上传创巾钳
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generateSecondaryUV: 0
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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optimizeBones: 1
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meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMarginMethod: 1
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secondaryUVMinLightmapResolution: 40
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secondaryUVMinObjectScale: 1
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secondaryUVPackMargin: 4
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useFileScale: 1
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strictVertexDataChecks: 0
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tangentSpace:
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normalSmoothAngle: 60
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normalImportMode: 0
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
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rootMotionBoneName:
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hasTranslationDoF: 0
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hasExtraRoot: 0
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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m_PrefabInstance: {fileID: 215620240}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &326604139
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 3
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objectReference: {fileID: 0}
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value: 0
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objectReference: {fileID: 0}
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value: 0
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objectReference: {fileID: 0}
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propertyPath: m_Name
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value: chuangjinqian
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objectReference: {fileID: 0}
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 54a959f50d61ad748bebecff213a8b48, type: 3}
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--- !u!4 &326604140 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 54a959f50d61ad748bebecff213a8b48, type: 3}
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m_PrefabInstance: {fileID: 326604139}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &330585543
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--- !u!1 &330585543
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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- {fileID: 908061173}
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- {fileID: 908061173}
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- {fileID: 112275700}
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- {fileID: 112275700}
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- {fileID: 890524227}
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- {fileID: 890524227}
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- {fileID: 326604140}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &758617108
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--- !u!1001 &758617108
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|||||||
@ -2552,15 +2552,15 @@
|
|||||||
<Action type="Hint" value="请按顺序进行相关操作。" time="-1" icon="false" ></Action>
|
<Action type="Hint" value="请按顺序进行相关操作。" time="-1" icon="false" ></Action>
|
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<Action type="Any">
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<Action type="Any">
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<Action type="Sequence">
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<Action type="Sequence">
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<Condition type="ObjClick" value="Models/chuangjin/chuangjin"></Condition>
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<Condition type="ObjClick" deviceName="创巾钳"></Condition>
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</Action>
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</Action>
|
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<Action type="Sequence">
|
<Action type="Sequence">
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<Condition type="ObjClick" value="Models/chuangjin/chuangjin" isRight="false"></Condition>
|
<Condition type="ObjClick" deviceName="创巾钳" isRight="false"></Condition>
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<Action type="Hint" value="选择错误,应先去除创巾钳" time="5" icon="true"></Action>
|
<Action type="Hint" value="选择错误,应先去除创巾钳" time="5" icon="true"></Action>
|
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</Action>
|
</Action>
|
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</Action>
|
</Action>
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|
|
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<Action type="Show" value="Models/chuangjin/chuangjin" isShow="false" ></Action>
|
<Action type="Show" value="Models/chuangjinqian" isShow="false" ></Action>
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|
|
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<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
|
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</Action>
|
</Action>
|
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@ -2613,7 +2613,6 @@
|
|||||||
</Action>
|
</Action>
|
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</Action>
|
</Action>
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||||||
|
|
||||||
<!--缺少创口敷贴-->
|
|
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<Action type="Show" value="Models/91wujunfuliaoi" isShow="true" ></Action>
|
<Action type="Show" value="Models/91wujunfuliaoi" isShow="true" ></Action>
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|
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<Action type="NextOperation"></Action>
|
<Action type="NextOperation"></Action>
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@ -2655,7 +2654,7 @@
|
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<Action type="Show" value="Models/chuangjin" isShow="true"></Action>
|
<Action type="Show" value="Models/chuangjin" isShow="true"></Action>
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<Action type="Anim" value="Models/chuangjin" animName="46chuangjin" frame="0"></Action>
|
<Action type="Anim" value="Models/chuangjin" animName="46chuangjin" frame="0"></Action>
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<Action type="Show" value="Models/jianjian" isShow="true"></Action>
|
<Action type="Show" value="Models/jianjian" isShow="true"></Action>
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|
<Action type="Show" value="Models/chuangjinqian" isShow="true"></Action>
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<Action type="Parallel">
|
<Action type="Parallel">
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<Action type="Anim" value="Models/jianjian" animName="46jianjian" ></Action>
|
<Action type="Anim" value="Models/jianjian" animName="46jianjian" ></Action>
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<Action type="Anim" value="Models/zhudao" animName="46zhudao"></Action>
|
<Action type="Anim" value="Models/zhudao" animName="46zhudao"></Action>
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user