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417 B
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2025-02-07 09:40:55 +08:00
using QFramework.Example;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CustomUIMap : MonoBehaviour
{
// ע<><EFBFBD>˴<EFBFBD>ר<EFBFBD>Ÿ<EFBFBD>֧<EFBFBD><D6A7><EFBFBD>õ<EFBFBD> <20><><EFBFBD>ߵ<EFBFBD>UI<55><49><EFBFBD><EFBFBD>ӳ<EFBFBD><D3B3><EFBFBD><EFBFBD>д<EFBFBD><D0B4> ActionHelper.cs<63><73>typeDict<63><74>
public static readonly Dictionary<string, Type> typeDict = new Dictionary<string, Type>()
{
//{ "UIOperationList", typeof(UIOperationList) },
};
}