修改黄金模块分数

This commit is contained in:
李浩 2025-03-26 13:38:43 +08:00
parent d8231b5a18
commit 480b1ef7f4
16 changed files with 994 additions and 103 deletions

File diff suppressed because one or more lines are too long

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View File

@ -10,8 +10,8 @@ namespace QFramework.Example
{ {
public const string Name = "UITextTip"; public const string Name = "UITextTip";
[SerializeField] //[SerializeField]
public UnityEngine.UI.Image Mask; // public UnityEngine.UI.Image Mask;
[SerializeField] [SerializeField]
public TMPro.TextMeshProUGUI Title; public TMPro.TextMeshProUGUI Title;
[SerializeField] [SerializeField]
@ -25,7 +25,7 @@ namespace QFramework.Example
protected override void ClearUIComponents() protected override void ClearUIComponents()
{ {
Mask = null; // Mask = null;
Title = null; Title = null;
Des = null; Des = null;
BtnContent = null; BtnContent = null;

View File

@ -65,9 +65,9 @@ namespace QFramework.Example
loader.LoadAsync(); loader.LoadAsync();
} }
Title.text = mData.title; Title.text = mData.title;
Color color = Mask.color; // Color color = Mask.color;
color.a = mData.alpha; // color.a = mData.alpha;
Mask.color = color; // Mask.color = color;
} }
protected override void OnShow() protected override void OnShow()

View File

@ -169,7 +169,7 @@
<Action type="Show" value="CustomParent/Canvas" isShow="true"></Action> <Action type="Show" value="CustomParent/Canvas" isShow="true"></Action>
<Action type="Delay" value="2"></Action> <Action type="Delay" value="2"></Action>
<Action type="TipWindow" value="恭喜你完成当前模块" btns="确定" audio=""></Action> <Action type="TipWindow" value="重新选择宝石" btns="确定" audio=""></Action>
<Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition>
<Action type="Var" name="完成" value="1"></Action> <Action type="Var" name="完成" value="1"></Action>
@ -235,7 +235,7 @@
<Action type="Show" value="CustomParent/Canvas" isShow="true"></Action> <Action type="Show" value="CustomParent/Canvas" isShow="true"></Action>
<Action type="Delay" value="2"></Action> <Action type="Delay" value="2"></Action>
<Action type="TipWindow" value="恭喜你完成当前模块" btns="确定" audio=""></Action> <Action type="TipWindow" value="重新选择宝石" btns="确定" audio=""></Action>
<Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition>

View File

@ -170,7 +170,6 @@
<HighLight color="255,0,0,255"/> <HighLight color="255,0,0,255"/>
<Path>Main/SM_ZhuChangJing/SM_ZhuBaoGongZuoTai/SM_ShuiZhong</Path> <Path>Main/SM_ZhuChangJing/SM_ZhuBaoGongZuoTai/SM_ShuiZhong</Path>
<Tip>冷却水</Tip> <Tip>冷却水</Tip>
<Icon>工具/骨刀.png</Icon>
</Device> </Device>
<Device> <Device>
@ -231,17 +230,17 @@
<Item step="黄金首饰加工工艺" name="1.称重" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="1.称重" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="2.验金" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="2.验金" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="3.熔料" sum="31.2" bind=""/> <Item step="黄金首饰加工工艺" name="3.熔料" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="4.压料" sum="15.6" bind=""/> <Item step="黄金首饰加工工艺" name="4.压料" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="5.整形" sum="10.52" bind=""/> <Item step="黄金首饰加工工艺" name="5.整形" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="6.焊接" sum="10.4" bind=""/> <Item step="黄金首饰加工工艺" name="6.焊接" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="7.锉修" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="7.锉修" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="8.压光" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="8.压光" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="9.标识印记" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="9.标识印记" sum="10" bind=""/>
<Item step="黄金首饰加工工艺" name="10.称重" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="10.称重" sum="5" bind=""/>
<Item step="黄金首饰加工工艺" name="11.装盒出货" sum="5.26" bind=""/> <Item step="黄金首饰加工工艺" name="11.装盒出货" sum="5" bind=""/>
</Score> </Score>
@ -304,7 +303,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺1.称重" scoreStepName="黄金首饰加工工艺1.称重"
@ -354,7 +353,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺2.验金" scoreStepName="黄金首饰加工工艺2.验金"
@ -415,7 +414,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺3.熔料" scoreStepName="黄金首饰加工工艺3.熔料"
@ -453,7 +452,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="3"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺3.熔料" scoreStepName="黄金首饰加工工艺3.熔料"
@ -566,7 +565,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="2"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺3.熔料" scoreStepName="黄金首饰加工工艺3.熔料"
@ -630,7 +629,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="3"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺4.压料" scoreStepName="黄金首饰加工工艺4.压料"
@ -669,7 +668,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="2"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺4.压料" scoreStepName="黄金首饰加工工艺4.压料"
@ -705,7 +704,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺4.压料" scoreStepName="黄金首饰加工工艺4.压料"
@ -761,7 +760,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺5.整形" scoreStepName="黄金首饰加工工艺5.整形"
@ -804,7 +803,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺5.整形" scoreStepName="黄金首饰加工工艺5.整形"
@ -861,7 +860,7 @@
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺6.焊接" scoreStepName="黄金首饰加工工艺6.焊接"
@ -983,13 +982,13 @@
<Action type="Rotate" value="FlyCamera" to="34.2266693,171.029144,0" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="34.2266693,171.029144,0" time="0"></Action>
<Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,冷却水,锉刀" answers="锉刀" <Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,锉刀" answers="锉刀"
setActive="true" setActive="true"
rightLabel="提示:物品选择正确。" rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺7.锉修" scoreStepName="黄金首饰加工工艺7.锉修"
@ -1036,13 +1035,13 @@
<Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,冷却水,锉刀,玛瑙刀" answers="玛瑙刀" <Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,锉刀,玛瑙刀" answers="玛瑙刀"
setActive="true" setActive="true"
rightLabel="提示:物品选择正确。" rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺8.压光" scoreStepName="黄金首饰加工工艺8.压光"
@ -1080,13 +1079,13 @@
<Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,冷却水,锉刀,玛瑙刀,钢印" answers="钢印" <Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,锉刀,玛瑙刀,钢印" answers="钢印"
setActive="true" setActive="true"
rightLabel="提示:物品选择正确。" rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="10"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺9.标识印记" scoreStepName="黄金首饰加工工艺9.标识印记"
@ -1141,13 +1140,13 @@
<Action type="TimeLine" value="TimeLine/JinLiaoDaoCeLiangDian" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action> <Action type="TimeLine" value="TimeLine/JinLiaoDaoCeLiangDian" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action>
<Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,冷却水,锉刀,玛瑙刀,钢印" answers="电子秤" <Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,锉刀,玛瑙刀,钢印" answers="电子秤"
setActive="true" setActive="true"
rightLabel="提示:物品选择正确。" rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺10.称重" scoreStepName="黄金首饰加工工艺10.称重"
@ -1189,13 +1188,13 @@
<Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,冷却水,锉刀,玛瑙刀,钢印,珠宝盒" answers="珠宝盒" <Action type="UITools" devices="电子秤,荧光光谱仪,坩埚,液化气罐,制氧机,焊枪,模具,铁锤,圆盘,木桩,压片机,拉线凳,圆锥模具,胶锤,珠宝钳,锉刀,玛瑙刀,钢印,珠宝盒" answers="珠宝盒"
setActive="true" setActive="true"
rightLabel="提示:物品选择正确。" rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。" wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
rightEvent="物品准备通过" rightEvent="物品准备通过"
wrongEvent="" wrongEvent=""
rightScore="5.2" rightScore="5"
wrongScore="" wrongScore=""
random="true" random="true"
scoreStepName="黄金首饰加工工艺11.装盒出货" scoreStepName="黄金首饰加工工艺11.装盒出货"
@ -1215,9 +1214,10 @@
<!--金手镯,装入宝石盒--> <!--金手镯,装入宝石盒-->
<Action type="TimeLine" value="TimeLine/HuangJinShouZhuoZhuangZhuBaoHe" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action> <Action type="TimeLine" value="TimeLine/HuangJinShouZhuoZhuangZhuBaoHe" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="100"></Action>
<Action type="TipWindow" value="恭喜你完成当前模块 得分:{Score}" btns="确定" ></Action>
<Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition>
<!--<Action type="UIShow" value="UIScore" isShow="true"></Action>-->
<Action type="UIShow" value="UIScore" isShow="true"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>

View File

@ -38,9 +38,16 @@
<Step name="1.打开偏光镜电源"> <Step name="1.打开偏光镜电源">
<Start> <Start>
<Action type="Sequence"> <Action type="Sequence">
<Action type="Move" value="FlyCamera" to="0.115,1.43,2.213" time="0"></Action> <Action type="Move" value="FlyCamera" to="0.115,1.43,2.213" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="39.7456,0,0" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="39.7456,0,0" time="0"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/pianguangjing" isShow="false"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/SM_HaiLanBaoShi" isShow="false"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/diaozhui" isShow="false"></Action>
<Action type="TextTip" title="实验说明" value="偏光镜是常规鉴定仪器中,往往是首先使用的仪器,因为它可以非常快速的确定宝石是否为均质体、非均质体,因此在宝石鉴定仪器中具有非常重要的地位。偏光镜的结构包括上下两个偏光片,光源、开关。下偏光片固定不动的,它的上面加装一个可以旋转的玻璃片,称为载物台。避免宝石与偏光片直接接触,影响仪器的使用寿命。" btns="确定"/> <Action type="TextTip" title="实验说明" value="偏光镜是常规鉴定仪器中,往往是首先使用的仪器,因为它可以非常快速的确定宝石是否为均质体、非均质体,因此在宝石鉴定仪器中具有非常重要的地位。偏光镜的结构包括上下两个偏光片,光源、开关。下偏光片固定不动的,它的上面加装一个可以旋转的玻璃片,称为载物台。避免宝石与偏光片直接接触,影响仪器的使用寿命。" btns="确定"/>
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition>
@ -101,6 +108,11 @@
<Action type="Anim" value="ChangJing/SM_BaoShi/SM_PGJ_ShiYong/pianguangjing" animName="PianGuangJing_pianguangjing" speed="1"></Action> <Action type="Anim" value="ChangJing/SM_BaoShi/SM_PGJ_ShiYong/pianguangjing" animName="PianGuangJing_pianguangjing" speed="1"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/pianguangjing" isShow="true"></Action>
<Action type="Show" value="ChangJing/SM_BaoShi/SM_PGJ_ShiYong/pianguangjing" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>
</Start> </Start>
@ -110,6 +122,7 @@
<Action type="Sequence"> <Action type="Sequence">
<Action type="Hint" value="请通过旋转载物台,观察均质体宝石的消光现象" time="-1" audio="sound_4.mp3" icon="true" ></Action> <Action type="Hint" value="请通过旋转载物台,观察均质体宝石的消光现象" time="-1" audio="sound_4.mp3" icon="true" ></Action>
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action>
<Action type="Show" value="CustomParent/2/AllLight" isShow="false"></Action> <Action type="Show" value="CustomParent/2/AllLight" isShow="false"></Action>
<Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action> <Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action>
@ -137,6 +150,7 @@
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/pianguangjing" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>
</Start> </Start>
@ -161,7 +175,8 @@
<Action type="HighLightFlash" value="ChangJing/SM_BaoShi/SM_HaiLanBaoShi/SM_HaiLanBaoShi" isHigh="false"></Action> <Action type="HighLightFlash" value="ChangJing/SM_BaoShi/SM_HaiLanBaoShi/SM_HaiLanBaoShi" isHigh="false"></Action>
<Action type="Anim" value="ChangJing/SM_BaoShi/SM_HaiLanBaoShi/SM_HaiLanBaoShi" animName="PianGuangJing_SM_HaiLanBaoShi" speed="1"></Action> <Action type="Anim" value="ChangJing/SM_BaoShi/SM_HaiLanBaoShi/SM_HaiLanBaoShi" animName="PianGuangJing_SM_HaiLanBaoShi" speed="1"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/SM_HaiLanBaoShi" isShow="true"></Action>
<Action type="Show" value="ChangJing/SM_BaoShi/SM_HaiLanBaoShi/SM_HaiLanBaoShi" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>
</Start> </Start>
@ -190,6 +205,7 @@
</Action> </Action>
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/SM_HaiLanBaoShi" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>
</Start> </Start>
@ -212,7 +228,8 @@
<Action type="HighLightFlash" value="ChangJing/SM_BaoShi/SM_DiaoZhui/diaozhui" isHigh="false"></Action> <Action type="HighLightFlash" value="ChangJing/SM_BaoShi/SM_DiaoZhui/diaozhui" isHigh="false"></Action>
<Action type="Anim" value="ChangJing/SM_BaoShi/SM_DiaoZhui/diaozhui" animName="PianGuangJing_diaozhui" speed="1"></Action> <Action type="Anim" value="ChangJing/SM_BaoShi/SM_DiaoZhui/diaozhui" animName="PianGuangJing_diaozhui" speed="1"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/diaozhui" isShow="true"></Action>
<Action type="Show" value="ChangJing/SM_BaoShi/SM_DiaoZhui/diaozhui" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
</Action> </Action>
</Start> </Start>
@ -241,7 +258,7 @@
</Action> </Action>
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/diaozhui" isShow="false"></Action>
<Action type="TipWindow" value="恭喜你完成当前模块" btns="确定" audio=""></Action> <Action type="TipWindow" value="恭喜你完成当前模块" btns="确定" audio=""></Action>
<Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition> <Condition type="UIClick" value="UIRoot/PopUI/UITipWindow/Mask/Connnet/BtnContent/确定"></Condition>
</Action> </Action>

View File

@ -114,7 +114,7 @@
<Action type="Show" value="Main/SM_HaiLanBaoShiParent" isShow="false" ></Action> <Action type="Show" value="Main/SM_HaiLanBaoShiParent" isShow="false" ></Action>
<Action type="Show" value="Main/SM_BianShi_ZSY" isShow="false" ></Action> <Action type="Show" value="Main/SM_BianShi_ZSY" isShow="false" ></Action>
<Action type="Show" value="Main/SM_HaiLanBaoShi (1)_DaiZi" isShow="false" ></Action> <Action type="Show" value="Main/SM_HaiLanBaoShi (1)_DaiZi" isShow="false" ></Action>
<Action type="Show" value="Main/SM_PianGuangJing/SM_ZaiWuTai/SM_HaiLanBaoShi" isShow="false"></Action>
<!--隐藏物体--> <!--隐藏物体-->
<Action type="Show" value="Main/SM_LengShiFenGuangJing" isShow="false" ></Action> <Action type="Show" value="Main/SM_LengShiFenGuangJing" isShow="false" ></Action>
<Action type="Show" value="Main/SM_GuangShanFenGuangJing" isShow="false" ></Action> <Action type="Show" value="Main/SM_GuangShanFenGuangJing" isShow="false" ></Action>
@ -196,10 +196,9 @@
<Action type="Show" value="CustomParent/2/NoLight" isShow="true"></Action> <Action type="Show" value="CustomParent/2/NoLight" isShow="true"></Action>
<Action type="Show" value="CustomParent/4" isShow="false"></Action> <Action type="Show" value="CustomParent/4" isShow="false"></Action>
<Action type="Parallel"> <Action type="Move" value="FlyCamera" to="0.1127885,1.404583,2.229781" time="0"></Action>
<Action type="Move" value="FlyCamera" to="0.1204406,1.418733,2.278147" time="1.0"></Action> <Action type="Rotate" value="FlyCamera" to="45.24144,359.2496,0" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="49.55647,358.8118,0" time="1.0"></Action>
</Action>
<Action type="Show" value="Main/SM_HaiLanBaoShiParent" isShow="true"></Action> <Action type="Show" value="Main/SM_HaiLanBaoShiParent" isShow="true"></Action>
<Action type="Show" value="Main/SM_HaiLanBaoShiParent/SM_HaiLanBaoShi" isShow="true"></Action> <Action type="Show" value="Main/SM_HaiLanBaoShiParent/SM_HaiLanBaoShi" isShow="true"></Action>
@ -214,27 +213,34 @@
<!--放入海蓝宝石--> <!--放入海蓝宝石-->
<Action type="TimeLine" value="TimeLines/FangRuPianGuangJing" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="60"></Action> <Action type="TimeLine" value="TimeLines/FangRuPianGuangJing" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="60"></Action>
<Action type="Show" value="Main/SM_HaiLanBaoShiParent/SM_HaiLanBaoShi" isShow="false"></Action>
<Action type="Show" value="Main/SM_PianGuangJing/SM_ZaiWuTai/SM_HaiLanBaoShi" isShow="true"></Action>
<!--6.旋转载物台,观察消光现象--> <!--6.旋转载物台,观察消光现象-->
<Action type="Hint" value="请通过旋转载物台,观察非均质体单晶类宝石四明四暗的消光现象" time="-1" icon="true" ></Action> <Action type="Hint" value="请通过旋转载物台,观察非均质体单晶类宝石四明四暗的消光现象" time="-1" icon="true" ></Action>
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action>
<Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action> <Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action>
<Action type="Show" value="CustomParent/6" isShow="true"></Action> <Action type="Show" value="CustomParent/6" isShow="true"></Action>
<Action type="Rotate" value="Main/SM_PianGuangJing/SM_ShangPianGuangPian" to="270,0,0" time="0"></Action>
<Action type="Rotate" value="Main/SM_PianGuangJing/SM_ZaiWuTai" to="270,0,0" time="0"></Action>
<Action type="Anim" value="CustomParent/6/SiMingSiAn" animName="PianGuangJing_SiMingSiAn" frame="0" speed="1"></Action> <Action type="Anim" value="CustomParent/6/SiMingSiAn" animName="PianGuangJing_SiMingSiAn" frame="0" speed="1"></Action>
<Action type="Parallel">
<Action type="Move" value="FlyCamera" to="0.115,1.43,2.352" time="1.0"></Action> <Action type="Move" value="FlyCamera" to="0.1127885,1.404583,2.229781" time="0"></Action>
<Action type="Rotate" value="FlyCamera" to="90,0,0" time="1.0"></Action> <Action type="Rotate" value="FlyCamera" to="45.24144,359.2496,0" time="0"></Action>
</Action>
<Action type="Show" value="CustomParent/2" isShow="true"></Action> <Action type="Show" value="CustomParent/2" isShow="true"></Action>
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action> <Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="true"></Action>
<Action type="HighLightFlash" value="Main/SM_PianGuangJing/SM_ZaiWuTai" isHigh="true" color="255,0,0,255" time="1" count="-1"></Action> <Action type="HighLightFlash" value="Main/SM_PianGuangJing/SM_ZaiWuTai" isHigh="true" color="255,0,0,255" time="1" count="-1"></Action>
<Condition type="ObjClick" value="Main/SM_PianGuangJing/SM_ZaiWuTai"></Condition> <Condition type="ObjClick" value="Main/SM_PianGuangJing/SM_ZaiWuTai"></Condition>
<Action type="HighLightFlash" value="Main/SM_PianGuangJing/SM_ZaiWuTai" isHigh="false"></Action> <Action type="HighLightFlash" value="Main/SM_PianGuangJing/SM_ZaiWuTai" isHigh="false"></Action>
<Action type="Parallel"> <Action type="Parallel">
<Action type="Rotate" value="Main/SM_PianGuangJing/SM_ShangPianGuangPian" to="270,180,0" time="3.0"></Action> <Action type="Rotate" value="Main/SM_PianGuangJing/SM_ZaiWuTai" to="270,180,0" time="3.0"></Action>
<Action type="Anim" value="CustomParent/6/SiMingSiAn" animName="PianGuangJing_SiMingSiAn" speed="1"></Action> <Action type="Anim" value="CustomParent/6/SiMingSiAn" animName="PianGuangJing_SiMingSiAn" speed="1"></Action>
</Action> </Action>
@ -244,7 +250,7 @@
<Action type="Show" value="Main/SM_PianGuangJing" isShow="false"></Action> <Action type="Show" value="Main/SM_PianGuangJing" isShow="false"></Action>
<Action type="Show" value="CustomParent/6/SiMingSiAn" isShow="false"></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
@ -456,10 +462,6 @@
<Action type="Show" value="Main/SM_ZHeSheYi" isShow="false"></Action>
<Action type="Show" value="Main/SM_MianQian" isShow="false"></Action>
<Action type="Show" value="Main/SM_BianShi_ZSY" isShow="false"></Action>
@ -479,6 +481,10 @@
<Action type="Rotate" value="FlyCamera" to="31.0566,355.0971,-1.245791E-07" time="0"></Action> <Action type="Rotate" value="FlyCamera" to="31.0566,355.0971,-1.245791E-07" time="0"></Action>
<Action type="Show" value="Main/SM_ZHeSheYi" isShow="false"></Action>
<Action type="Show" value="Main/SM_MianQian" isShow="false"></Action>
<Action type="Show" value="Main/SM_BianShi_ZSY" isShow="false"></Action>
<Action type="Hint" value="请选择合适的工具检测祖母绿内部是否包含愈合裂隙、包裹体籽晶片锯齿状、水波纹状或“V”形生长纹" time="-1" audio="sound_41.mp3" icon="true" ></Action> <Action type="Hint" value="请选择合适的工具检测祖母绿内部是否包含愈合裂隙、包裹体籽晶片锯齿状、水波纹状或“V”形生长纹" time="-1" audio="sound_41.mp3" icon="true" ></Action>
<Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="显微镜" <Action type="UITools" devices="宝石镊子,偏光镜,折射仪,显微镜,密度仪,紫外荧光灯" answers="显微镜"
@ -714,7 +720,7 @@
<Action type="Show" value="Main/SM_MiDuYi" isShow="false" ></Action> <Action type="Show" value="Main/SM_MiDuYi" isShow="false" ></Action>
<Action type="Show" value="Main/SM_HaiLanBaoShi_MiDuYi" isShow="false" ></Action> <Action type="Show" value="Main/SM_HaiLanBaoShi_MiDuYi" isShow="false" ></Action>
<Action type="Show" value="CustomParent/DiZuoxianshipin" isShow="false" ></Action>
<Action type="NextOperation"></Action> <Action type="NextOperation"></Action>
@ -744,7 +750,9 @@
</Action> </Action>
<Condition type="StrEvent" value="物品准备通过"></Condition> <Condition type="StrEvent" value="物品准备通过"></Condition>
<Action type="UIShow" value="UITools" isShow="false"></Action> <Action type="UIShow" value="UITools" isShow="false"></Action>
<Action type="Show" value="Main/SM_FGJ_ShiYong" isShow="true" ></Action>
<Action type="Show" value="Main/SM_FGJ_ShiYong/yudishi" isShow="true" ></Action>
<Action type="Show" value="Main/SM_FGJ_ShiYong/SM_DiaZi004" isShow="false" ></Action>
<!--1.放宝石到暗门--> <!--1.放宝石到暗门-->