上传美术资源
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@ -83,7 +83,9 @@ Material:
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@ -92,6 +94,7 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -105,6 +107,7 @@ Material:
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@ -118,12 +121,13 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -105,6 +107,7 @@ Material:
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@ -118,12 +121,13 @@ Material:
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@ -83,7 +83,9 @@ Material:
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@ -92,6 +94,7 @@ Material:
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@ -105,12 +108,13 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -83,7 +83,9 @@ Material:
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@ -83,7 +83,9 @@ Material:
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@ -96,7 +96,9 @@ Material:
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m_Ints: []
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@ -105,6 +107,7 @@ Material:
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@ -118,12 +121,13 @@ Material:
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@ -96,7 +96,9 @@ Material:
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m_Ints: []
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@ -105,6 +107,7 @@ Material:
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@ -118,12 +121,13 @@ Material:
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@ -83,7 +83,9 @@ Material:
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m_Ints: []
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@ -92,6 +94,7 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -105,6 +107,7 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -83,7 +83,9 @@ Material:
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@ -96,7 +96,9 @@ Material:
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@ -118,12 +121,13 @@ Material:
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@ -83,7 +83,9 @@ Material:
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animationWrapMode: 0
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||||||
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extraExposedTransformPaths: []
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||||||
|
extraUserProperties: []
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clipAnimations: []
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isReadable: 0
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meshes:
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||||||
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lODScreenPercentages: []
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globalScale: 1
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||||||
|
meshCompression: 0
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||||||
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addColliders: 0
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useSRGBMaterialColor: 1
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sortHierarchyByName: 1
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|
importPhysicalCameras: 1
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||||||
|
importVisibility: 1
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||||||
|
importBlendShapes: 1
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||||||
|
importCameras: 1
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||||||
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importLights: 1
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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optimizeBones: 1
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|
meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMarginMethod: 1
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secondaryUVMinLightmapResolution: 40
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secondaryUVMinObjectScale: 1
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secondaryUVPackMargin: 4
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useFileScale: 1
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strictVertexDataChecks: 0
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tangentSpace:
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normalSmoothAngle: 60
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|
normalImportMode: 0
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|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
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|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
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|
blendShapeNormalImportMode: 1
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|
normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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|
foreArmTwist: 0.5
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|
upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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|
legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
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rootMotionBoneName:
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -38,7 +38,7 @@ RenderSettings:
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m_Sun: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
|
--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -241,87 +241,6 @@ Transform:
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--- !u!1001 &665975543
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PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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--- !u!1 &1160234425
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GameObject:
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@ -377,4 +296,3 @@ SceneRoots:
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- {fileID: 203844589}
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- {fileID: 203844589}
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- {fileID: 1160234427}
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- {fileID: 1160234427}
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- {fileID: 665975543}
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|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user