修改内容,UI预制体
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@ -272,7 +272,7 @@ RectTransform:
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@ -929,7 +929,7 @@ RectTransform:
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@ -1182,8 +1182,8 @@ MonoBehaviour:
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317
Assets/Projects/AnHuiSheYing/Models/SheYingJi/New Scene.unity
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317
Assets/Projects/AnHuiSheYing/Models/SheYingJi/New Scene.unity
Normal file
@ -0,0 +1,317 @@
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@ -16,11 +16,56 @@ namespace QAssetBundle
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public const string BundleName = "line_prefab";
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public const string LINE = "Line";
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}
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public class Pingfang_medium_sdf_asset
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{
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}
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public class Pingfangscmedium_sdf_asset
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{
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public const string PINGFANGSCMEDIUM_SDF = "PingFangSC-Medium SDF";
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public class Title_quan_png
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{
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public const string BundleName = "title_quan_png";
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public const string TITLE = "Title";
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}
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{
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public const string BundleName = "ui3dbodyinfo_prefab";
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public const string UIBODY3DINFO = "UIBody3DInfo";
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}
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public class Ui3dobjselect_prefab
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{
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public const string BundleName = "ui3dobjselect_prefab";
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public const string UI3DOBJSELECT = "UI3DObjSelect";
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|
||||
public class Ui3dobjshow_prefab
|
||||
{
|
||||
public const string BundleName = "ui3dobjshow_prefab";
|
||||
public const string UI3DOBJSHOW = "UI3DObjShow";
|
||||
}
|
||||
public class Uibackpack_prefab
|
||||
{
|
||||
public const string BundleName = "uibackpack_prefab";
|
||||
public const string UIBACKPACK = "UIBackPack";
|
||||
}
|
||||
public class Uibody3d_prefab
|
||||
{
|
||||
public const string BundleName = "uibody3d_prefab";
|
||||
public const string UIBODY3D = "UIBody3D";
|
||||
}
|
||||
public class Uibody3dmenutree_prefab
|
||||
{
|
||||
public const string BundleName = "uibody3dmenutree_prefab";
|
||||
public const string UIBODY3DMENUTREE = "UIBody3DMenuTree";
|
||||
}
|
||||
public class Uibody3dmouse_prefab
|
||||
{
|
||||
public const string BundleName = "uibody3dmouse_prefab";
|
||||
public const string UIBODY3DMOUSE = "UIBody3DMouse";
|
||||
}
|
||||
public class Uibtns_prefab
|
||||
{
|
||||
public const string BundleName = "uibtns_prefab";
|
||||
@ -31,21 +76,51 @@ namespace QAssetBundle
|
||||
public const string BundleName = "uicameraswitch_prefab";
|
||||
public const string UICAMERASWITCH = "UICameraSwitch";
|
||||
}
|
||||
public class Uichangeoperation_prefab
|
||||
{
|
||||
public const string BundleName = "uichangeoperation_prefab";
|
||||
public const string UICHANGEOPERATION = "UIChangeOperation";
|
||||
}
|
||||
public class Uidevicetip_prefab
|
||||
{
|
||||
public const string BundleName = "uidevicetip_prefab";
|
||||
public const string UIDEVICETIP = "UIDeviceTip";
|
||||
}
|
||||
public class Uidraw_prefab
|
||||
{
|
||||
public const string BundleName = "uidraw_prefab";
|
||||
public const string UIDRAW = "UIDraw";
|
||||
}
|
||||
public class Uihint_prefab
|
||||
{
|
||||
public const string BundleName = "uihint_prefab";
|
||||
public const string UIHINT = "UIHint";
|
||||
}
|
||||
public class Uiimageselectmap_prefab
|
||||
{
|
||||
public const string BundleName = "uiimageselectmap_prefab";
|
||||
public const string UIIMAGESELECTMAP = "UIImageSelectMap";
|
||||
}
|
||||
public class Uiimagetip_prefab
|
||||
{
|
||||
public const string BundleName = "uiimagetip_prefab";
|
||||
public const string UIIMAGETIP = "UIImageTip";
|
||||
}
|
||||
public class Uiinput_prefab
|
||||
{
|
||||
public const string BundleName = "uiinput_prefab";
|
||||
public const string UIINPUT = "UIInput";
|
||||
}
|
||||
public class Uiinstruction_prefab
|
||||
{
|
||||
public const string BundleName = "uiinstruction_prefab";
|
||||
public const string UIINSTRUCTION = "UIInstruction";
|
||||
}
|
||||
public class Uiknowledge_prefab
|
||||
{
|
||||
public const string BundleName = "uiknowledge_prefab";
|
||||
public const string UIKNOWLEDGE = "UIKnowledge";
|
||||
}
|
||||
public class Uiloading_prefab
|
||||
{
|
||||
public const string BundleName = "uiloading_prefab";
|
||||
@ -66,11 +141,6 @@ namespace QAssetBundle
|
||||
public const string BundleName = "uimoduleselect_prefab";
|
||||
public const string UIMODULESELECT = "UIModuleSelect";
|
||||
}
|
||||
public class Uioperation_prefab
|
||||
{
|
||||
public const string BundleName = "uioperation_prefab";
|
||||
public const string UIOPERATION = "UIOperation";
|
||||
}
|
||||
public class Uioperationlist_prefab
|
||||
{
|
||||
public const string BundleName = "uioperationlist_prefab";
|
||||
@ -111,6 +181,16 @@ namespace QAssetBundle
|
||||
public const string BundleName = "uitexttip_prefab";
|
||||
public const string UITEXTTIP = "UITextTip";
|
||||
}
|
||||
public class Uitextwindow_prefab
|
||||
{
|
||||
public const string BundleName = "uitextwindow_prefab";
|
||||
public const string UITEXTWINDOW = "UITextWindow";
|
||||
}
|
||||
public class Uitimetip_prefab
|
||||
{
|
||||
public const string BundleName = "uitimetip_prefab";
|
||||
public const string UITIMETIP = "UITimeTip";
|
||||
}
|
||||
public class Uitipwindow_prefab
|
||||
{
|
||||
public const string BundleName = "uitipwindow_prefab";
|
||||
|
||||
@ -25,7 +25,12 @@ namespace QFramework.Example
|
||||
loader = ResLoader.Allocate();
|
||||
CloseBtn.onClick.AddListener(() =>
|
||||
{
|
||||
//Hide();
|
||||
Hide();
|
||||
TypeEventSystem.Global.Send<OnModuleQuit>();
|
||||
UIKit.ClosePanel<UIRightTop>();
|
||||
UIKit.OpenPanelAsync<UIModuleSelect>().ToAction().StartGlobal();
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@ -31,7 +31,6 @@
|
||||
<Action type="StrEvent" name="HighLightTrigger" value="true"></Action>
|
||||
|
||||
|
||||
<Action type="StrEvent" name="Main/SM_Sanjiaojia" value="true"></Action>
|
||||
|
||||
|
||||
|
||||
|
||||
@ -22,6 +22,9 @@
|
||||
<Action type="UIShow" value="UIOperationList" isShow="true"></Action>
|
||||
<Action type="UIShow" value="UIChangeOperation" isShow="true"></Action>
|
||||
|
||||
<Action type="Show" value="Canvas/ShuBiaoTiShi" isShow="true" ></Action>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@ -170,6 +173,21 @@
|
||||
<Action type="OperationChange" name="初始化"></Action>
|
||||
</Action>
|
||||
</Enter>
|
||||
|
||||
<Exit>
|
||||
<Action type="Sequence">
|
||||
|
||||
|
||||
<Action type="Show" value="Canvas/ShuBiaoTiShi" isShow="false" ></Action>
|
||||
|
||||
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
|
||||
|
||||
</Exit>
|
||||
</State>
|
||||
|
||||
|
||||
@ -290,7 +308,6 @@
|
||||
<!--<Action type="Hint" value="选择对应模块,进行对应实验。" time="-1" icon="false"></Action>-->
|
||||
<Action type="UIShow" value="Hint" isShow="true"></Action>
|
||||
<Action type="Hint" value="选择对应模块,进行对应实验。" time="-1" icon="false"></Action>
|
||||
|
||||
<!--<Action type="NextOperation"></Action>-->
|
||||
</Step>
|
||||
</Step>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user