修改成黑色文字

This commit is contained in:
李浩 2025-06-07 12:50:22 +08:00
parent fe7e6b4290
commit 7eca71fe1e

View File

@ -23,12 +23,12 @@ namespace QFramework.Example
{ {
if (isOn) if (isOn)
{ {
Training.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(1, 1, 1, 1f); Training.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(0, 0, 0, 1f);
} }
else else
{ {
Training.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(1, 1, 1, 0.5f); Training.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(0, 0, 0, 0.5f);
} }
TrainContent.gameObject.SetActive(isOn); TrainContent.gameObject.SetActive(isOn);
}); });
@ -36,12 +36,12 @@ namespace QFramework.Example
{ {
if (isOn) if (isOn)
{ {
Operation.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(1, 1, 1, 1f); Operation.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(0, 0, 0, 1f);
} }
else else
{ {
Operation.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(1, 1, 1, 0.5f); Operation.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(0, 0, 0, 0.5f);
} }
OperationContent.gameObject.SetActive(isOn); OperationContent.gameObject.SetActive(isOn);
}); });