
value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2223639932434330405, guid: 7119bae4be098d841b69e0f9b0fd8862, type: 3} - target: {fileID: 2223639932434330405, guid: 7119bae4be098d841b69e0f9b0fd8862, type: 3}
propertyPath: m_Animations.Array.size propertyPath: m_Animations.Array.size
@ -482,9 +486,75 @@ MeshCollider:
m_ProvidesContacts: 0 m_ProvidesContacts: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 5 serializedVersion: 5
m_Convex: 1 m_Convex: 0
m_CookingOptions: 30 m_CookingOptions: 30
m_Mesh: {fileID: -8603823780617561934, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3} m_Mesh: {fileID: -8603823780617561934, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3}
--- !u!1001 &574058557
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2045044545}
m_Modifications:
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4596667349323848997, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_Name
value: "\u6F0F\u6C14"
objectReference: {fileID: 0}
- target: {fileID: 4596667349323848997, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
--- !u!4 &574058558 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3676235221941830302, guid: 2dc496f07a5ac244584d35a9cc29385f, type: 3}
m_PrefabInstance: {fileID: 574058557}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &966849672 --- !u!1001 &966849672
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -555,7 +625,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 73546014d104a7d42bcb0e1bad471a48, type: 3} - target: {fileID: 919132149155446097, guid: 73546014d104a7d42bcb0e1bad471a48, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 4296531479423404719, guid: 73546014d104a7d42bcb0e1bad471a48, type: 3} - target: {fileID: 4296531479423404719, guid: 73546014d104a7d42bcb0e1bad471a48, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
@ -681,7 +751,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 59949d5c9d973eb4ea095ded63948a2d, type: 3} - target: {fileID: 919132149155446097, guid: 59949d5c9d973eb4ea095ded63948a2d, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1029742446797677805, guid: 59949d5c9d973eb4ea095ded63948a2d, type: 3} - target: {fileID: 1029742446797677805, guid: 59949d5c9d973eb4ea095ded63948a2d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
@ -882,8 +952,8 @@ Transform:
m_GameObject: {fileID: 1262473770} m_GameObject: {fileID: 1262473770}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -2.0046206, y: 0.29483768, z: 0.8908} m_LocalPosition: {x: -2.0046206, y: 0.3517, z: 0.805}
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3} m_LocalScale: {x: 0.3, y: 0.3, z: 0.4137}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1009086958} m_Father: {fileID: 1009086958}
@ -917,7 +987,7 @@ MeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1262473770} m_GameObject: {fileID: 1262473770}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 0
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -929,7 +999,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: 8dc1ef356e0fa5549acee3ed8074b344, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -1040,9 +1110,141 @@ MeshCollider:
m_ProvidesContacts: 0 m_ProvidesContacts: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 5 serializedVersion: 5
m_Convex: 1 m_Convex: 0
m_CookingOptions: 30 m_CookingOptions: 30
m_Mesh: {fileID: 4920097443758651335, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3} m_Mesh: {fileID: 4920097443758651335, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3}
--- !u!1001 &1592209478
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2045044545}
m_Modifications:
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalPosition.x
value: 6.56
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalPosition.y
value: 8.23
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalPosition.z
value: -32.31
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5082033047785431005, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_Name
value: Fire
objectReference: {fileID: 0}
- target: {fileID: 5082033047785431005, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
--- !u!4 &1592209479 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3453674809841645261, guid: cb312da45e49e7248b2bdece5390c2b2, type: 3}
m_PrefabInstance: {fileID: 1592209478}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1609205619
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2045044545}
m_Modifications:
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalPosition.y
value: 0.415
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalPosition.z
value: -0.455
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4682398321263466331, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_Name
value: HanJie
objectReference: {fileID: 0}
- target: {fileID: 4682398321263466331, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
--- !u!4 &1609205620 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4281678231879205153, guid: 47bbbed1d47a5ef48a9237b0c174526c, type: 3}
m_PrefabInstance: {fileID: 1609205619}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1631479887 --- !u!1 &1631479887
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1071,8 +1273,8 @@ Transform:
m_GameObject: {fileID: 1631479887} m_GameObject: {fileID: 1631479887}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -3.4357135, y: 0.19424301, z: -0.30935043} m_LocalPosition: {x: -2.5764, y: 0.2349, z: -0.241}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.21050265, y: 0.122386314, z: 0.21720973}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1009086958} m_Father: {fileID: 1009086958}
@ -1106,7 +1308,7 @@ MeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1631479887} m_GameObject: {fileID: 1631479887}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 0
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -1118,7 +1320,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: 8dc1ef356e0fa5549acee3ed8074b344, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -1196,7 +1398,7 @@ MeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645456737} m_GameObject: {fileID: 1645456737}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 0
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -1208,7 +1410,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: 8dc1ef356e0fa5549acee3ed8074b344, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -1247,8 +1449,8 @@ Transform:
m_GameObject: {fileID: 1645456737} m_GameObject: {fileID: 1645456737}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.4500446, y: 0.28963274, z: -0.3361795} m_LocalPosition: {x: -2.439, y: 0.2608, z: -0.412}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_LocalScale: {x: 0.1165, y: 0.24041764, z: 0.08409872}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1009086958} m_Father: {fileID: 1009086958}
@ -1258,6 +1460,72 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8370543473336309117, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3} m_CorrespondingSourceObject: {fileID: -8370543473336309117, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3}
m_PrefabInstance: {fileID: 2146716065} m_PrefabInstance: {fileID: 2146716065}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &1807411595
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2045044545}
m_Modifications:
- target: {fileID: 230389318376324420, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_Name
value: Boom
objectReference: {fileID: 0}
- target: {fileID: 230389318376324420, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
--- !u!4 &1807411596 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3140779114371370790, guid: 6ab16b1cf06ea3340aa97b3511ef4a3e, type: 3}
m_PrefabInstance: {fileID: 1807411595}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1810953029 --- !u!1 &1810953029
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1276,7 +1544,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!4 &1810953030 --- !u!4 &1810953030
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1286,8 +1554,8 @@ Transform:
m_GameObject: {fileID: 1810953029} m_GameObject: {fileID: 1810953029}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -2.1618686, y: 0.48752135, z: 1.9925007} m_LocalPosition: {x: -1.9238, y: 0.5004, z: 1.652}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.29345965, y: 0.29361263, z: 0.71017396}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1009086958} m_Father: {fileID: 1009086958}
@ -1321,7 +1589,7 @@ MeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810953029} m_GameObject: {fileID: 1810953029}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 0
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -1333,7 +1601,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: 8dc1ef356e0fa5549acee3ed8074b344, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -1363,6 +1631,42 @@ MeshFilter:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810953029} m_GameObject: {fileID: 1810953029}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2045044544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2045044545}
m_Layer: 0
m_Name: vfx
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2045044545
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045044544}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1807411596}
- {fileID: 1592209479}
- {fileID: 1609205620}
- {fileID: 574058558}
- {fileID: 2054812220}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &2054577995 --- !u!1001 &2054577995
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1429,7 +1733,11 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 4871cd0ea9aeb53478d1c4b1b211862e, type: 3} - target: {fileID: 919132149155446097, guid: 4871cd0ea9aeb53478d1c4b1b211862e, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0}
- target: {fileID: 2223639932434330405, guid: 4871cd0ea9aeb53478d1c4b1b211862e, type: 3}
propertyPath: m_PlayAutomatically
value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
@ -1441,6 +1749,72 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4871cd0ea9aeb53478d1c4b1b211862e, type: 3} m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4871cd0ea9aeb53478d1c4b1b211862e, type: 3}
m_PrefabInstance: {fileID: 2054577995} m_PrefabInstance: {fileID: 2054577995}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &2054812219
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2045044545}
m_Modifications:
- target: {fileID: 827611773786580254, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_Name
value: PaoPao
objectReference: {fileID: 0}
- target: {fileID: 827611773786580254, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalPosition.x
value: -0.8398
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalPosition.y
value: 1.2225
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalPosition.z
value: 4.8995
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalRotation.w
value: 0.9542194
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalRotation.x
value: -0.2981571
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalRotation.y
value: 0.021121856
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalRotation.z
value: 0.011027522
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -34.714
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 2.352
objectReference: {fileID: 0}
- target: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0.589
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
--- !u!4 &2054812220 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8416342920802586758, guid: 459c1887a6750d241a14cc8e8b5a685f, type: 3}
m_PrefabInstance: {fileID: 2054812219}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2056442479 --- !u!1001 &2056442479
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1523,7 +1897,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 7b6c044adb3ebb64d9333ab844785e41, type: 3} - target: {fileID: 919132149155446097, guid: 7b6c044adb3ebb64d9333ab844785e41, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6020695828795692411, guid: 7b6c044adb3ebb64d9333ab844785e41, type: 3} - target: {fileID: 6020695828795692411, guid: 7b6c044adb3ebb64d9333ab844785e41, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
@ -20779,7 +21153,7 @@ MeshCollider:
m_ProvidesContacts: 0 m_ProvidesContacts: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 5 serializedVersion: 5
m_Convex: 1 m_Convex: 0
m_CookingOptions: 30 m_CookingOptions: 30
m_Mesh: {fileID: 8964470527694946988, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3} m_Mesh: {fileID: 8964470527694946988, guid: b8caf5cbd80b0e041b1f74ab12bfa1dd, type: 3}
--- !u!1660057539 &9223372036854775807 --- !u!1660057539 &9223372036854775807
@ -20789,3 +21163,4 @@ SceneRoots:
- {fileID: 195929936} - {fileID: 195929936}
- {fileID: 1300073623} - {fileID: 1300073623}
- {fileID: 1009086958} - {fileID: 1009086958}
- {fileID: 2045044545}

View File

@ -21,7 +21,7 @@ public class DeviceItem : MonoBehaviour
{ {
var effect = gameObject.GetOrAddComponent<HighlightEffect>(); var effect = gameObject.GetOrAddComponent<HighlightEffect>();
gameObject.GetOrAddComponent<HighlightTrigger>(); gameObject.GetOrAddComponent<HighlightTrigger>();
//读取xml颜色并转化 //<EFBFBD><EFBFBD>ȡxml<EFBFBD><EFBFBD>ɫ<EFBFBD><EFBFBD>ת<EFBFBD><EFBFBD>
effect.outlineColor = Utility.ToColor(device.HighColor); effect.outlineColor = Utility.ToColor(device.HighColor);
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent); StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged); TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
@ -154,7 +154,7 @@ public class DeviceItem : MonoBehaviour
} }
else else
{ {
Debug.LogError(device.Name + "身上没有高亮组件"); Debug.LogError(device.Name + "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD>и<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
} }
} }
} }
@ -163,10 +163,11 @@ public class DeviceItem : MonoBehaviour
private void OnMouseUpAsButton() private void OnMouseUpAsButton()
{ {
var effect = gameObject.GetComponent<HighlightEffect>(); var effect = gameObject.GetComponent<HighlightEffect>();
if (effect != null) //鼠标点击不处理此操作
{ // if (effect != null)
effect.highlighted = false; // {
} // effect.highlighted = false;
// }
} }

View File

@ -224,6 +224,9 @@ namespace QFramework.Example
ResetTimer(); ResetTimer();
} }
protected override void OnHide() protected override void OnHide()
{ {

View File

@ -8,7 +8,7 @@
<Device> <Device>
<Name>扭矩扳手</Name> <Name>扭矩扳手</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>扭矩扳手</Tip> <Tip>扭矩扳手</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -17,7 +17,7 @@
<Device> <Device>
<Name>渗透剂</Name> <Name>渗透剂</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>渗透剂</Tip> <Tip>渗透剂</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -26,7 +26,7 @@
<Device> <Device>
<Name>万用表</Name> <Name>万用表</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>万用表</Tip> <Tip>万用表</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -36,7 +36,7 @@
<Device> <Device>
<Name>热成像仪</Name> <Name>热成像仪</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>热成像仪</Tip> <Tip>热成像仪</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -44,7 +44,7 @@
</Device> </Device>
<Device> <Device>
<Name>超声波检测仪器</Name> <Name>超声波检测仪器</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>超声波检测仪器</Tip> <Tip>超声波检测仪器</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -54,7 +54,7 @@
<Device> <Device>
<Name>可燃气体检测仪</Name> <Name>可燃气体检测仪</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>可燃气体检测仪</Tip> <Tip>可燃气体检测仪</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -64,7 +64,7 @@
<Device> <Device>
<Name>喷壶</Name> <Name>喷壶</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>喷壶</Tip> <Tip>喷壶</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -74,7 +74,7 @@
<Device> <Device>
<Name>声学成像仪</Name> <Name>声学成像仪</Name>
<HighLight color="255,255,255"/> <HighLight color="255,0,0,255"/>
<Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path> <Path>SM_QvanChangJing/SM_JianZiLei/zuzhiqian</Path>
<Tip>声学成像仪</Tip> <Tip>声学成像仪</Tip>
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/> <BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
@ -83,6 +83,42 @@
<Device>
<Name>接地线</Name>
<HighLight color="255,0,0,255"/>
<Path>Main/ChuXiuHuanXian_Collider</Path>
<Tip>接地线碰撞体</Tip>
</Device>
<Device>
<Name>法兰垫片碰撞体</Name>
<HighLight color="255,0,0,255"/>
<Path>Main/FaLanDianPian_Collider</Path>
<Tip>法兰垫片碰撞体</Tip>
</Device>
<Device>
<Name>裂缝碰撞体</Name>
<HighLight color="255,0,0,255"/>
<Path>Main/JianChaLieFeng_Collider</Path>
<Tip>裂缝碰撞体</Tip>
</Device>
<Device>
<Name>漏油碰撞体</Name>
<HighLight color="255,0,0,255"/>
<Path>Main/JianChaLouQi_Collider</Path>
<Tip>漏油碰撞体</Tip>
</Device>
<Device>
<Name>螺丝松动碰撞体</Name>
<HighLight color="255,0,0,255"/>
<Path>Main/LuoSiSongDong_Collider</Path>
<Tip>螺丝松动碰撞体</Tip>
</Device>
<FSM name="状态机1"> <FSM name="状态机1">
<State name="初始状态"> <State name="初始状态">
@ -101,8 +137,8 @@
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition>
<Action type="UITimeOut" TimeStr="20" var="时间结束" varValue="1"></Action> <!--<Action type="UITimeOut" TimeStr="20" var="时间结束" varValue="1"></Action>
<Action type="UIShow" value="UITipWindowResetModule" isShow="true"></Action> <Action type="UIShow" value="UITipWindowResetModule" isShow="true"></Action>-->
@ -126,9 +162,28 @@
<State name="处理法兰螺丝松动"> <State name="法兰螺栓松动">
<Enter> <Enter>
<Action type="Sequence"> <Action type="Sequence">
<Action type="Hint" value="请获取“用扭矩扳手检测检测螺栓紧固度;用超声波螺栓应力检测仪检测非接触式测量螺栓预紧力”
法兰螺栓松动会导致法兰密封失效,导致介质泄漏,设备连接处断裂,引发系统停机或压力容器失控”" time="-1" icon="false" audio="sound_2.mp3"></Action>
<Action type="UITools" devices="扭矩扳手,渗透剂,万用表,热成像仪,超声波检测仪器,可燃气体检测仪,喷壶,声学成像仪" answers="扭矩扳手"
setActive="true"
rightLabel="提示:器械选择正确。"
wrongLabel="提示:器械选择错误,\r\n当前模块中不需要该物品。"
rightEvent=""
wrongEvent=""
rightScore=""
wrongScore=""
totalScore=""
scoreStepName="手术准备器械选择"
autoHide="-1"
random="true"
scrollSpeed="25"
position="left"
wrongCount="0"></Action>
<!--<Action type="Log" value="到了状态1"></Action>--> <!--<Action type="Log" value="到了状态1"></Action>-->
@ -145,22 +200,141 @@
</State> </State>
<Transision from="any" to="处理失败">
<Condition type="Var" name="时间结束" value="1"></Condition> <State name="焊缝裂纹">
<Enter>
<Action type="Sequence">
<Action type="Hint" value="请获取“渗透检测剂PT检测表面裂纹可视化采用磁粉检测仪MT检测铁磁性材料近表面裂纹采用超声波检测仪UT或 X射线探伤机RT检测内部裂纹。” " time="-1" icon="false" audio="sound_3.mp3"></Action>
<!--<Action type="Log" value="到了状态1"></Action>-->
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<!--<Action type="Log" value="状态1"></Action>-->
</Action>
</Exit>
</State>
<State name="接地线锈蚀">
<Enter>
<Action type="Sequence">
<Action type="Hint" value="请获取“万用表测量接地电阻需≤10Ω采用目视检查锈蚀、断裂情况。”" time="-1" icon="false" audio="sound_4.mp3"></Action>
<!--<Action type="Log" value="到了状态1"></Action>-->
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<!--<Action type="Log" value="状态1"></Action>-->
</Action>
</Exit>
</State>
<State name="法兰垫片腐蚀泄漏">
<Enter>
<Action type="Sequence">
<Action type="Hint" value="请获取“红外热像仪检测温度异常,定位微小泄漏;
采用可燃气体检测仪监测VOC泄漏
采用目视或内窥镜观察垫片是否老化/变形。" time="-1" icon="false" audio="sound_5.mp3"></Action>
<!--<Action type="Log" value="到了状态1"></Action>-->
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<!--<Action type="Log" value="状态1"></Action>-->
</Action>
</Exit>
</State>
<State name="阀门连接处泄漏">
<Enter>
<Action type="Sequence">
<Action type="Hint" value="请获取“肥皂水喷壶气泡法检测气体泄漏;
采用声学成像仪定位高频泄漏声波。”" time="-1" icon="false" audio="sound_6.mp3"></Action>
<!--<Action type="Log" value="到了状态1"></Action>-->
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<!--<Action type="Log" value="状态1"></Action>-->
</Action>
</Exit>
</State>
<Transision from="any" to="法兰螺栓松动">
<Condition type="ObjClick" value="Main/LuoSiSongDong_Collider" isRight="true"></Condition>
</Transision>
<Transision from="any" to="焊缝裂纹">
<Condition type="ObjClick" value="Main/JianChaLieFeng_Collider" isRight="true"></Condition>
</Transision>
<Transision from="any" to="接地线锈蚀">
<Condition type="ObjClick" value="Main/ChuXiuHuanXian_Collider" isRight="true"></Condition>
</Transision>
<Transision from="any" to="法兰垫片腐蚀泄漏">
<Condition type="ObjClick" value="Main/FaLanDianPian_Collider" isRight="true"></Condition>
</Transision>
<Transision from="any" to="阀门连接处泄漏">
<Condition type="ObjClick" value="Main/JianChaLouQi_Collider" isRight="true"></Condition>
</Transision> </Transision>
<!--五处全部处理,在固定时间内-->
<Transision from="any" to="处理成功"> <Transision from="any" to="处理成功">
<Condition type="Var" name="处理成功" value="1"></Condition> <Condition type="Var" name="处理成功" value="1"></Condition>
<Condition type="Var" name="时间结束" value="0"></Condition>
</Transision> </Transision>
<Transision from="any" to="处理失败"> <Transision from="any" to="处理失败">
<Action type="Any">
<Condition type="Var" name="时间结束" value="1"></Condition>
<Condition type="Var" name="处理失败" value="0"></Condition> <Condition type="Var" name="处理失败" value="0"></Condition>
</Action>
</Transision> </Transision>