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@ -38,16 +38,22 @@ public class BurRenderPassFeature : ScriptableRendererFeature
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CommandBuffer cmd = CommandBufferPool.Get("Bur");
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var dp = renderingData.cameraData.cameraTargetDescriptor;
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dp.msaaSamples = 1;
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dp.width /= 2;
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dp.height /= 2;
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cmd.GetTemporaryRT(BurTemp, dp);
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cmd.GetTemporaryRT(BurTexture, dp);
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//cmd.DisableShaderKeyword("UNITY_SHADER_EDITOR");
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cmd.Blit(renderingData.cameraData.renderer.cameraColorTarget,BurTemp);
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//mat.SetFloat("_Value",Value);
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cmd.SetGlobalVector("HorV",H);
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cmd.Blit(renderingData.cameraData.renderer.cameraColorTarget,BurTexture,mat,0);
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//cmd.SetRenderTarget(BurTexture);
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//cmd.ClearRenderTarget(false,true,Color.black);
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cmd.Blit(BurTemp,BurTexture,mat,0);
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cmd.SetGlobalVector("HorV",V);
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cmd.Blit(BurTexture,BurTemp,mat,0);
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cmd.Blit(BurTemp,BurTexture,mat,1);
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cmd.Blit(BurTexture,BurTemp,mat,1);
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cmd.Blit(BurTemp,BurTexture,mat,1);
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cmd.SetRenderTarget(renderingData.cameraData.renderer.cameraColorTarget);
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cmd.ReleaseTemporaryRT(BurTemp);
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cmd.ReleaseTemporaryRT(BurTexture);
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@ -76,15 +82,30 @@ public class BurRenderPassFeature : ScriptableRendererFeature
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m_ScriptablePass = new BurRenderPass();
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// Configures where the render pass should be injected.
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m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing;
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}
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// Here you can inject one or multiple render passes in the renderer.
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// This method is called when setting up the renderer once per-camera.
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public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
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{
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if (renderingData.cameraData.camera.cameraType == CameraType.SceneView)
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{
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m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingTransparents;
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Shader.EnableKeyword("UNITY_SHADER_EDITOR");
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}
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else
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{
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m_ScriptablePass.renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing;
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Shader.DisableKeyword("UNITY_SHADER_EDITOR");
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}
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m_ScriptablePass.Value = Value;
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renderer.EnqueuePass(m_ScriptablePass);
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if (renderingData.cameraData.camera.cameraType == CameraType.SceneView ||
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renderingData.cameraData.camera.tag == "MainCamera")
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{
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renderer.EnqueuePass(m_ScriptablePass);
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}
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}
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protected override void Dispose(bool disposing)
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8
Assets/Render/SpecialMaterials/JingTi/Bur/Shaders.meta
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8
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m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
|
||||
m_Name: RenderObjects
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
settings:
|
||||
passTag: RenderObjects
|
||||
Event: 550
|
||||
filterSettings:
|
||||
RenderQueueType: 0
|
||||
LayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 64
|
||||
PassNames:
|
||||
- SRPDefaultUnlit
|
||||
overrideMaterial: {fileID: 0}
|
||||
overrideMaterialPassIndex: 0
|
||||
overrideShader: {fileID: 0}
|
||||
overrideShaderPassIndex: 0
|
||||
overrideMode: 1
|
||||
overrideDepthState: 0
|
||||
depthCompareFunction: 4
|
||||
enableWrite: 1
|
||||
stencilSettings:
|
||||
overrideStencilState: 0
|
||||
stencilReference: 0
|
||||
stencilCompareFunction: 8
|
||||
passOperation: 0
|
||||
failOperation: 0
|
||||
zFailOperation: 0
|
||||
cameraSettings:
|
||||
overrideCamera: 0
|
||||
restoreCamera: 1
|
||||
offset: {x: 0, y: 0, z: 0, w: 0}
|
||||
cameraFieldOfView: 60
|
||||
|
||||
@ -20,8 +20,9 @@
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/RawImage" isShow="false" ></Action>
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/Image1" isShow="false" ></Action>
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/Image2" isShow="false" ></Action>
|
||||
<Action type="Show" value="Main/SanJiaoJia/SM_Sanjiaojia/SM_Sanjiaojia2/SM_Sanjiaojia4/SM_Sanjiaojia5/SheXiangJi_安装到三脚架上" isShow="false" ></Action>
|
||||
|
||||
|
||||
|
||||
|
||||
</Action>
|
||||
</Enter>
|
||||
@ -308,18 +309,22 @@
|
||||
<Action type="Sequence">
|
||||
<!--audio="Zhu/Z007.mp3"-->
|
||||
<Action type="Hint" value="请点击开始/停止按钮,录制当前镜头拍摄画面影像" time="-1" icon="false"></Action>
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="1.914637,0.8545135,-1.348654" time="0"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="22.00154,172.0238,-0.0003757005" time="0"></Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
<Action type="Move" value="FlyCamera" to="2.083174,1.033045,-1.12192" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="25.62863,178.7149,0" time="1"></Action>
|
||||
</Action>
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" ></Condition>
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji7/polySurface27" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="2.001672,0.9576063,-1.520281" time="0"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="51.42868,292.7578,0.0002930409" time="0"></Action>
|
||||
|
||||
<Action type="Parallel">
|
||||
<Action type="Move" value="FlyCamera" to="2.06191,1.068654,-1.559713" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="48.01657,283.4631,5.105418E-06" time="1"></Action>
|
||||
</Action>
|
||||
<Action type="Delay" value="0.5"></Action>
|
||||
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas" isShow="true" ></Action>
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/RawImage" isShow="true" ></Action>
|
||||
<Action type="Show" value="Main/SheXiangJi/SM_Shexiangji/SM_Shexiangji6/SM_Shexiangji_jingpian/Canvas/Image1" isShow="false" ></Action>
|
||||
@ -338,6 +343,15 @@
|
||||
<Action type="Sequence">
|
||||
<!--audio="Zhu/Z007.mp3"-->
|
||||
<Action type="Hint" value="请调整焦距调整旋钮,通过推镜头、拉镜头的方式拍摄影视频" time="-1" icon="false"></Action>
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="1.941792,0.8968271,-1.237359" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="21.41134,188.5726,0" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
|
||||
<!--焦距调整旋钮,顺时针-->
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
@ -345,25 +359,52 @@
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="3"></Action>
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,90,0" time="3"></Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,480" time="3"></Action>
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="1.707547E-06,90.00001,144.8094" time="3"></Action>
|
||||
<Action type="TimeLine" value="TimeLines/TuiJingTou" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="30"></Action>
|
||||
|
||||
</Action>
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="1.883442,0.9396211,-1.298481" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="33.10564,182.4441,6.37019E-08" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
<!--焦距调整旋钮,逆时针-->
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" ></Condition>
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,480" time="0"></Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="3"></Action>
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,90,0" time="3"></Action>
|
||||
|
||||
<Action type="TimeLine" value="TimeLines/LaJingTou" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="30"></Action>
|
||||
|
||||
|
||||
@ -387,15 +428,41 @@
|
||||
<Action type="Sequence">
|
||||
<!--audio="Zhu/Z007.mp3"-->
|
||||
<Action type="Hint" value="请调整调焦旋钮,控制拍摄主体背景的清晰度" time="-1" icon="false"></Action>
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="1.883442,0.9396211,-1.298481" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="33.10564,182.4441,6.37019E-08" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" isHigh="true" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
<Condition type="ObjClick" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" ></Condition>
|
||||
<Action type="HighLightFlash" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" isHigh="false" color="200,50,50,255" time="0.25" count="-1"></Action>
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface46" to="0,0,0" time="0"></Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Move" value="FlyCamera" to="2.013,0.956,-1.502" time="1"></Action>
|
||||
<Action type="Rotate" value="FlyCamera" to="41.11025,279.2501,-2.266318E-06" time="1"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
<!--虚化特效-->
|
||||
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" to="0,90,0" time="0"></Action>
|
||||
|
||||
|
||||
<Action type="Parallel">
|
||||
|
||||
<Action type="Rotate" value="Main/SheXiangJi/SM_Shexiangji/polySurface49" to="3.415095E-06,90.00001,140.4672" time="1"></Action>
|
||||
|
||||
<Action type="TimeLine" value="TimeLines/LaJingTou" isShow="true" finishedEvent="播放完毕" isWait="true" frame="0" endFrame="30"></Action>
|
||||
|
||||
|
||||
</Action>
|
||||
|
||||
|
||||
<Action type="NextOperation"></Action>
|
||||
|
||||
|
||||
|
||||
@ -46,15 +46,15 @@ GraphicsSettings:
|
||||
m_DefaultRenderingPath: 1
|
||||
m_DefaultMobileRenderingPath: 1
|
||||
m_TierSettings: []
|
||||
m_LightmapStripping: 0
|
||||
m_LightmapStripping: 1
|
||||
m_FogStripping: 0
|
||||
m_InstancingStripping: 0
|
||||
m_BrgStripping: 0
|
||||
m_LightmapKeepPlain: 1
|
||||
m_LightmapKeepDirCombined: 1
|
||||
m_LightmapKeepDynamicPlain: 1
|
||||
m_LightmapKeepDynamicDirCombined: 1
|
||||
m_LightmapKeepShadowMask: 1
|
||||
m_LightmapKeepDynamicPlain: 0
|
||||
m_LightmapKeepDynamicDirCombined: 0
|
||||
m_LightmapKeepShadowMask: 0
|
||||
m_LightmapKeepSubtractive: 1
|
||||
m_FogKeepLinear: 1
|
||||
m_FogKeepExp: 1
|
||||
|
||||
@ -13,7 +13,7 @@ PlayerSettings:
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: DefaultCompany
|
||||
productName: VirtualFramwork
|
||||
productName: "\u975E\u7269\u8D28\u6587\u5316\u9057\u4EA7\u5F71\u89C6\u62CD\u6444\u865A\u62DF\u4EFF\u771F\u7CFB\u7EDF"
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user