提交水热法内容修改

This commit is contained in:
李浩 2025-03-18 13:32:05 +08:00
parent fabcb72792
commit a2434ee7ae
2 changed files with 31 additions and 24 deletions

View File

@ -501,7 +501,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 0.52 m_FillAmount: 0.47
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 1 m_FillOrigin: 1
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
@ -4427,7 +4427,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 0.54 m_FillAmount: 0.456
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 1 m_FillOrigin: 1
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
@ -6097,7 +6097,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 0.52 m_FillAmount: 0.47
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 1 m_FillOrigin: 1
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
@ -9465,7 +9465,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 0.5 m_FillAmount: 0.456
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 1 m_FillOrigin: 1
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
@ -10847,7 +10847,7 @@ MonoBehaviour:
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 1 m_FillMethod: 1
m_FillAmount: 0.5 m_FillAmount: 0.46
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 1 m_FillOrigin: 1
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0

View File

@ -289,9 +289,9 @@
<Action type="Collider" value="Main/SM_ZHeSheYi" colliderType="Active" args="false"></Action> <Action type="Collider" value="Main/SM_ZHeSheYi" colliderType="Active" args="false"></Action>
<!--高亮,点击目镜--> <!--高亮,点击目镜-->
<Action type="HighLight" value="Main/SM_ZHeSheYi/SM_PianGuangPian" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_ZHeSheYi/SM_PianGuangPian" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_ZHeSheYi/SM_PianGuangPian" ></Condition> <Condition type="ObjClick" value="Main/SM_ZHeSheYi/SM_PianGuangPian" ></Condition>
<Action type="HighLight" value="Main/SM_ZHeSheYi/SM_PianGuangPian" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_ZHeSheYi/SM_PianGuangPian" isHigh="false" color="255,0,0,255"></Action>
<!--近距离目镜视角--> <!--近距离目镜视角-->
<Action type="Move" value="FlyCamera" to="0.322400004,1.27950001,2.2894001" time="0"></Action> <Action type="Move" value="FlyCamera" to="0.322400004,1.27950001,2.2894001" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="43.9368935,357.373474,1.48203057e-07" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="43.9368935,357.373474,1.48203057e-07" time="0"></Action>
@ -307,9 +307,9 @@
<!--高亮,点击宝石--> <!--高亮,点击宝石-->
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--宝石旋转,--> <!--宝石旋转,-->
<Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,30,0" time="1"></Action> <Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,30,0" time="1"></Action>
@ -320,9 +320,9 @@
<!--高亮,点击宝石--> <!--高亮,点击宝石-->
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--宝石旋转,--> <!--宝石旋转,-->
<Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,60,0" time="1"></Action> <Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,60,0" time="1"></Action>
@ -333,9 +333,9 @@
<!--高亮,点击宝石--> <!--高亮,点击宝石-->
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--宝石旋转,--> <!--宝石旋转,-->
<Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,90,0" time="1"></Action> <Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,90,0" time="1"></Action>
@ -346,9 +346,9 @@
<!--高亮,点击宝石--> <!--高亮,点击宝石-->
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--宝石旋转,--> <!--宝石旋转,-->
<Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,120,0" time="1"></Action> <Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,120,0" time="1"></Action>
@ -358,9 +358,9 @@
<Action type="Delay" value="2"></Action> <Action type="Delay" value="2"></Action>
<!--高亮,点击宝石--> <!--高亮,点击宝石-->
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY (1)/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--宝石旋转,--> <!--宝石旋转,-->
<Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,150,0" time="1"></Action> <Action type="Rotate" value="Main/SM_BianShi_ZSY (1)" to="-90,150,0" time="1"></Action>
@ -368,8 +368,8 @@
<Action type="Show" value="Main/SM_ZHeSheYi/SM_PianGuangPian/Canvas/Image (5)" isShow="true"></Action> <Action type="Show" value="Main/SM_ZHeSheYi/SM_PianGuangPian/Canvas/Image (5)" isShow="true"></Action>
<Action type="Input" title="请输入折射率最小值,最大值" finishedEvent="UI关闭事件通知用StrEvent接收"> <Action type="Input" title="请输入折射率最小值,最大值" finishedEvent="UI关闭事件通知用StrEvent接收">
<Input name="数字1:" var="变量1" answer="1.578"></Input> <Input name="最小值:" var="变量1" answer="1.578"></Input>
<Input name="数字2:" var="变量2" answer="1.582"></Input> <Input name="最大值:" var="变量2" answer="1.582"></Input>
<Btn name="确定" clickEvent="确定点击" checkAnswer="true" wrongLabel="输入错误" wrongCount="3" autoHide="-1" scoreStepName="" rightScore="14.28" wrongScore="-1"></Btn> <Btn name="确定" clickEvent="确定点击" checkAnswer="true" wrongLabel="输入错误" wrongCount="3" autoHide="-1" scoreStepName="" rightScore="14.28" wrongScore="-1"></Btn>
</Action> </Action>
@ -388,9 +388,9 @@
<Action type="Move" value="FlyCamera" to="0.39630115,1.31917739,2.2649951" time="0"></Action> <Action type="Move" value="FlyCamera" to="0.39630115,1.31917739,2.2649951" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="53.2786102,357.34729,0" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="53.2786102,357.34729,0" time="0"></Action>
<Action type="HighLight" value="Main/SM_BianShi_ZSY/SM_BianShi" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY/SM_BianShi" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_BianShi_ZSY/SM_BianShi" ></Condition> <Condition type="ObjClick" value="Main/SM_BianShi_ZSY/SM_BianShi" ></Condition>
<Action type="HighLight" value="Main/SM_BianShi_ZSY/SM_BianShi" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_BianShi_ZSY/SM_BianShi" isHigh="false" color="255,0,0,255"></Action>
<!--变石移动--> <!--变石移动-->
<Action type="TimeLine" value="TimeLines/NaChuBaoShi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="150"></Action> <Action type="TimeLine" value="TimeLines/NaChuBaoShi" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="150"></Action>
@ -403,10 +403,13 @@
<Action type="Rotate" value="FlyCamera" to="53.2786102,357.34729,0" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="53.2786102,357.34729,0" time="0"></Action>
<Action type="Show" value="Main/SM_MianQian" isShow="true"></Action>
<!--点击棉花球--> <!--点击棉花球-->
<Action type="HighLight" value="Main/SM_MianQian" isHigh="true" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_MianQian" isHigh="true" color="255,0,0,255"></Action>
<Condition type="ObjClick" value="Main/SM_MianQian" ></Condition> <Condition type="ObjClick" value="Main/SM_MianQian" ></Condition>
<Action type="HighLight" value="Main/SM_MianQian" isHigh="false" color="0,255,0,255"></Action> <Action type="HighLight" value="Main/SM_MianQian" isHigh="false" color="255,0,0,255"></Action>
<!--擦变石和镜子的动画--> <!--擦变石和镜子的动画-->
@ -428,8 +431,12 @@
<Step name="4.放大检测"> <Step name="4.放大检测">
<Start> <Start>
<Action type="Sequence"> <Action type="Sequence">
<Action type="Move" value="FlyCamera" to="0.5649052,1.596258,2.063537" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="31.0566,355.0971,-1.245791E-07" time="0"></Action>
<Action type="Hint" value="请选择合适的工具检测祖母绿内部是否包含愈合裂隙、包裹体籽晶片锯齿状、水波纹状或“V”形生长纹" time="-1" icon="true" ></Action> <Action type="Hint" value="请选择合适的工具检测祖母绿内部是否包含愈合裂隙、包裹体籽晶片锯齿状、水波纹状或“V”形生长纹" time="-1" icon="true" ></Action>
<Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="显微镜" <Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="显微镜"
setActive="true" setActive="true"