修改显微镜,偏光镜内容
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@ -883,7 +883,7 @@ AnimationClip:
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@ -898,6 +898,96 @@ AnimationClip:
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@ -4267,7 +4357,7 @@ AnimationClip:
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@ -4372,6 +4462,96 @@ AnimationClip:
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attribute: m_Color.r
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path: AllLight
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_Color.g
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path: AllLight
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classID: 212
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script: {fileID: 0}
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flags: 0
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time: 1.5
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_Color.b
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path: AllLight
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classID: 212
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script: {fileID: 0}
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curve:
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@ -411,7 +411,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &297041521
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Transform:
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m_ObjectHideFlags: 0
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@ -813,7 +813,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &684982547
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Transform:
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m_ObjectHideFlags: 0
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@ -1393,7 +1393,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &1222657942
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Transform:
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m_ObjectHideFlags: 0
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@ -83,7 +83,11 @@
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<Action type="HighLightFlash" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" isHigh="true" color="255,0,0,255" time="1" count="-1"></Action>
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<Condition type="ObjClick" value="SM_PianGuangJing 1/SM_ShangPianGuangPian"></Condition>
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<Action type="HighLightFlash" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" isHigh="false"></Action>
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<Action type="Parallel">
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<Action type="Move" value="FlyCamera" to="0.1150447,1.39527,2.258751" time="0"></Action>
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<Action type="Rotate" value="FlyCamera" to="36.70178,359.5556,0" time="0"></Action>
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</Action>
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,0,0" time="1.5"></Action>
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<Action type="Anim" value="CustomParent/2" animName="PianGuangJing_2" speed="1"></Action>
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@ -151,7 +155,20 @@
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<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
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<Action type="Show" value="SM_PianGuangJing 1/SM_ZaiWuTai/pianguangjing" isShow="false"></Action>
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<Action type="NextOperation"></Action>
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<Action type="Input" title="请输入三种宝石观察完增加输入消光现象" finishedEvent="UI关闭事件通知用StrEvent接收">
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<Input name="均质体:" var="异常消光" answer="2.6380"></Input>
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<Input name="非均质单晶体:" var="四明四暗" answer="2.6380"></Input>
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<Input name="非均质多晶体:" var="全亮" answer="2.6380"></Input>
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<Btn name="确定" clickEvent="确定点击" checkAnswer="true" wrongLabel="输入错误" wrongCount="3" autoHide="1" ></Btn>
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</Action>
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<Condition type="StrEvent" value="UI关闭事件通知用StrEvent接收"></Condition>
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<Action type="NextOperation"></Action>
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</Action>
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</Start>
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</Step>
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