扩展result支持autoHide
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@ -194,8 +194,8 @@ public class ActionHelper
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}
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case "ResultTip":
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{
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var strAction = (XMLTool.StringListAction)act;
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return ResultTipAction.Allocate(act.Value, strAction.args[0], strAction.args[1]);
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var strAction = (XMLTool.DictionaryAction)act;
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return ResultTipAction.Allocate(act.Value, strAction.args);
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}
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case "Led":
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{
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@ -1,5 +1,6 @@
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using QFramework.Example;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace QFramework
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@ -19,15 +20,17 @@ namespace QFramework
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public string txt;
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public string isRight;
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public string finishedEvent;
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public static ResultTipAction Allocate(string txt, string isRight, string finishedEvent, System.Action OnFinished = null)
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string autoHide;
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public static ResultTipAction Allocate(string txt, Dictionary<string, string> datas, System.Action OnFinished = null)
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{
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var retNode = mPool.Allocate();
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retNode.ActionID = ActionKit.ID_GENERATOR++;
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retNode.Deinited = false;
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retNode.Reset();
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retNode.txt = txt;
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retNode.isRight = isRight;
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retNode.finishedEvent = finishedEvent;
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retNode.isRight = datas.ContainsKey("isRight") ? datas["isRight"] : "";
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retNode.finishedEvent = datas.ContainsKey("finishedEvent") ? datas["finishedEvent"] : "";
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retNode.autoHide = datas.ContainsKey("autoHide") ? datas["autoHide"] : "-1";
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retNode.OnFinished = OnFinished;
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return retNode;
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}
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@ -45,6 +48,7 @@ namespace QFramework
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{
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data.callback = () => StringEventSystem.Global.Send(finishedEvent);
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}
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float.TryParse(autoHide, out data.autoHideTime);
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UIKit.OpenPanelAsync<UIResultTip>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
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}
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@ -884,24 +884,21 @@ namespace XMLTool
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break;
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case "ResultTip":
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{
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var act = new StringListAction();
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var act = new DictionaryAction();
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XAttribute isRight = action.Attribute("isRight");
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if (isRight != null)
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{
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act.args.Add(isRight.Value);
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}
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else
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{
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act.args.Add("false");
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act.args.Add("isRight", isRight.Value);
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}
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XAttribute finishedEvent = action.Attribute("finishedEvent");
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if (finishedEvent != null)
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{
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act.args.Add(finishedEvent.Value);
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act.args.Add("finishedEvent", finishedEvent.Value);
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}
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else
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XAttribute autoHide = action.Attribute("autoHide");
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if (autoHide != null)
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{
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act.args.Add("");
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act.args.Add("autoHide", autoHide.Value);
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}
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newAction = act;
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}
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@ -114,7 +114,7 @@
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<!--相机锁定 是否可以移动 isMove 是否可以旋转镜头 isRotate-->
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<Action type="CameraLock" isMove="false" isRotate="false"></Action>
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<!--正确和错误的弹窗 isRight 是否正确-->
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<Action type="ResultTip" value="这里是一个弹窗" isRight="true" finishedEvent="关闭弹窗事件"></Action>
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<Action type="ResultTip" value="这里是一个弹窗" isRight="true" finishedEvent="关闭弹窗事件" autoHide="1"></Action>
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<!--Led数字显示 要求每个数字单独一个模型面片,所有数字面片放在一个物体的子级,第一个物体是最右侧的数字,只能放数字面片模型 不要放其他的东西
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number 是数值 支持 小数点和横线 例如 12.34 3-5 -->
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