增加错误提示
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1de8149678
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@ -19,7 +19,7 @@ public class MoveAction : IAction
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Vector3 pos;
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Vector3 pos;
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float time;
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float time;
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string path;
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string path;
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public static MoveAction Allocate(string path , Vector3 pos, float time, System.Action onDelayFinish = null)
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public static MoveAction Allocate(string path, Vector3 pos, float time, System.Action onDelayFinish = null)
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{
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{
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var retNode = mPool.Allocate();
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var retNode = mPool.Allocate();
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retNode.ActionID = ActionKit.ID_GENERATOR++;
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retNode.ActionID = ActionKit.ID_GENERATOR++;
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@ -53,6 +53,12 @@ public class MoveAction : IAction
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public void OnStart()
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public void OnStart()
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{
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{
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GameObject obj = Utility.FindObj(path);
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GameObject obj = Utility.FindObj(path);
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if (obj == null)
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{
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Debug.LogError($"没有找到路径{path}");
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return;
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}
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obj.transform.DOMove(pos, time).onComplete = () => this.Finish(); ;
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obj.transform.DOMove(pos, time).onComplete = () => this.Finish(); ;
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}
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}
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@ -41,6 +41,10 @@ namespace QFramework.Example
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point.name = (i + 1).ToString();
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point.name = (i + 1).ToString();
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pointMap.Add(obj, point);
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pointMap.Add(obj, point);
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}
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}
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else
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{
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Debug.LogError($"没有找到路径{path}");
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}
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}
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}
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}
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}
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