VirtualFramework/Assets/Scripts/UI/UIBody3DMenuTree.Designer.cs

65 lines
1.2 KiB
C#
Raw Normal View History

2025-02-17 17:03:48 +08:00
using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
2025-02-19 14:01:21 +08:00
// Generate Id:24c31af0-620b-42d1-8162-cb3554b3f434
2025-02-17 17:03:48 +08:00
public partial class UIBody3DMenuTree
{
public const string Name = "UIBody3DMenuTree";
2025-02-19 14:01:21 +08:00
[SerializeField]
public RectTransform RootContent;
2025-02-17 17:03:48 +08:00
[SerializeField]
public TMPro.TMP_InputField Input;
[SerializeField]
public UnityEngine.UI.Button Close;
[SerializeField]
public RectTransform Content;
[SerializeField]
2025-02-17 17:32:59 +08:00
public RectTransform SearchContent;
[SerializeField]
2025-02-17 17:03:48 +08:00
public RectTransform Item;
2025-02-17 17:32:59 +08:00
[SerializeField]
public RectTransform SearchItem;
2025-02-17 17:03:48 +08:00
private UIBody3DMenuTreeData mPrivateData = null;
protected override void ClearUIComponents()
{
2025-02-19 14:01:21 +08:00
RootContent = null;
2025-02-17 17:03:48 +08:00
Input = null;
Close = null;
Content = null;
2025-02-17 17:32:59 +08:00
SearchContent = null;
2025-02-17 17:03:48 +08:00
Item = null;
2025-02-17 17:32:59 +08:00
SearchItem = null;
2025-02-17 17:03:48 +08:00
mData = null;
}
public UIBody3DMenuTreeData Data
{
get
{
return mData;
}
}
UIBody3DMenuTreeData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIBody3DMenuTreeData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}