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list.Count; + for (int i = n - 1; i > 0; i--) + { + int j = UnityEngine.Random.Range(0, i + 1); + T temp = list[i]; + list[i] = list[j]; + list[j] = temp; + } + } } \ No newline at end of file diff --git a/Assets/Scenes/Test.unity b/Assets/Scenes/Test.unity index 368a6ea7..8e342757 100644 --- a/Assets/Scenes/Test.unity +++ b/Assets/Scenes/Test.unity @@ -23,10 +23,10 @@ RenderSettings: m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 + m_AmbientIntensity: 2.356 m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_SubtractiveShadowColor: {r: 0, g: 0.2830186, b: 1, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: 0ffaa0b7117ba8c47a9d05ae701d4b4d, type: 2} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 @@ -38,7 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typeof(QFramework.Example.UI3DObjShow) }, { "UIBody3D", typeof(QFramework.Example.UIBody3D) }, { "UI3DObjSelect", typeof(QFramework.Example.UI3DObjSelect) }, + { "UITextTip", typeof(QFramework.Example.UITextTip) }, + { "UITextWindow", typeof(QFramework.Example.UITextWindow) }, }; @@ -118,6 +120,11 @@ public class ActionHelper var strAction = (XMLTool.DictionaryAction)act; return UIToolsAction.Allocate(strAction.args); } + case "UIBackPack": + { + var strAction = (XMLTool.DictionaryAction)act; + return UIBackPackAction.Allocate(strAction.args); + } case "PointQuestion": return PointQuestionAction.Allocate(act.Value); case "Point3DQuestion": @@ -150,6 +157,11 @@ public class ActionHelper var strAction = (XMLTool.DictionaryAction)act; return TextTipAction.Allocate(act.Value, strAction.args); } + case "TextWindow": + { + var strAction = (XMLTool.DictionaryAction)act; + return TextWindowAction.Allocate(act.Value, strAction.args); + } case "UIShow": { var strAction = (XMLTool.StringListAction)act; diff --git a/Assets/Scripts/Actions/OperationChangeAction.cs b/Assets/Scripts/Actions/OperationChangeAction.cs index 0ccf2a97..7a6621d8 100644 --- a/Assets/Scripts/Actions/OperationChangeAction.cs +++ b/Assets/Scripts/Actions/OperationChangeAction.cs @@ -39,11 +39,11 @@ namespace QFramework public void OnExecute(float dt) { + this.Finish(); if (datas.ContainsKey("name")) { OperationController.Instance.ChangeOperation(datas["name"]); } - this.Finish(); OnFinished?.Invoke(); } diff --git a/Assets/Scripts/Actions/TextTipAction.cs b/Assets/Scripts/Actions/TextTipAction.cs index 4fb06b14..2ed2e770 100644 --- a/Assets/Scripts/Actions/TextTipAction.cs +++ b/Assets/Scripts/Actions/TextTipAction.cs @@ -53,6 +53,15 @@ public class TextTipAction : IAction data.audio = datas.ContainsKey("audio") ? datas["audio"] : string.Empty; data.title = datas.ContainsKey("title") ? datas["title"] : string.Empty; data.btns = datas.ContainsKey("btns") ? datas["btns"].Split(',').ToList() : null; + if (datas.ContainsKey("alpha")) + { + if (float.TryParse(datas["alpha"], out data.alpha) == false) + { + data.alpha = 0; + } + } + + UIKit.OpenPanelAsync(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish()); } diff --git a/Assets/Scripts/Actions/TextWindowAction.cs b/Assets/Scripts/Actions/TextWindowAction.cs new file mode 100644 index 00000000..984f2a07 --- /dev/null +++ b/Assets/Scripts/Actions/TextWindowAction.cs @@ -0,0 +1,77 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using QFramework; +using System; +using QFramework.Example; +using System.Linq; +using TreeEditor; +public class TextWindowAction : IAction +{ + public ulong ActionID { get; set; } + public bool Deinited { get; set; } + public bool Paused { get; set; } + public ActionStatus Status { get; set; } + + private static readonly SimpleObjectPool mPool = + new SimpleObjectPool(() => new TextWindowAction(), null, 10); + string text = string.Empty; + Dictionary datas; + public static TextWindowAction Allocate(string text, Dictionary datas, System.Action onDelayFinish = null) + { + var retNode = mPool.Allocate(); + retNode.ActionID = ActionKit.ID_GENERATOR++; + retNode.Deinited = false; + retNode.Reset(); + retNode.text = text; + retNode.datas = datas; + return retNode; + } + + + + public void Deinit() + { + if (!Deinited) + { + Deinited = true; + mPool.Recycle(this); + } + } + + public void OnExecute(float dt) + { + } + + public void OnFinish() + { + } + + public void OnStart() + { + UITextWindowData data = new UITextWindowData(); + data.text = text; + data.audio = datas.ContainsKey("audio") ? datas["audio"] : string.Empty; + data.title = datas.ContainsKey("title") ? datas["title"] : string.Empty; + data.btns = datas.ContainsKey("btns") ? datas["btns"].Split(',').ToList() : null; + + if (datas.ContainsKey("scrollSpeed")) + { + if (float.TryParse(datas["scrollSpeed"], out data.scrollSpeed) == false) + { + data.scrollSpeed = 25; + } + } + + data.position = datas.ContainsKey("position") ? datas["position"] : ""; + + + UIKit.OpenPanelAsync(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish()); + } + + public void Reset() + { + Status = ActionStatus.NotStart; + Paused = false; + } +} diff --git a/Assets/Scripts/Actions/TextWindowAction.cs.meta b/Assets/Scripts/Actions/TextWindowAction.cs.meta new file mode 100644 index 00000000..885ad4b6 --- /dev/null +++ b/Assets/Scripts/Actions/TextWindowAction.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b887f512452935449ba8a6cf08a3f090 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Actions/UIBackPackAction.cs b/Assets/Scripts/Actions/UIBackPackAction.cs new file mode 100644 index 00000000..173a1017 --- /dev/null +++ b/Assets/Scripts/Actions/UIBackPackAction.cs @@ -0,0 +1,74 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using QFramework; +using System; +using QFramework.Example; +using System.Linq; +public class UIBackPackAction : IAction +{ + public ulong ActionID { get; set; } + public bool Deinited { get; set; } + public bool Paused { get; set; } + public ActionStatus Status { get; set; } + + private static readonly SimpleObjectPool mPool = + new SimpleObjectPool(() => new UIBackPackAction(), null, 10); + string devices; + string random; + string scrollSpeed; + string position; + public static UIBackPackAction Allocate(Dictionary datas, System.Action onDelayFinish = null) + { + var retNode = mPool.Allocate(); + retNode.ActionID = ActionKit.ID_GENERATOR++; + retNode.Deinited = false; + retNode.Reset(); + retNode.devices = datas.ContainsKey("devices") ? datas["devices"] : ""; + retNode.random = datas.ContainsKey("random") ? datas["random"] : ""; + retNode.scrollSpeed = datas.ContainsKey("scrollSpeed") ? datas["scrollSpeed"] : ""; + retNode.position = datas.ContainsKey("position") ? datas["position"] : ""; + return retNode; + } + + + + public void Deinit() + { + if (!Deinited) + { + Deinited = true; + mPool.Recycle(this); + } + } + + public void OnExecute(float dt) + { + } + + public void OnFinish() + { + } + + public void OnStart() + { + UIBackPackData data = new UIBackPackData(); + data.devices = devices.Split(',').ToList(); + if (bool.TryParse(random, out data.random) == false) + { + data.random = false; + } + if (float.TryParse(scrollSpeed, out data.scrollSpeed) == false) + { + data.scrollSpeed = 25; + } + data.position = position; + UIKit.OpenPanelAsync(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish()); + } + + public void Reset() + { + Status = ActionStatus.NotStart; + Paused = false; + } +} diff --git a/Assets/Scripts/Actions/UIBackPackAction.cs.meta b/Assets/Scripts/Actions/UIBackPackAction.cs.meta new file mode 100644 index 00000000..7062f0c9 --- /dev/null +++ b/Assets/Scripts/Actions/UIBackPackAction.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e766ada0be55001488d4a5368bb7e63d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Actions/UIToolsAction.cs b/Assets/Scripts/Actions/UIToolsAction.cs index df5ebfab..b230c731 100644 --- a/Assets/Scripts/Actions/UIToolsAction.cs +++ b/Assets/Scripts/Actions/UIToolsAction.cs @@ -26,6 +26,9 @@ public class UIToolsAction : IAction string totalScore; string scoreStepName; string autoHide; + string random; + string scrollSpeed; + string position; public static UIToolsAction Allocate(Dictionary datas, System.Action onDelayFinish = null) { var retNode = mPool.Allocate(); @@ -44,6 +47,9 @@ public class UIToolsAction : IAction retNode.totalScore = datas.ContainsKey("totalScore") ? datas["totalScore"] : ""; retNode.scoreStepName = datas.ContainsKey("scoreStepName") ? datas["scoreStepName"] : ""; retNode.autoHide = datas.ContainsKey("autoHide") ? datas["autoHide"] : ""; + retNode.random = datas.ContainsKey("random") ? datas["random"] : ""; + retNode.scrollSpeed = datas.ContainsKey("scrollSpeed") ? datas["scrollSpeed"] : ""; + retNode.position = datas.ContainsKey("position") ? datas["position"] : ""; return retNode; } @@ -80,10 +86,20 @@ public class UIToolsAction : IAction float.TryParse(totalScore, out data.totalScore); data.scoreStepName = scoreStepName; bool.TryParse(setActive, out data.SetActive); + if (bool.TryParse(random, out data.random) == false) + { + data.random = false; + } + if (float.TryParse(scrollSpeed, out data.scrollSpeed) == false) + { + data.scrollSpeed = 25; + } + if (float.TryParse(autoHide, out data.autoHideResult) == false) { data.autoHideResult = -1; } + data.position = position; UIKit.OpenPanelAsync(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish()); } diff --git a/Assets/Scripts/Controller/OperationController.cs b/Assets/Scripts/Controller/OperationController.cs index 44b39142..c8ac7b25 100644 --- a/Assets/Scripts/Controller/OperationController.cs +++ b/Assets/Scripts/Controller/OperationController.cs @@ -106,6 +106,7 @@ public class OperationController : MonoSingleton AddStep(item); } TypeEventSystem.Global.Send(); + OnNext(default); } } @@ -117,7 +118,7 @@ public class OperationController : MonoSingleton public void Clear() { index = -1; - curAction.Deinit(); + curAction?.Deinit(); operation = null; steps.Clear(); curOperations.Clear(); diff --git a/Assets/Scripts/Item/Show3DCamera.cs b/Assets/Scripts/Item/Show3DCamera.cs index 229c3904..49675716 100644 --- a/Assets/Scripts/Item/Show3DCamera.cs +++ b/Assets/Scripts/Item/Show3DCamera.cs @@ -72,6 +72,33 @@ public class Show3DCamera : MonoBehaviour + public void ResetCamera(Transform target, RectTransform inputRect = null, bool isRenderTexture = false) + { + if (target == null) + { + Debug.LogError("Target is not assigned!"); + return; + } + + yaw = 0; + pitch = 0; + // ʼλ + this.inputRect = inputRect; + this.targetPos = target.transform.position; + // ʼλ + offset = new Vector3(0, 0, -distance); + + if (isRenderTexture) + { + self.targetTexture = texture; + } + else + { + self.targetTexture = null; + } + UpdateCameraPosition(-1); + } + void Update() { if (targetPos != null && lockMove == false && EventSystem.current.IsPointerOverGameObject() == false) diff --git a/Assets/Scripts/UI/UIBackPack.Designer.cs b/Assets/Scripts/UI/UIBackPack.Designer.cs new file mode 100644 index 00000000..2b22ecd9 --- /dev/null +++ b/Assets/Scripts/UI/UIBackPack.Designer.cs @@ -0,0 +1,55 @@ +using System; +using UnityEngine; +using UnityEngine.UI; +using QFramework; + +namespace QFramework.Example +{ + // Generate Id:df731f7c-b33b-4edd-ac53-d859f4d06272 + public partial class UIBackPack + { + public const string Name = "UIBackPack"; + + [SerializeField] + public UnityEngine.UI.Image bg; + [SerializeField] + public UnityEngine.UI.ScrollRect Scroll; + [SerializeField] + public RectTransform Content; + [SerializeField] + public UnityEngine.UI.Button ItemPrefab; + + private UIBackPackData mPrivateData = null; + + protected override void ClearUIComponents() + { + bg = null; + Scroll = null; + Content = null; + ItemPrefab = null; + + mData = null; + } + + public UIBackPackData Data + { + get + { + return mData; + } + } + + UIBackPackData mData + { + get + { + return mPrivateData ?? (mPrivateData = new UIBackPackData()); + } + set + { + mUIData = value; + mPrivateData = value; + } + } + } +} diff --git a/Assets/Scripts/UI/UIBackPack.Designer.cs.meta b/Assets/Scripts/UI/UIBackPack.Designer.cs.meta new file mode 100644 index 00000000..52439300 --- /dev/null +++ b/Assets/Scripts/UI/UIBackPack.Designer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7c10e0cf42fc507478eb8da812616766 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/UIBackPack.cs b/Assets/Scripts/UI/UIBackPack.cs new file mode 100644 index 00000000..cfbb880b --- /dev/null +++ b/Assets/Scripts/UI/UIBackPack.cs @@ -0,0 +1,110 @@ +using UnityEngine; +using UnityEngine.UI; +using QFramework; +using System.Collections.Generic; +using TMPro; +using static OperationController; + +namespace QFramework.Example +{ + public class UIBackPackData : UIPanelData + { + public List devices; + public bool random = false; + public float scrollSpeed = 25; + public string position; + } + public partial class UIBackPack : UIPanel + { + ResLoader mResLoader; + protected override void OnInit(IUIData uiData = null) + { + mData = uiData as UIBackPackData ?? new UIBackPackData(); + mResLoader = ResLoader.Allocate(); + TypeEventSystem.Global.Register(OnModuleQuit).UnRegisterWhenGameObjectDestroyed(gameObject); + // please add init code here + } + + protected override void OnOpen(IUIData uiData = null) + { + Content.RemoveAllChildren(); + + foreach (var device in mData.devices) + { + var item = DeviceController.Instance.GetDevice(device); + if (item == null) + { + Debug.LogError(device + ":ûҵӦDevice"); + return; + } + GameObject obj = GameObject.Instantiate(ItemPrefab.gameObject, Content); + obj.name = item.Name; + obj.transform.Find("Name").GetComponent().text = item.Name; + Image icon = obj.transform.Find("IconBg/Icon").GetComponent(); + var localImageUrl = Global.deviceIconsPath + item.Icon; + GameObject right = icon.transform.Find("Right").gameObject; + GameObject wrong = icon.transform.Find("Wrong").gameObject; + GameObject Selected = icon.transform.Find("Selected").gameObject; + mResLoader.Add2Load(localImageUrl.ToNetImageResName(), + (bool success, IRes res) => + { + if (success) + { + icon.sprite = Utility.GetSprite(res.Asset as Texture2D); + } + }); + Button btn = obj.GetComponent