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2024-12-14 18:27:59 +08:00
using QFramework;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XMLTool;
public class Global : Singleton<Global>
{
Global() { }
public XMLTool.AppData appData;
public Module curModule;
public static string deviceIconsPath = Application.dataPath + "/../" + "Data/DeviceIcons/";
public static string audioPath = Application.dataPath + "/../" + "Data/Audio/";
public enum AppType
{
UnKnow = 1 << 0,
Study = 1 << 1,
Exam = 1 << 2,
All = 1 << 3,
}
public static AppType appTpe = AppType.UnKnow;
}