修改反馈内容几条
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||||||
|
m_GameObject: {fileID: 1239417686}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Alpha: 1
|
||||||
|
m_Interactable: 0
|
||||||
|
m_BlocksRaycasts: 0
|
||||||
|
m_IgnoreParentGroups: 0
|
||||||
--- !u!1 &1272924931
|
--- !u!1 &1272924931
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -4533,6 +4621,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7561615814926343557, guid: 5a491c682770cf44fa7894d9d74a5f1b, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8797953184618555582, guid: 5a491c682770cf44fa7894d9d74a5f1b, type: 3}
|
- target: {fileID: 8797953184618555582, guid: 5a491c682770cf44fa7894d9d74a5f1b, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
value: 1
|
value: 1
|
||||||
@ -5466,6 +5558,7 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1793734532}
|
- {fileID: 1793734532}
|
||||||
|
- {fileID: 196564543}
|
||||||
m_Father: {fileID: 898859704}
|
m_Father: {fileID: 898859704}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
|||||||
@ -2533,6 +2533,8 @@ PlayableDirector:
|
|||||||
m_SceneBindings:
|
m_SceneBindings:
|
||||||
- key: {fileID: -297447856782590999, guid: 15bb66d86d5f4c24eaf8246719d54afe, type: 2}
|
- key: {fileID: -297447856782590999, guid: 15bb66d86d5f4c24eaf8246719d54afe, type: 2}
|
||||||
value: {fileID: 1073311194}
|
value: {fileID: 1073311194}
|
||||||
|
- key: {fileID: 9077476666043571813, guid: 15bb66d86d5f4c24eaf8246719d54afe, type: 2}
|
||||||
|
value: {fileID: 2103968845}
|
||||||
m_ExposedReferences:
|
m_ExposedReferences:
|
||||||
m_References: []
|
m_References: []
|
||||||
--- !u!1 &1197005995
|
--- !u!1 &1197005995
|
||||||
@ -3883,12 +3885,12 @@ PlayableDirector:
|
|||||||
m_SceneBindings:
|
m_SceneBindings:
|
||||||
- key: {fileID: -297447856782590999, guid: 15bb66d86d5f4c24eaf8246719d54afe, type: 2}
|
- key: {fileID: -297447856782590999, guid: 15bb66d86d5f4c24eaf8246719d54afe, type: 2}
|
||||||
value: {fileID: 2103968845}
|
value: {fileID: 2103968845}
|
||||||
- key: {fileID: 9206706545295015082, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
|
||||||
value: {fileID: 2103968845}
|
|
||||||
- key: {fileID: -3258678771207569527, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
- key: {fileID: -3258678771207569527, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
||||||
value: {fileID: 2029871982}
|
value: {fileID: 2029871982}
|
||||||
- key: {fileID: 8697966944767183485, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
- key: {fileID: 8697966944767183485, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
||||||
value: {fileID: 1073311194}
|
value: {fileID: 1073311194}
|
||||||
|
- key: {fileID: -384339622622712961, guid: ac67dedfc360d4c4492af2167377edd4, type: 2}
|
||||||
|
value: {fileID: 2103968845}
|
||||||
m_ExposedReferences:
|
m_ExposedReferences:
|
||||||
m_References: []
|
m_References: []
|
||||||
--- !u!1 &2103968843
|
--- !u!1 &2103968843
|
||||||
@ -3923,7 +3925,7 @@ Transform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1230183291}
|
- {fileID: 1230183291}
|
||||||
m_Father: {fileID: 1111279767}
|
m_Father: {fileID: 1111279767}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 89.00005, y: 180, z: 180}
|
||||||
--- !u!95 &2103968845
|
--- !u!95 &2103968845
|
||||||
Animator:
|
Animator:
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
|
|||||||
@ -323,7 +323,7 @@ CharacterController:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Height: 0.13
|
m_Height: 0.13
|
||||||
m_Radius: 0.03
|
m_Radius: 0.01
|
||||||
m_SlopeLimit: 10
|
m_SlopeLimit: 10
|
||||||
m_StepOffset: 0.1
|
m_StepOffset: 0.1
|
||||||
m_SkinWidth: 0.0001
|
m_SkinWidth: 0.0001
|
||||||
|
|||||||
@ -182,14 +182,14 @@ namespace QFramework.Example
|
|||||||
var v = targetMax[CurrentInputIndex].ToString();
|
var v = targetMax[CurrentInputIndex].ToString();
|
||||||
if (v != userInput)
|
if (v != userInput)
|
||||||
{
|
{
|
||||||
//第四次,填入正确答案
|
//第3次,填入正确答案
|
||||||
if (errowIntMax >= 2)
|
if (errowIntMax >= 2)
|
||||||
{
|
{
|
||||||
|
|
||||||
InputFieldmax.text = targetMax[CurrentInputIndex].ToString();
|
InputFieldmax.text = targetMax[CurrentInputIndex].ToString();
|
||||||
InputFieldmax.DeactivateInputField();
|
InputFieldmax.DeactivateInputField();
|
||||||
InputFieldmax.readOnly = true;
|
InputFieldmax.readOnly = true;
|
||||||
Invoke("SetNextInput", 0.3f);
|
Invoke("SetNextInput", 2f);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
errowIntMax++;
|
errowIntMax++;
|
||||||
@ -231,7 +231,7 @@ namespace QFramework.Example
|
|||||||
InputFieldmin.DeactivateInputField();
|
InputFieldmin.DeactivateInputField();
|
||||||
InputFieldmin.readOnly = true;
|
InputFieldmin.readOnly = true;
|
||||||
|
|
||||||
Invoke("SetNextInput",0.3f);
|
Invoke("SetNextInput",2f);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
errowIntMin++;
|
errowIntMin++;
|
||||||
|
|||||||
@ -82,7 +82,10 @@
|
|||||||
<Start>
|
<Start>
|
||||||
<Action type="Sequence">
|
<Action type="Sequence">
|
||||||
|
|
||||||
|
<!--测试自定义UI-->
|
||||||
|
<!--<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="true"></Action>
|
||||||
|
<Condition type="StrEvent" value="InputUI使用结束"></Condition>
|
||||||
|
<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="false"></Action>-->
|
||||||
|
|
||||||
|
|
||||||
<!--台面视角-->
|
<!--台面视角-->
|
||||||
@ -264,8 +267,7 @@
|
|||||||
<Action type="Hint" value="请按顺序转动宝石360°,可转动30°——90°不等角度进行观察读数记录,盖上盖子可使影像更清晰,观察折射率的跳动,并记录数值" time="0" icon="true" ></Action>
|
<Action type="Hint" value="请按顺序转动宝石360°,可转动30°——90°不等角度进行观察读数记录,盖上盖子可使影像更清晰,观察折射率的跳动,并记录数值" time="0" icon="true" ></Action>
|
||||||
|
|
||||||
<Action type="Log" value="自定义UI!!!"></Action>
|
<Action type="Log" value="自定义UI!!!"></Action>
|
||||||
<Action type="Var" name="Max" value="100"></Action>
|
|
||||||
<Action type="Var" name="Min" value="10"></Action>
|
|
||||||
<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="true"></Action>
|
<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="true"></Action>
|
||||||
<Condition type="StrEvent" value="InputUI使用结束"></Condition>
|
<Condition type="StrEvent" value="InputUI使用结束"></Condition>
|
||||||
<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="false"></Action>
|
<Action type="UIShow" value="UIInput_AnHuiBaoShi" isShow="false"></Action>
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user