diff --git a/Assets/Art/UIPrefab/UIBody3D.prefab b/Assets/Art/UIPrefab/UIBody3D.prefab
index 8ef14b96..a583df78 100644
--- a/Assets/Art/UIPrefab/UIBody3D.prefab
+++ b/Assets/Art/UIPrefab/UIBody3D.prefab
@@ -2648,7 +2648,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 78.2, y: -218.5}
- m_SizeDelta: {x: 110, y: 478}
+ m_SizeDelta: {x: 110, y: 425.2936}
m_Pivot: {x: 0.49999964, y: 0.0000000121071935}
--- !u!222 &4610696393774473950
CanvasRenderer:
@@ -5690,7 +5690,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &2899870530208733792
RectTransform:
m_ObjectHideFlags: 0
@@ -6027,18 +6027,19 @@ MonoBehaviour:
PicBtn: {fileID: 7355533366755456900}
BgBtn: {fileID: 6782086177789542834}
LikeBtn: {fileID: 509066767672172492}
+ HideAll: {fileID: 7062404923007037839}
BgSelect: {fileID: 8495941726259502085}
White: {fileID: 3385460087621993111}
Black: {fileID: 6843517907583295136}
Grey: {fileID: 8664323365780676703}
Gradient: {fileID: 8764276824174293146}
- HideAll: {fileID: 7062404923007037839}
RightContent: {fileID: 7012541589931891369}
BodyList: {fileID: 7473498730775191750}
BodyContent: {fileID: 8535905247929421360}
MenuBtn: {fileID: 8217181496106074158}
CloseBtn: {fileID: 3816761972491639292}
TitleName: {fileID: 4753662552052665936}
+ RightBottom: {fileID: 33484139944297363}
RotMode: {fileID: 7963581892213722852}
LineMode: {fileID: 8644876331141729179}
LockMode: {fileID: 1364993364087250846}
@@ -7509,7 +7510,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &7255839356631455979
RectTransform:
m_ObjectHideFlags: 0
@@ -7526,9 +7527,9 @@ RectTransform:
- {fileID: 6722878613584790130}
m_Father: {fileID: 755010573038241708}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 35, y: -370.40002}
m_SizeDelta: {x: 52, y: 52}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &3289308654276258587
@@ -10842,6 +10843,8 @@ GameObject:
- component: {fileID: 8889153922550987783}
- component: {fileID: 33484139944297363}
- component: {fileID: 2081395510182911578}
+ - component: {fileID: 8123229884452079384}
+ - component: {fileID: 7611722453853550742}
m_Layer: 0
m_Name: RightBottom
m_TagString: Untagged
@@ -10869,8 +10872,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
- m_AnchoredPosition: {x: -19.5, y: 46.1}
- m_SizeDelta: {x: 460, y: 52}
+ m_AnchoredPosition: {x: -19.5, y: 46.100006}
+ m_SizeDelta: {x: 385.4182, y: 52}
m_Pivot: {x: 1.0000001, y: 0.4999998}
--- !u!222 &8889153922550987783
CanvasRenderer:
@@ -10936,6 +10939,130 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
+--- !u!114 &8123229884452079384
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8498749760227293931}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4d0390bd8b8ffd640b34fe25065ff1df, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ updateType: 0
+ isSpeedBased: 0
+ hasOnStart: 0
+ hasOnPlay: 0
+ hasOnUpdate: 0
+ hasOnStepComplete: 0
+ hasOnComplete: 0
+ hasOnTweenCreated: 0
+ hasOnRewind: 0
+ onStart:
+ m_PersistentCalls:
+ m_Calls: []
+ onPlay:
+ m_PersistentCalls:
+ m_Calls: []
+ onUpdate:
+ m_PersistentCalls:
+ m_Calls: []
+ onStepComplete:
+ m_PersistentCalls:
+ m_Calls: []
+ onComplete:
+ m_PersistentCalls:
+ m_Calls: []
+ onTweenCreated:
+ m_PersistentCalls:
+ m_Calls: []
+ onRewind:
+ m_PersistentCalls:
+ m_Calls: []
+ targetIsSelf: 1
+ targetGO: {fileID: 0}
+ tweenTargetIsTargetGO: 1
+ delay: 0
+ duration: 0.3
+ easeType: 6
+ easeCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ - serializedVersion: 3
+ time: 1
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ loopType: 0
+ loops: 1
+ id:
+ isRelative: 0
+ isFrom: 0
+ isIndependentUpdate: 0
+ autoKill: 0
+ autoGenerate: 1
+ isActive: 1
+ isValid: 1
+ target: {fileID: 7288756047650164559}
+ animationType: 1
+ targetType: 5
+ forcedTargetType: 0
+ autoPlay: 0
+ useTargetAsV3: 0
+ endValueFloat: 0
+ endValueV3: {x: 450, y: 46, z: 0}
+ endValueV2: {x: 0, y: 0}
+ endValueColor: {r: 1, g: 1, b: 1, a: 1}
+ endValueString:
+ endValueRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 0
+ height: 0
+ endValueTransform: {fileID: 0}
+ optionalBool0: 0
+ optionalBool1: 0
+ optionalFloat0: 0
+ optionalInt0: 0
+ optionalRotationMode: 0
+ optionalScrambleMode: 0
+ optionalShakeRandomnessMode: 0
+ optionalString:
+--- !u!114 &7611722453853550742
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8498749760227293931}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ MarkType: 0
+ CustomComponentName:
+ CustomComment:
+ mComponentName: UnityEngine.UI.Image
--- !u!1 &8530701362379009178
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/UI/UIBody3D.Designer.cs b/Assets/Scripts/UI/UIBody3D.Designer.cs
index 0993b1bf..28c1223e 100644
--- a/Assets/Scripts/UI/UIBody3D.Designer.cs
+++ b/Assets/Scripts/UI/UIBody3D.Designer.cs
@@ -5,7 +5,7 @@ using QFramework;
namespace QFramework.Example
{
- // Generate Id:3d26edd2-71c3-4899-bb23-6674108be2c7
+ // Generate Id:1321b2ec-18de-4df0-aa60-42b84a8c6e49
public partial class UIBody3D
{
public const string Name = "UIBody3D";
@@ -35,6 +35,8 @@ namespace QFramework.Example
[SerializeField]
public UnityEngine.UI.Button LikeBtn;
[SerializeField]
+ public UnityEngine.UI.Toggle HideAll;
+ [SerializeField]
public UnityEngine.UI.Image BgSelect;
[SerializeField]
public UnityEngine.UI.Toggle White;
@@ -45,8 +47,6 @@ namespace QFramework.Example
[SerializeField]
public UnityEngine.UI.Toggle Gradient;
[SerializeField]
- public UnityEngine.UI.Toggle HideAll;
- [SerializeField]
public RectTransform RightContent;
[SerializeField]
public RectTransform BodyList;
@@ -59,6 +59,8 @@ namespace QFramework.Example
[SerializeField]
public TMPro.TextMeshProUGUI TitleName;
[SerializeField]
+ public UnityEngine.UI.Image RightBottom;
+ [SerializeField]
public UnityEngine.UI.Toggle RotMode;
[SerializeField]
public UnityEngine.UI.Toggle LineMode;
@@ -87,18 +89,19 @@ namespace QFramework.Example
PicBtn = null;
BgBtn = null;
LikeBtn = null;
+ HideAll = null;
BgSelect = null;
White = null;
Black = null;
Grey = null;
Gradient = null;
- HideAll = null;
RightContent = null;
BodyList = null;
BodyContent = null;
MenuBtn = null;
CloseBtn = null;
TitleName = null;
+ RightBottom = null;
RotMode = null;
LineMode = null;
LockMode = null;
diff --git a/Assets/Scripts/UI/UIBody3D.cs b/Assets/Scripts/UI/UIBody3D.cs
index 09963fdf..0fd0b1b1 100644
--- a/Assets/Scripts/UI/UIBody3D.cs
+++ b/Assets/Scripts/UI/UIBody3D.cs
@@ -127,6 +127,7 @@ namespace QFramework.Example
HideAll.transform.SetAsFirstSibling();
});
RightContent.GetComponent