修改UI逻辑

This commit is contained in:
shenjianxing 2025-03-26 14:26:52 +08:00
parent 3dcfe874ff
commit 2f3ba8bb5e
2 changed files with 10 additions and 8 deletions

View File

@ -109,11 +109,11 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6817573057800099586}
m_Father: {fileID: 1062102287437619772}
m_Father: {fileID: 755010573038241708}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 32.200077, y: -701.89996}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 52, y: 52}
m_Pivot: {x: 0.00000008940697, y: 1}
--- !u!222 &4845750367835213768
@ -2642,12 +2642,13 @@ RectTransform:
- {fileID: 2159994204788984713}
- {fileID: 7255839356631455979}
- {fileID: 318507419745050835}
- {fileID: 4882082439993323191}
m_Father: {fileID: 1062102287437619772}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 78.2, y: -218.5}
m_SizeDelta: {x: 110, y: 495.028}
m_SizeDelta: {x: 110, y: 478}
m_Pivot: {x: 0.49999964, y: 0.0000000121071935}
--- !u!222 &4610696393774473950
CanvasRenderer:
@ -5990,7 +5991,6 @@ RectTransform:
m_Children:
- {fileID: 755010573038241708}
- {fileID: 2274076329559986735}
- {fileID: 4882082439993323191}
- {fileID: 7012541589931891369}
- {fileID: 5813253783596824543}
- {fileID: 7288756047650164559}

View File

@ -123,14 +123,16 @@ namespace QFramework.Example
DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, 52f, 0.5f).OnComplete(() =>
{
LeftBg.transform.GetChild(0).gameObject.SetActive(false);
//LeftBg.transform.GetChild(0).gameObject.SetActive(false);
HideAll.transform.SetAsFirstSibling();
});
RightContent.GetComponent<DOTweenAnimation>().DORestart();
HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "ÏÔʾ";
}
else
{
LeftBg.transform.Find("ResetBtn").gameObject.SetActive(true);
HideAll.transform.SetAsLastSibling();
DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, leftBgOriginalY, 0.5f).OnComplete(() =>
{