143 lines
7.9 KiB
HTML
Raw Normal View History

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.16"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Kinematic Character Controller: Class Members - Properties</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Kinematic Character Controller
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.16 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="contents">
&#160;<ul>
<li>AttachedRigidbody
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a5800c9604e13897c2d1fd0f50202ba11">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>AttachedRigidbodyVelocity
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a67255c90445be29b16e3e8e61509b690">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterForward
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a31c86d4e878ba2a781d32575272c074b">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterRight
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#af72d712678134e87ea97275bbaf9ac3f">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterTransformToCapsuleBottom
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#ad2127ea0cd2be79320795a1ca04e1615">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterTransformToCapsuleBottomHemi
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a4c809ea64597ced011b12d30ad4f659f">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterTransformToCapsuleCenter
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a98000f1fb92d4fed02c23148c111a52d">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterTransformToCapsuleTop
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a07a83d8145517a06c0807af93ba8a921">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterTransformToCapsuleTopHemi
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#ab218edae44b84d4e922cb5469530d0c8">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>CharacterUp
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a39d0cfa80ea09dd3044ca50c8f51d9ff">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>IndexInCharacterSystem
: <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a410ff1618933bf64b37660df2c5462b7">KinematicCharacterController.PhysicsMover</a>
</li>
<li>InitialSimulationPosition
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a0f6633aaf14c608cb6be8615fcceac19">KinematicCharacterController.KinematicCharacterMotor</a>
, <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a5e2dc2a114c93ffd5b45787ad9764f50">KinematicCharacterController.PhysicsMover</a>
</li>
<li>InitialSimulationRotation
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a25925448a9b6c8bbb510c7e40680ac50">KinematicCharacterController.KinematicCharacterMotor</a>
, <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a7bd65afeebe02220c3d12302b958dab5">KinematicCharacterController.PhysicsMover</a>
</li>
<li>InitialTickPosition
: <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a80d4045e29e6d66512fdfdbedee4a08d">KinematicCharacterController.PhysicsMover</a>
</li>
<li>InitialTickRotation
: <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a8374fce0bfaec62fe26a078157ba8005">KinematicCharacterController.PhysicsMover</a>
</li>
<li>Overlaps
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a9078baeb260f0cdcb7b793d3c055c346">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>OverlapsCount
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a97519497ef0fb4e954f8b4e6d58d8c7e">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
<li>Transform
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a6a65857e4b4d708daaf708a4de253973">KinematicCharacterController.KinematicCharacterMotor</a>
, <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a1059d618d61fb89ef32297a9cc40418f">KinematicCharacterController.PhysicsMover</a>
</li>
<li>TransientPosition
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a9dbefe0742fc1dcbb4a88f98be478472">KinematicCharacterController.KinematicCharacterMotor</a>
, <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a7df8dc04bcc06e49ebabe4b877435a13">KinematicCharacterController.PhysicsMover</a>
</li>
<li>TransientRotation
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#aa59e39e5cdd226c64c6068d3df6f1d60">KinematicCharacterController.KinematicCharacterMotor</a>
, <a class="el" href="class_kinematic_character_controller_1_1_physics_mover.html#a95f6198496dbfa103be5e56b01e4094b">KinematicCharacterController.PhysicsMover</a>
</li>
<li>Velocity
: <a class="el" href="class_kinematic_character_controller_1_1_kinematic_character_motor.html#a9d1fcec1dc8d752cae3aef2dcf6c4db8">KinematicCharacterController.KinematicCharacterMotor</a>
</li>
</ul>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.16
</small></address>
</body>
</html>