删掉多余脚本
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WebTest : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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List<string> stepNames = new List<string>() { "µÚÒ»²½", "µÚ¶þ²½", "µÚÈý²½" };
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List<int> maxScore = new List<int>() { 10, 20, 30 };
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List<int> score = new List<int>() { 5, 10, 15 };
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LYTWebGLHelper.Instance.UpLoadData(60, stepNames, maxScore, score);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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fileFormatVersion: 2
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guid: 08f51ad357b70604492d4c3e95ce1e27
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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